TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 fighter moved from Alaska to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 destroyer moved from 32 Sea Zone to 24 Sea Zone
1 fighter moved from 27 Sea Zone to 49 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone
2 fighters moved from 27 Sea Zone to 24 Sea Zone
6 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Wake Island
1 battleship, 2 cruisers, 6 infantry, 2 marines and 3 transports moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 infantry moved from 32 Sea Zone to Wake Island
4 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 24 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 24 Sea Zone
1 destroyer owned by the Japanese lost in 24 Sea Zone
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 6 infantry and 2 marines
Japanese defend with 1 marine
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 6 infantry and 2 marines in Marshall Islands, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
1 marine owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 5 infantry and 2 marines remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Wake Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 24 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
4 carriers, 9 destroyers and 3 submarines moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from 49 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from Western United States to Alaska
1 bomber and 1 fighter moved from Aleutian Islands to Alaska
1 transport moved from 39 Sea Zone to 40 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
2 fighters placed in Eastern United States
3 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,1,4,4,5,6
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
2 infantry moved from Hunan to Szechwan
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Honan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
20 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 21 infantry
Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
Chinese roll dice for 21 infantry in Kwangtung, round 2 : 5/21 hits, 3.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 21 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 8 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Inner Mongolia: 2 infantry
EDIT: Adding units owned by Chinese to Honan: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 aaGuns, 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Inner Mongolia to Shansi
1 artillery moved from Honan to Shansi
2 fighters moved from Eastern India to Southern Persia
2 fighters moved from Trans-Jordan to Southern Persia
2 infantry moved from Iraq to Southern Persia
1 destroyer moved from 73 Sea Zone to 74 Sea Zone
1 submarine moved from 93 Sea Zone to 113 Sea Zone
Combat - British
Battle in Shansi
British attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
British win, taking Shansi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Persia
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 4 fighters and 2 infantry in Southern Persia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
1 mech_infantry owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 74 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 74 Sea Zone
1 submarine owned by the Japanese lost in 74 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 113 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 aaGun moved from Inner Mongolia to Shansi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Eastern India to Burma
1 fighter moved from Southern Persia to Trans-Jordan
3 fighters moved from Southern Persia to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 42 Sea Zone to 58 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 armour moved from Algeria to Libya
Place Units - British
2 aaGuns and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,2,3
British collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -2.00
Japanese regular : 0.17
Germans regular : 0.33
British regular : 0.33
Savegame