0% for April

16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to War
                EDIT: Turning off Edit Mode
                Japanese repair damage of 2x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                2 bombers moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Kiangsi to Kweichow

    triplea_37896_Jap4.tsvg


  • I am truly enjoying our game.s They are crazy and fun  :lol: 8-)

    Ok I go try to smash Ur allied guys in the Pacific rim  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Japanese and Dutch from Neutrality to War
                EDIT: Turning off Edit Mode
                Japanese repair damage of 2x factory_major; Remaining resources: 47 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                2 bombers moved from Kiangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Kiangsi to Kweichow
                1 tactical_bomber moved from Kiangsi to Kweichow

    Combat - Japanese
                Battle in Celebes
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        1 artillery owned by the Chinese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 cruisers in Malaya, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                1 aaGun, 4 artilleries and 12 infantry moved from Jehol to Manchuria
                1 artillery moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 aaGuns moved from Kiangsi to Anhwe
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 bombers moved from Kweichow to Anhwe

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                2 artilleries placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 1 mech_infantry
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 artilleries and 13 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 2 transports
        35 Sea Zone : 1 carrier, 2 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 55 / 60
        Americans : 50 / 70
        Chinese : 4 / 17
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Jap4.tsvg


  • Me to! Crazy game! I’ll play my round later this evening  8-)


  • Take Ur time :)

    U sure need to not heed with the States.

    Cheers :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                4 destroyers moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Ontario
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 transports moved from 101 Sea Zone to 11 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Korea to Western United States
                6 fighters and 1 tactical_bomber moved from Korea to 25 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 10 transports
                        10 transports owned by the Germans lost in 106 Sea Zone
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 70
                    Casualties for Germans: 10 transports
                Battle in 123 Sea Zone
                    Americans attack with 5 destroyers
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 5 destroyers in 123 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 2 :  2/2 hits
                        2 destroyers owned by the Americans lost in 123 Sea Zone
                        Americans roll dice for 3 destroyers in 123 Sea Zone, round 3 :  2/3 hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 123 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Germans and 1 battleship owned by the Germans lost in 123 Sea Zone
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 3 destroyers
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Korea to Amur
                1 fighter moved from 25 Sea Zone to Midway
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                3 armour, 4 artilleries and 3 fighters placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        Amur : 1 artillery and 3 infantry
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        11 Sea Zone : 2 transports
        54 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Ontario : 1 mech_infantry
        123 Sea Zone : 2 destroyers
        106 Sea Zone : 1 flag, 1 submarine
        109 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 55 / 60
        Americans : 50 / 70
        Chinese : 4 / 17
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Hunan
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kwangsi
                Chinese undo move 1.
                2 artilleries and 1 infantry placed in Shensi
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 1 infantry
        Shensi : 2 artilleries and 2 infantry
        Yunnan : 3 artilleries, 1 fighter and 3 infantry
        Hunan : 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 52 / 60
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 bomber moved from Egypt to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia

    triplea_37896_Bri4.tsvg


  • Scramble?


  • scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  0/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 :  2/5 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 95 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Italians defend with 1 fighter and 2 transports
                        British roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians, 1 transport owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                        1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter and 2 transports

    Non Combat Move - British
                1 bomber moved from 95 Sea Zone to Egypt
                1 aaGun, 4 artilleries and 4 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to India
                5 artilleries and 3 infantry moved from India to Burma
                2 infantry moved from India to Burma
                3 infantry moved from Persia to Eastern Persia

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns
        Kweichow : 1 infantry
        Shan State : 2 infantry
        Burma : 1 aaGun, 9 artilleries and 9 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Eastern United States : 1 armour and 1 infantry
        Gibraltar : 1 artillery and 1 infantry
        Egypt : 1 armour, 2 artilleries, 1 bomber, 1 harbour, 4 infantry and 5 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 2 fighters, 3 infantry and 1 tactical_bomber
        72 Sea Zone : 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 50 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 20 / 0
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_UK_4.tsvg


  • At least Italians pulled British guys to the bottom of the Med  :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine

    triplea_37896_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Southern Italy to Morocco
                1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 fighter moved from Western Ukraine to Romania
                1 fighter moved from Algeria to Morocco

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 airfield placed in Morocco

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        Romania : 3 aaGuns, 2 armour, 1 fighter and 7 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag
        96 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag

    triplea_37896_Ita4.tsvg


  • The craziest of games goes on  8-) :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        62 Sea Zone : 1 cruiser, 2 destroyers and 4 submarines
        Egypt : 2 infantry
        66 Sea Zone : 2 infantry and 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 50 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 20 / 0
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag, 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 44 / 55
        Japanese : 50 / 60
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 20 / 0
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 12 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37896_Fre4.tsvg


  • Yeah, the ‘‘Germany on tour’’ game  :lol:


  • @Kamikaze_pilot:

    Yeah, the ‘‘Germany on tour’’ game  :lol:

    Canadian-Arctic one  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 3 artilleries and 2 infantry moved from Quebec to Eastern United States
                1 artillery moved from New Brunswick Nova Scotia to Eastern United States
                5 bombers moved from United Kingdom to Eastern United States
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    triplea_37896_Ger5.tsvg

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