Scramble SZ97?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Greece
Italians take Greece from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
Place Units - Italians
3 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 54 Sea Zone to 62 Sea Zone
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Northwest Persia to Russia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 6 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
6 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Sikang to Szechwan
3 fighters moved from Volgograd to Szechwan
1 bomber moved from Ukraine to Szechwan
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 2 armour, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters
Casualties for Americans: 2 armour, 8 infantry and 3 mech_infantrys
Battle in Szechwan
Germans attack with 1 armour, 1 bomber and 3 fighters
Chinese defend with 1 artillery and 1 infantry
Germans win, taking Szechwan from Chinese with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 cruiser
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Ukraine to Western Germany
1 tactical_bomber moved from Ukraine to Southern Italy
1 aaGun moved from Ukraine to Bryansk
1 armour moved from Volgograd to Sikang
1 bomber and 3 fighters moved from Szechwan to Sikang
1 mech_infantry moved from Yugoslavia to France
1 mech_infantry moved from Yugoslavia to France
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 5 armour
EDIT: Adding units owned by Germans to Volgograd: 5 armour
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,6,6,6,3,2,6,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
6 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Philippines to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from Amur to Siberia
1 armour moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
1 armour owned by the Japanese retreated to Amur
Russians win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 6 armour, 2 bombers, 10 fighters, 3 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery, 8 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters; Chinese defend with 1 artillery and 5 infantry
Japanese win with 2 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 artillery, 8 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 1 artillery and 5 infantry
Casualties for Japanese: 6 armour, 1 fighter and 3 mech_infantrys
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Yunnan to 20 Sea Zone
5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
2 bombers moved from Yunnan to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 armour moved from Kiangsu to Kwangsi
Place Units - Japanese
3 fighters and 7 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 aaGun, 1 infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 103 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 109 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
7 transports moved from 105 Sea Zone to 103 Sea Zone
1 battleship moved from 105 Sea Zone to 103 Sea Zone
1 carrier and 2 fighters moved from 105 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from Algeria to Tunisia
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
6 artilleries and 9 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Northwest Persia
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
2 destroyers placed in 109 Sea Zone
1 submarine placed in 98 Sea Zone
2 armour and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
8 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 3 fighters and 8 submarines
British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the British
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 3 fighters and 7 submarines remaining. Battle score for attacker is 60
Casualties for Italians: 1 submarine
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Greece
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
5 bombers, 8 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Szechwan to Yunnan
1 armour moved from Sikang to Yunnan
1 bomber moved from Sikang to Yunnan
3 fighters moved from Sikang to Yunnan
10 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 5 bombers, 8 fighters, 2 submarines and 3 tactical_bombers
British defend with 2 destroyers and 2 transports; Americans defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Germans win, taking 109 Sea Zone from Neutral with 5 bombers, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers and 2 transports
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Battle in Yunnan
Germans attack with 2 armour, 1 bomber and 3 fighters
Chinese defend with 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour
Casualties for Chinese: 3 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 2 mech_infantrys
British defend with 3 mech_infantrys
Germans win, taking Northwest Persia from British with 10 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Tambov to Bryansk
1 infantry moved from Novosibirsk to Samara
3 fighters moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
5 bombers, 8 fighters and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
3 artilleries moved from Ukraine to Bryansk
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 bomber, 4 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 infantry and 1 mech_infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Shan State to Siam
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 armour moved from Kwangsi to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Japan to Sakha
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
1 mech_infantry moved from Manchuria to Sakha
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Sakha
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sakha from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from Sakha to Amur
1 cruiser moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from 35 Sea Zone to Japan
3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to Japan
1 fighter moved from 4 Sea Zone to Amur
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from 42 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 armour placed in Kiangsu
1 harbour placed in Okinawa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Japanese collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 cruiser, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 2 destroyers and 7 transports moved from 103 Sea Zone to 101 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to India
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
3 fighters moved from 33 Sea Zone to Java
2 battleships, 4 carriers, 2 cruisers, 4 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry
EDIT: Removing units owned by Americans from Soviet Far East: 1 armour
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Adding units owned by Americans to Siberia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 cruiser and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 3 artilleries and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Persia to India
2 artilleries moved from Tunisia to Libya
2 infantry moved from Tunisia to Libya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Burma to Shan State
5 artilleries and 8 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from India to Burma
Combat - British
Non Combat Move - British
1 mech_infantry moved from Tsinghai to Kazakhstan
Place Units - British
3 artilleries placed in Iraq
2 submarines placed in 81 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,4,5,6,2,3,4,6,3,3,5,5
British collect 28 PUs (6 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
3 fighters moved from 93 Sea Zone to Southern France
7 submarines moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 destroyers moved from 45 Sea Zone to 44 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs