16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)


  • Well on bombing raids you can intercept with however many you want…if you want to take your move back since you didn’t know about that rule then that’s fine…otherwise scramble all


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Romania to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 1 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from Russia to Ukraine
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                2 armour, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_37713_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_37713_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bryansk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 7 infantry
                    retreated to Bryansk
                    Russians win with 5 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                1 armour moved from Novgorod to Eastern Poland
                3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Western Ukraine to Ukraine
                5 infantry moved from Germany to Western Germany
                5 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_37713_Ger5.tsvg


  • Never go to a casino with me lol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Bryansk to Belarus
                5 fighters and 1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Tambov to Rostov
                8 infantry moved from Tambov to Bryansk
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Tambov to Bryansk
                1 aaGun and 8 infantry moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_37713_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                4 artilleries, 5 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Kansu
                5 fighters and 4 tactical_bombers moved from Hopei to Kansu
                1 bomber moved from Kwangsi to Kansu
                1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                3 transports moved from 44 Sea Zone to 20 Sea Zone
                1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese win, taking 43 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Battle in Borneo
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Japanese attack with 4 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 21 infantry
                    retreated to Kansu
                    Chinese win with 1 fighter and 14 infantry remaining. Battle score for attacker is -40
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 4 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 bomber, 3 fighters and 4 tactical_bombers moved from Kansu to Kweichow
                1 aaGun moved from Suiyuyan to Chahar

    Place Units - Japanese
                3 armour placed in French Indo China
                1 factory_minor placed in Kwangtung
                1 carrier placed in 6 Sea Zone
                Japanese undo move 3.

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total

    triplea_37713_Jap5.tsvg


  • " Battle in Kansu
                    Japanese attack with 4 artilleries, 1 bomber, 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 21 infantry
                    retreated to Kansu
                    Chinese win with 1 fighter and 14 infantry remaining. Battle score for attacker is -40
                    Casualties for Chinese: 7 infantry"

    …I keep joking about it but I’m gonna end up having to concede soon depending on how Moscow goes with these dice lol


  • jesus, this is one of the worst dice-beatings I’ve ever seen…I know it isn’t helping you this game, but I once lost 3 90% battles on turn 1 as England and obviously lost the game as soon as it started…if that helps you feel better haha


  • I’m not even mad; that would be a futile exercise, I’m just disappointed because while some variance spices up the game and makes each one different, I feel like we’re wasting our time. I’m gonna hang in through the assault on Moscow though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Southern France
                    Americans attack with 2 artilleries
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Philippines
                Battle in Denmark
                Battle in Norway

    Non Combat Move - Americans
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 3 destroyers and 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 3 destroyers and 1 submarine
                EDIT: Turning off Edit Mode
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                4 destroyers placed in 10 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 101 Sea Zone
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_37713_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 marines and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Germany
                    British captures 60PUs while taking Germans capital
                    British converts factory_major into different units
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to Germans

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Egypt to Persia
                1 bomber moved from Alexandria to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Persia to Caucasus
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                3 marines placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 37 PUs (1 lost to blockades); end with 97 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 100 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 103 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 106 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 5 infantry

    triplea_37713_UK_5.tsvg


  • I’m gonna go ahead and concede now; can’t believe I left Berlin open to a leapfrog. Wanna go again switching sides?


  • I’ve done it myself,  sometimes you just miss seeing the blitz…yeah sure, I’ll set it up soon, good game

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