L16 Ghostglider vs. Boldfresh (+27)

  • '12

    quick edit hang on

  • '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Persia
                      British take Iraq from Germans
                      British take Persia from Germans
                1 mech_infantry moved from Trans-Jordan to Syria
                1 mech_infantry moved from Syria to Turkey
                      British take Turkey from Germans

    Combat - British

    Non Combat Move - British
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 transports moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 artilleries and 11 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Syria
                1 aaGun, 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Trans-Jordan to Syria
                1 infantry moved from Union of South Africa to Rhodesia
                2 aaGuns and 10 infantry moved from Burma to India
                1 fighter moved from Russia to 98 Sea Zone
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6,6,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,6,1
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Syria: 1 infantry
                EDIT: Adding units owned by British to Iraq: 1 infantry
                EDIT: Turning off Edit Mode


  • map after I12 - I could not post, so I had to remake the combat results.

    France up now…


  • map after I12 - I could not post, so I had to remake the combat results.

    France up now…

  • '12

    What did Italy attack and buy?

  • '12

    If u didn’t attack Iraq then the Frenchman goes to syria.  Go ahead with germany


  • Purchase:
    4 INFS.France - held w. no units remaining.
    Rio de Oro - TWOL


  • OK - I will move France…

    Ger13:
    Attack in z91 - 8 subs hit (I took AC’s as casulties (you had 8 so no harm done), but please feel free to adjust) + 11 additional hits

    Please give casulties…

  • '12

    How many hits did I get back?

  • '12

    I assume taking Rio de or allowed your 6 bombers to reach?

  • '12

    If so I guess I shouldn’t have rushed my move this am…

    Anyway were u in local I don’t see dice

  • '12

    Never make last second changes in a rush…  I had a destroyer purchase to block your subs but changed.  That sucks so bad esp since my Frenchman could have prevented it in 2 different ways.

  • '12

    Looks like you need to roll live. Don’t worry your real role will probably be better


  • OK - I dont see dice either, so I will redo the battle


  • subs: 3 hits
    rest: +11 hits


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Romania to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                8 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                      Germans take Southern France from Americans
                1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
                2 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Afghanistan to West India
                      Germans take West India from UK_Pacific
                1 armour moved from Eastern Persia to Persia
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                3 armour, 21 artilleries and 3 mech_infantrys moved from Smolensk to Russia
                1 armour and 2 mech_infantrys moved from Vologda to Samara

    Combat - Germans
                Battle in Russia
                    Germans attack with 3 armour, 21 artilleries and 3 mech_infantrys
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour, 18 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 artilleries
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Turkey
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Turkey from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    Germans attack with 2 armour
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 2 armour
                    British defend with 1 armour
                    British win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
                    British defend with 2 transports; Russians defend with 1 submarine; Americans defend with 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 10 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 battleship, 2 fighters and 12 transports remaining. Battle score for attacker is -42
                    Casualties for Germans: 6 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 12 submarines and 3 tactical_bombers
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 8 carriers, 3 cruisers, 4 destroyers, 6 fighters, 6 submarines and 1 tactical_bomber
                    2 fighters owned by the Americans forced to land in Spain

    Non Combat Move - Germans
                3 armour and 10 mech_infantrys moved from Smolensk to Eastern Poland
                2 infantry moved from Belarus to Bryansk
                5 armour and 15 mech_infantrys moved from Vologda to Belarus
                1 armour and 6 mech_infantrys moved from Germany to France
                4 mech_infantrys moved from Eastern Poland to Germany
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun moved from Eastern Poland to Romania
                5 mech_infantrys moved from Romania to Northern Italy

    Place Units - Germans
                1 carrier and 7 submarines placed in 112 Sea Zone
                Germans undo move 1.
                1 carrier and 6 submarines placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 fighter placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany
                1 carrier and 5 submarines placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                2 submarines placed in 113 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 89 PUs; end with 108 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 117 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 122 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 132 PUs


  • I assumed best defense for your (= keep a DD as long as Subs are there, to ensure I did not get the chance to ignore your air and kill your TRNs).
    If you want to keet other units, please let me know and I might want to adjust my NCMs…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 armour moved from Volgograd to Sikang
                      Russians take Kazakhstan from Germans
                      Chinese take Sikang from Germans
                2 fighters moved from India to Samara
                3 infantry moved from Volgograd to Samara
                1 armour moved from Volgograd to Tsinghai
                      Chinese take Tsinghai from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                    retreated to Samara
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 armour moved from Volgograd to Tsinghai
                2 fighters moved from Samara to Volgograd
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                4 mech_infantrys moved from Volgograd to Sikang
                1 armour moved from Burma to India
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters moved from Burma to India
                7 artilleries moved from Volgograd to Kazakhstan
                3 infantry moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Volgograd to Tsinghai
                1 mech_infantry moved from Volgograd to Sikang
                1 mech_infantry moved from Egypt to Syria

    Turn Complete - Russians

  • '12

    i may want to change the russian noncom a bit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 3 fighters and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 artillery and 1 infantry moved from 66 Sea Zone to Argentina

    Combat - Japanese
                Battle in Argentina
                Battle in New Zealand
                Battle in Solomon Islands

    Non Combat Move - Japanese
                3 fighters moved from Queensland to 26 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 14 Sea Zone to 1 Sea Zone
                1 submarine moved from 14 Sea Zone to 10 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Hopei to Suiyuyan
                2 aaGuns moved from Chahar to Suiyuyan
                5 transports moved from 36 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                3 submarines moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                4 fighters moved from Japan to Midway
                1 fighter moved from Midway to 26 Sea Zone
                2 carriers moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to 26 Sea Zone
                1 tactical_bomber moved from Midway to 26 Sea Zone
                2 fighters moved from Malaya to 54 Sea Zone
                2 fighters moved from Malaya to Philippines
                1 tactical_bomber moved from French Indo China to Philippines
                4 artilleries and 6 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Korea to Manchuria
                2 fighters moved from Malaya to Yunnan

    Place Units - Japanese
                5 artilleries and 5 infantry placed in Japan
                Japanese undo move 1.
                1 artillery and 2 infantry placed in Korea
                4 artilleries, 1 fighter and 5 infantry placed in Japan
                3 infantry placed in Malaya
                2 fighters placed in Queensland

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

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