Bomber to Kenya rather than Congo
LIGA RELONCHIS V3 G40 Rubioton (Allies+27) vs AlbertoRelonchis (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 artilleries moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
6 fighters moved from 39 Sea Zone to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
7 tactical_bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to India
2 bombers moved from Kwangsi to India
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kwangtung
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Suiyuyan to Tsagaan OlomCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 fighters
British defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 19PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
5 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters moved from India to Kwangsi
2 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Buyant-Uhaa
1 aaGun moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 bombers moved from India to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 artilleries moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
6 fighters moved from 39 Sea Zone to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
7 tactical_bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to India
2 bombers moved from Kwangsi to India
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 36 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kwangtung
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 artillery moved from Suiyuyan to Tsagaan OlomCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 fighters
British defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 19PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomberNon Combat Move - Japanese
5 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters moved from India to Kwangsi
2 destroyers moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Shantung to Buyant-Uhaa
1 aaGun moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 bombers moved from India to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 fighters and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Western United States to Central United States
1 bomber and 2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
6 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 45 / 60
Russians : 29 / 35
Japanese : 47 / 73
Americans : 54 / 79
Chinese : 9 / 14
British : 32 / 31
UK_Pacific : 8 / 0
Italians : 14 / 30
ANZAC : 14 / 24
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 12 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Yunnan : 3 artilleries, 1 fighter and 16 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 29 / 35
Japanese : 44 / 73
Americans : 54 / 79
Chinese : 12 / 14
British : 32 / 31
UK_Pacific : 8 / 0
Italians : 14 / 30
ANZAC : 14 / 24
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Gibraltar to Egypt
6 infantry moved from Burma to India
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 6 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 aaGuns moved from Burma to India
1 aaGun moved from Szechwan to Yunnan
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 destroyer moved from 78 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,6,6,6,4,2,5,3,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,3,4,2,1,1,1,1,1,2,3,1,3,5
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs totalTerritory Summary for British and UK_Pacific :
Kiangsu : 1 infantry
Yunnan : 1 aaGun and 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
West India : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 1 infantry
Union of South Africa : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 destroyer
Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
79 Sea Zone : 2 transports
Persia : 1 flagProduction/PUs Summary :
Germans : 45 / 60
Russians : 29 / 35
Japanese : 38 / 73
Americans : 54 / 79
Chinese : 15 / 14
British : 34 / 34
UK_Pacific : 11 / 7
Italians : 12 / 30
ANZAC : 14 / 24
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 armour moved from Bessarabia to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Alexandria to 97 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 bomber moved from Alexandria to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 45 / 60
Russians : 27 / 35
Japanese : 34 / 73
Americans : 54 / 79
Chinese : 15 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 22
ANZAC : 18 / 23
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 60
Russians : 27 / 35
Japanese : 34 / 73
Americans : 54 / 79
Chinese : 15 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 22
ANZAC : 18 / 23
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
9 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
2 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Romania to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
10 armour moved from Ukraine to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 3 artilleries, 9 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 10 armour
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 9 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking Finland from Russians with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
4 tactical_bombers moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from 114 Sea Zone to Western Germany
2 bombers moved from Romania to Western Germany
1 bomber moved from Romania to Southern Italy
1 bomber moved from Western Germany to Southern Italy
4 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Rostov
3 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Romania
2 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 7 infantry moved from Norway to Finland
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 15 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries, 5 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Russians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Norway : 1 flag
Bryansk : 1 infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 4 artilleries and 6 infantryProduction/PUs Summary :
Germans : 51 / 70
Russians : 21 / 24
Japanese : 34 / 73
Americans : 54 / 79
Chinese : 15 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 22
ANZAC : 18 / 23
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor and 6 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
5 tactical_bombers moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
2 bombers moved from Kwangsi to India
4 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 37 Sea Zone to 79 Sea Zone
2 cruisers moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
3 transports moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Kiangsu
2 mech_infantrys moved from Shantung to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Japan to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Central Mongolia to Kansu
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to UlaanbaatarCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
French defend with 1 destroyer; British defend with 2 transports
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Battle in Anhwe
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers
British defend with 2 aaGuns and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 6 infantryNon Combat Move - Japanese
2 bombers moved from India to Malaya
2 fighters moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 fighters moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 tactical_bombers moved from India to Malaya
1 fighter moved from Kiangsu to Shantung
1 fighter moved from Anhwe to Shantung
1 infantry moved from Manchuria to Amur
9 infantry moved from Buryatia to Amur
2 artilleries moved from Buryatia to Amur
1 mech_infantry moved from Buryatia to Ulaanbaatar
2 mech_infantrys moved from Jehol to Ulaanbaatar
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
1 factory_minor placed in Malaya
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 44 PUs (2 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 4 fighters; Remaining resources: 3 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 6 Sea ZoneNon Combat Move - Americans
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Queensland to Philippines
1 bomber moved from Hawaiian Islands to Philippines
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to British Guiana
2 fighters moved from 26 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
2 fighters placed in Western United States
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
6 Sea Zone : 1 flag, 2 submarines
62 Sea Zone : 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
British Guiana : 2 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 20 / 24
Japanese : 46 / 57
Americans : 54 / 82
Chinese : 9 / 14
British : 32 / 34
UK_Pacific : 8 / 0
Italians : 16 / 22
ANZAC : 18 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
3 artilleries moved from Yunnan to Kweichow
10 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to HunanPlace Units - Chinese
3 infantry placed in Kweichow
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kweichow : 3 artilleries, 1 fighter and 3 infantry
Hunan : 16 infantry
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 51 / 70
Russians : 20 / 24
Japanese : 43 / 57
Americans : 54 / 82
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 8 / 0
Italians : 16 / 22
ANZAC : 18 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to IndiaCombat - British
Battle in Egypt
British attack with 1 bomber and 2 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Egypt to Eastern Persia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 aaGun and 1 infantry moved from Yunnan to Burma
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,6,4,4,1,5,5,3,5,5,5,4,2,4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,6,3,2,4,3,3,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs totalTerritory Summary for British and UK_Pacific :
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
West India : 2 artilleries
Belgian Congo : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Morocco : 1 armour, 1 artillery and 1 infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Iraq : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 70
Russians : 20 / 24
Japanese : 40 / 57
Americans : 54 / 82
Chinese : 12 / 14
British : 34 / 34
UK_Pacific : 11 / 7
Italians : 14 / 22
ANZAC : 18 / 23
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 5 fighters and 2 infantry
British defend with 1 harbour and 2 infantry
Italians win, taking Egypt from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
3 fighters moved from Egypt to Alexandria
2 bombers moved from Southern Italy to Alexandria
1 infantry moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to RostovPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
ANZAC collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Guinea : 1 infantry
Philippines : 2 fighters and 2 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 carrier and 1 destroyer
35 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 70
Russians : 20 / 24
Japanese : 40 / 57
Americans : 54 / 82
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 51 / 70
Russians : 20 / 24
Japanese : 40 / 57
Americans : 54 / 82
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 13 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Ukraine to Bryansk
5 artilleries moved from Ukraine to Bryansk
7 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 armour, 8 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 armour, 8 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
7 armour moved from Volgograd to Bryansk
1 armour moved from Volgograd to Bryansk
1 armour moved from Caucasus to Bryansk
2 infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Romania to Ukraine
2 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
4 bombers moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
5 aaGuns moved from Western Germany to Germany
1 fighter moved from Rostov to Novgorod
4 tactical_bombers moved from Rostov to NovgorodPlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
15 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 artilleries and 6 infantry moved from Finland to Karelia
Russians take Karelia from GermansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Archangel to Russia
2 aaGuns moved from Finland to Karelia
2 aaGuns moved from Yenisey to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Norway : 1 flag
Karelia : 2 aaGuns, 4 artilleries and 6 infantry
Russia : 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 29 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 69
Russians : 22 / 33
Japanese : 39 / 57
Americans : 54 / 82
Chinese : 12 / 14
British : 32 / 34
UK_Pacific : 11 / 7
Italians : 16 / 27
ANZAC : 18 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
4 fighters moved from 39 Sea Zone to West India
2 bombers moved from Malaya to India
1 fighter moved from 39 Sea Zone to Burma
2 tactical_bombers moved from Malaya to Burma
1 fighter moved from 37 Sea Zone to Burma
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from 37 Sea Zone to Burma
1 armour moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
3 mech_infantrys moved from Ulaanbaatar to AmurCombat - Japanese
Battle in West India
Japanese attack with 4 fighters and 1 infantry
British defend with 2 artilleries
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