@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 4 PUs;Combat Move - Italians
3 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry and 3 transports moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Central America
1 armour moved from 89 Sea Zone to West IndiesCombat - Italians
Battle in West Indies
Battle in Central America
Battle in Southeast MexicoNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
2 destroyers and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 19 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 19 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in FormosaNon Combat Move - ANZAC
1 aaGun, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 43 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 bombers and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 8 infantry moved from Western Germany to 113 Sea Zone
5 armour moved from Germany to 113 Sea Zone
1 armour moved from Norway to 113 Sea Zone
3 mech_infantrys moved from Germany to 113 Sea Zone
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from British
1 armour moved from Novosibirsk to Samara
2 fighters moved from 113 Sea Zone to United Kingdom
8 armour, 1 carrier, 1 cruiser, 2 destroyers, 8 infantry, 3 mech_infantrys, 2 submarines and 11 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 8 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
21 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 123 Sea Zone
1 bomber moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 bombers and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 8 infantry moved from Western Germany to 113 Sea Zone
5 armour moved from Germany to 113 Sea Zone
1 armour moved from Norway to 113 Sea Zone
3 mech_infantrys moved from Germany to 113 Sea Zone
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from British
1 armour moved from Novosibirsk to Samara
2 fighters moved from 113 Sea Zone to United Kingdom
8 armour, 1 carrier, 1 cruiser, 2 destroyers, 8 infantry, 3 mech_infantrys, 2 submarines and 11 transports moved from 113 Sea Zone to 110 Sea Zone
8 armour, 8 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
21 bombers moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to 123 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 22 bombers, 2 fighters, 8 infantry and 3 mech_infantrys
French defend with 1 fighter and 2 infantry; British defend with 8 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 18 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour and 22 bombers remaining. Battle score for attacker is 78
Casualties for Germans: 7 armour, 2 fighters, 8 infantry and 3 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 8 aaGuns, 1 bomber, 5 fighters, 18 infantry and 1 mech_infantry
Battle in 123 Sea Zone
Germans attack with 2 bombers
British defend with 4 armour, 1 artillery, 1 carrier, 5 infantry and 5 transports
Units damaged: 1 carrier owned by the British
Germans win with 1 bomber remaining. Battle score for attacker is 82
Casualties for Germans: 1 bomber
Casualties for British: 4 armour, 1 artillery, 1 carrier, 5 infantry and 5 transports
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber moved from 123 Sea Zone to Norway
22 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from Germany to Western Germany
6 fighters moved from Germany to Western Germany
3 armour and 2 mech_infantrys moved from Urals to Russia
1 armour and 2 mech_infantrys moved from Smolensk to RussiaPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 75 PUs; end with 105 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 130 PUs





