@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
12 artilleries and 9 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
12 artilleries and 9 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 12 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 12 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour, 2 infantry and 3 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 fighter moved from Kiangsu to HunanPlace Units - Chinese
8 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
4 armour, 1 artillery and 5 infantry moved from Norway to 125 Sea Zone
4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Alexandria to Egypt
2 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Sikang
9 infantry moved from Kweichow to Szechwan
3 armour moved from Kwangtung to Yunnan
1 armour moved from Shantung to Hopei
1 armour, 2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 1 tactical_bomber moved from Shensi to Sikang
3 aaGuns, 3 artilleries and 6 infantry moved from Anhwe to Kweichow
1 fighter moved from India to Sikang
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
2 armour placed in Persia
1 fighter placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to RostovCombat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 transports moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
3 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Borneo
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to 62 Sea Zone
2 aaGuns, 1 cruiser and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to SamaraCombat - Germans
Battle in Samara
Germans attack with 8 armour and 1 artillery
British defend with 3 infantry
Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 3 infantryNon Combat Move - Germans
13 armour moved from Russia to Volgograd
4 artilleries moved from Russia to Tambov
14 bombers moved from Western Ukraine to Western Germany
4 bombers, 6 fighters and 4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 113 Sea Zone
2 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Yenisey to EvenkiyskiyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 11 bombers, 6 carriers, 4 cruisers, 2 destroyers, 12 fighters, 4 submarines and 6 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 11 bombers, 1 carrier, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 184
Casualties for Americans: 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 1 fighter and 4 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transportsNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
9 fighters moved from 6 Sea Zone to Korea
11 bombers moved from 6 Sea Zone to Korea
6 tactical_bombers moved from 6 Sea Zone to Korea
3 infantry moved from Amur to Korea
3 armour moved from Manchuria to Korea
3 infantry moved from Manchuria to Buyant-Uhaa
2 armour moved from Sakha to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Western United States to Alaska
5 infantry moved from Western United States to British Columbia
1 armour moved from Central United States to British Columbia
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour and 3 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 13 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
5 infantry moved from Siberia to Amur
5 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
3 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to SuiyuyanPlace Units - Americans
3 infantry placed in Alaska
1 bomber, 1 factory_major, 1 infantry and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries and 7 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery, 1 fighter and 9 infantry moved from Hunan to KweichowPlace Units - Chinese
4 artilleries and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Novosibirsk
1 armour moved from Shensi to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
3 aaGuns, 3 artilleries and 6 infantry moved from Kweichow to Shensi
12 infantry moved from Szechwan to Shensi
3 armour moved from Yunnan to Shensi
1 fighter moved from Persia to Egypt
2 armour moved from Persia to Trans-Jordan
2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
3 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
3 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
2 submarines placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
4 infantry moved from 35 Sea Zone to Philippines
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
4 infantry moved from 35 Sea Zone to Philippines
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 aaGun moved from 35 Sea Zone to Philippines
1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs





