15L Buckman (Axis) vs Mrcunego (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 7 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 3 artilleries and 7 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from British with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Germany to Ukraine
                3 armour moved from Ukraine to Russia
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                4 infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany

    Place Units - Italians
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,4,6
                Italians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 :  3/4 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans


  • skipped past the french post turn phase…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 79 PUs;
                Germans buy 3 armour, 3 fighters and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia

    Combat - Germans

    Non Combat Move - Germans
                3 fighters moved from Germany to Ukraine
                3 tactical_bombers moved from Bryansk to Russia

    Place Units - Germans
                10 infantry placed in Germany
                3 fighters placed in Russia
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                3 infantry moved from Olgiy to Timguska
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - Russians


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 12 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 bomber moved from Kwangsi to India
                1 bomber moved from French Indo China to India
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Malaya to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 2 transports
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 2 transports
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Burma
                3 fighters moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                3 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                3 mech_infantrys moved from Hunan to Burma
                6 mech_infantrys moved from Kweichow to Burma
                3 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Malaya to Burma
                2 bombers moved from India to Burma
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                4 mech_infantrys moved from Korea to Jehol
                1 bomber moved from Japan to Burma
                1 bomber moved from 44 Sea Zone to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                10 submarines placed in 6 Sea Zone
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 mech_infantry moved from Denmark to 112 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 4 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/5 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 126 Sea Zone to 125 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                4 bombers moved from Western United States to Caroline Islands

    Place Units - Americans
                1 factory_minor placed in Norway
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 3 bombers and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                2 fighters moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 fighters moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 armour and 1 mech_infantry moved from Rostov to Ukraine
                1 fighter moved from Samara to Ukraine
                1 mech_infantry moved from Samara to Bryansk
                      British take Bryansk from Italians
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Southern France
                Battle in Ukraine
                    British attack with 3 armour, 1 fighter and 3 mech_infantrys
                    Germans defend with 3 fighters; Italians defend with 1 factory_minor and 2 fighters
                        British roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  2/7 hits
                        Italians roll dice for 5 fighters in Ukraine, round 2 :  3/5 hits
                        2 fighters owned by the Italians and 3 mech_infantrys owned by the British lost in Ukraine
                        British roll dice for 3 armour and 1 fighter in Ukraine, round 3 :  3/4 hits
                        Italians roll dice for 3 fighters in Ukraine, round 3 :  3/3 hits
                        2 armour owned by the British, 1 fighter owned by the British and 3 fighters owned by the Germans lost in Ukraine
                    British win, taking Southern France from Italians, taking Ukraine from Italians with 1 armour remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 armour, 1 fighter and 3 mech_infantrys
                    Casualties for Italians: 2 fighters

    Non Combat Move - British
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to India
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from Egypt to Alexandria
                1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Denmark to Norway
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from Turkmenistan to Kazakhstan
                2 bombers moved from United Kingdom to Cyprus

    Place Units - British
                3 mech_infantrys placed in Egypt
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • LOL, I can’t believe that I put all the units I built in Italy last turn!  Talk about surprise!  I sure thought I had built in the Russian IC.  I was thinking man I got diced!  Then I looked and went from sick over the “dice”  to sick at myself for the misplacement (I guess my brain just went on autopilot).  Oh well!  Early Christmas present for you!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC


  • sorry I clicked done


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Hawaiian Islands
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour moved from Russia to Ukraine
                3 fighters and 3 tactical_bombers moved from Russia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 3 fighters and 3 tactical_bombers
                    British defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from British with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Ukraine to Russia
                3 armour moved from Novgorod to Finland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 19 infantry
                EDIT: Removing units owned by Germans from Germany: 19 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Russia
                6 armour placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Tambov to Samara
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 armour and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Burma to India
                2 mech_infantrys moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Kansu to Shensi
                1 bomber moved from Burma to Shensi
                1 bomber moved from French Indo China to Shensi

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from India to Burma
                2 bombers moved from Shensi to Burma
                3 infantry moved from Yunnan to Burma
                6 mech_infantrys moved from Hunan to Burma
                1 tactical_bomber moved from Malaya to Burma
                4 mech_infantrys moved from Jehol to Hopei
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 18 Sea Zone to 22 Sea Zone
                1 destroyer moved from 17 Sea Zone to 23 Sea Zone

    Place Units - Japanese
                3 armour placed in Malaya
                3 fighters placed in Korea
                1 airfield placed in Korea

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                2 bombers moved from Caroline Islands to 23 Sea Zone
                2 bombers moved from Caroline Islands to 22 Sea Zone
                1 bomber moved from Caroline Islands to 23 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Novgorod
                1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France

    Combat - Americans
                Battle in 23 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 bombers, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Novgorod
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Southern France, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 4 :  2/4 hits
                        Italians roll dice for 1 artillery in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Novgorod from Germans, taking Southern France from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                3 bombers moved from 23 Sea Zone to Java
                2 bombers moved from 22 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 submarines moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Caroline Islands to Hawaiian Islands
                3 bombers moved from Western United States to Queensland
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 22 Sea Zone to Philippines

    Place Units - Americans
                1 armour and 2 infantry placed in Norway
                3 infantry placed in Normandy Bordeaux
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Sikang to Shensi
                2 fighters moved from Sikang to Shensi
                3 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 fighters and 2 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 fighters and 1 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                2 fighters moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

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