assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Eastern Poland to Baltic States
1 armour and 4 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber and 2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 3 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 infantry moved from Queensland to New South Wales
2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Libya to 96 Sea Zone
Turn Complete - French
3 french inf are on 3 US trannies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 cruiser
Germans win, taking 93 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
6 bombers moved from Southern France to Baltic States
9 infantry moved from Novgorod to Baltic States
3 aaGuns, 9 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Northern Italy
4 infantry moved from Southern France to Northern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Northern Italy
Place Units - Germans
2 bombers placed in Normandy Bordeaux
10 artilleries placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 cruiser
Germans win, taking 93 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
6 bombers moved from Southern France to Baltic States
9 infantry moved from Novgorod to Baltic States
3 aaGuns, 9 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
8 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Northern Italy
4 infantry moved from Southern France to Northern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Northern Italy
Place Units - Germans
2 bombers placed in Normandy Bordeaux
10 artilleries placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 bombers
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun, 2 fighters, 4 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 aaGun, 2 bombers, 2 fighters, 4 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 armour moved from Belarus to Romania
Russians take Eastern Poland from Italians
Russians take Romania from Germans
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 fighters and 2 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Hopei from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Hopei to Novosibirsk
1 infantry moved from Timguska to Kansu
1 infantry moved from Buryatia to Sakha
6 armour and 6 mech_infantrys moved from Bryansk to Eastern Poland
2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 16 artilleries, 33 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Caucasus to Bryansk
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Im surprised! Its been more than 5 minutes since I posted my turn and you haven’t even downloaded the map yet… What’s going on? Are you ok?
:-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery moved from Hunan to Kweichow
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
2 bombers moved from French Indo China to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
2 bombers moved from Hopei to Kiangsu
4 aaGuns and 10 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 2 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 fighters and 3 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 submarine and 1 transport
Germans defend with 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Bryansk
2 carriers moved from 96 Sea Zone to 92 Sea Zone
3 submarines moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Quebec to Eastern United States
2 infantry moved from Western United States to 10 Sea Zone
3 bombers moved from Western United States to Queensland
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
7 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
3 aaGuns, 4 artilleries, 14 infantry and 2 mech_infantrys moved from India to Burma
1 mech_infantry moved from West India to Burma
1 bomber moved from Persia to India
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to West India
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from Alexandria to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 2 transports moved from 96 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Iraq
1 carrier moved from 96 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
2 fighters moved from United Kingdom to 92 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
2 fighters placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 armour and 2 mech_infantrys moved from Yugoslavia to Poland
2 aaGuns, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Baltic States to Poland
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 7 PUs (2 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from New South Wales to Queensland
3 fighters moved from Caroline Islands to Queensland
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 3 infantry, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Burma
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from 92 Sea Zone to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Submerge?
Yep
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in Iceland
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win, taking Iceland from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Western Germany
1 bomber moved from Novgorod to Western Germany
3 aaGuns, 9 armour, 5 artilleries, 3 bombers, 28 infantry and 2 mech_infantrys moved from Baltic States to Poland
1 infantry moved from Poland to Slovakia Hungary
10 artilleries moved from Germany to Poland
3 bombers moved from Poland to Western Germany
2 bombers moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from France to Western Germany
1 mech_infantry moved from France to Western Germany
Place Units - Germans
10 artilleries placed in Germany
1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 infantry placed in France
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs