Stalingradski v Infrastructure


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Kwangsi to Burma
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from Kweichow to Novosibirsk
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 mech_infantry moved from Kweichow to Burma
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 mech_infantry moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Novosibirsk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Jehol to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 bomber moved from Novosibirsk to Szechwan
                2 armour moved from Kwangsi to Szechwan
                1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                3 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 mech_infantrys moved from Kiangsu to Hunan
                6 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to French Indo China
                2 artilleries moved from Yunnan to French Indo China
                2 infantry moved from Korea to Manchuria
                4 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in Korea
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Axis to French Indo China: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Japan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,6
                Japanese collect 65 PUs; end with 65 PUs total


  • wow.  usa hit jet power.


  • Technology Advancements

    USA spends 78 IPCs

    GER: 30.60*
    RUS: 11.15
    JPN: 30.60*
    USA: 41.65*
    GBR: 28.45
    ITA: 8.65
    ANZ: 7.60


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Trans-Jordan to Caucasus
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans rolls :  1/1 hits
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone
                2 mech_infantrys moved from Iraq to Caucasus
                1 fighter moved from Trans-Jordan to Caucasus
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 93 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Soviet Far East from Japanese, taking 93 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Caucasus
                    Americans attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Americans win, taking Caucasus from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                4 infantry moved from Libya to Tobruk
                1 aaGun and 2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 fighter moved from Caucasus to Kazakhstan
                5 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 5 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 9 destroyers, 8 fighters and 3 submarines moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from Samoa to 51 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 51 Sea Zone to 63 Sea Zone
                1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Western United States
                EDIT: 1 aaGun moved from Morocco to Algeria
                2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to Morocco

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Eastern United States: 2 aaGuns
                EDIT: Adding units owned by Neutral_Allies to United Kingdom: 1 aaGun
                EDIT: Adding units owned by Neutral_Allies to Western United States: 1 aaGun
                EDIT: Turning off Edit Mode
                2 fighters and 2 infantry placed in Western United States
                Americans undo move 1.
                1 fighter and 2 infantry placed in Western United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 airfield placed in Celebes
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • Technology Advancements

    USA spends 43+7 IPCs

    GER: 30.60*
    RUS: 11.15
    JPN: 30.60*
    USA: 41.65*
    GBR: 30.95*
    ITA: 8.65
    ANZ: 7.60


  • the british intelligence token for shipyards (neutral allie arm) loads on the USA strat in london!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from Kazakhstan to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 0 techTokens; 38 PUs;
                British buy 2 aaGuns, 1 artillery and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 bomber moved from Kazakhstan to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Burma to India
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 aaGun and 7 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Morocco to Algeria
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                4 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                2 aaGuns and 1 artillery placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding Technology AA Radar for British
                EDIT: Removing units owned by Neutral_Allies from United Kingdom: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry


  • Technology Advancements

    ITA spends 13 IPCs

    GER: 30.60*
    RUS: 11.15
    JPN: 30.60*
    USA: 41.65*
    GBR: 30.95*
    ITA: 9.30 - so close!
    ANZ: 7.60


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 2 mech_infantrys
                    Italians win, taking Caucasus from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 mech_infantrys
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Caucasus to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • You have expertly used the new rules in both games to your advantage - as usual, you are the early adopter and it takes me a game or two to catch up  :-)

    My Axis game could go either way, although you’re close to turning the middle of the board into a quagmire. I see it as potentially a very long game.

    Your Axis game is just a matter of time, but I won’t give up until you take and hold the the VCs according to our house rules  :evil:

    With tech involved, you never know how the tide could turn in a given place on the board.


  • Technology Advancements

    anz spends 22 IPCs

    GER: 30.60*
    RUS: 11.15
    JPN: 30.60*
    USA: 41.65*
    GBR: 30.95*
    ITA: 9.30 - so close!
    ANZ:8.70


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Kazakhstan to Caucasus
                3 infantry moved from Northwest Persia to Caucasus


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Kazakhstan to Caucasus
                3 infantry moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Battle in Caucasus
                    ANZAC attack with 3 fighters and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 3 fighters and 3 infantry in Caucasus, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Caucasus
                        ANZAC roll dice for 3 fighters and 2 infantry in Caucasus, round 3 :  2/5 hits
                        Italians roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Caucasus
                    ANZAC win, taking Caucasus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Caucasus to Kazakhstan
                1 armour moved from Persia to Turkmenistan
                1 fighter moved from Persia to India
                1 infantry moved from Persia to Northwest Persia
                1 cruiser, 2 destroyers and 4 submarines moved from 33 Sea Zone to 44 Sea Zone
                2 fighters moved from Caroline Islands to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 aaGuns and 3 infantry moved from New South Wales to Queensland
                1 transport moved from 46 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French


  • Technology Advancements

    GER spends 102 IPCs; spends 1 on tech

    GER: 36.70
    RUS: 11.15
    JPN: 30.60*
    USA: 41.65*
    GBR: 30.95*
    ITA: 9.30
    ANZ: 8.70


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Rostov to Caucasus
                2 bombers moved from Ukraine to 81 Sea Zone
                1 bomber moved from Rostov to 81 Sea Zone
                14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
                4 armour moved from Rostov to Volgograd
                2 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Samara
                1 infantry moved from Russia to Samara
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Samara
                2 tactical_bombers moved from Ukraine to Caucasus


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Rostov to Caucasus
                2 bombers moved from Ukraine to 81 Sea Zone
                1 bomber moved from Rostov to 81 Sea Zone
                14 armour, 15 artilleries, 9 infantry and 12 mech_infantrys moved from Tambov to Volgograd
                4 armour moved from Rostov to Volgograd
                2 armour moved from Bryansk to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Samara
                1 infantry moved from Russia to Samara
                2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Samara
                2 tactical_bombers moved from Ukraine to Caucasus

    Airborne Attack Move - Germans
                2 infantry moved from Novgorod to Vologda
                2 infantry moved from Ukraine to Caucasus

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