THE WAR!! Surprise Attack Axis vs Legion 386 Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Kiangsu to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Kiangsu to Anhwe

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,6,2,3,3
                Japanese collect 29 PUs (8 lost to blockades); end with 29 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 units repaired.
                3 fighters moved from Korea to 6 Sea Zone
                1 bomber moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Manchuria to Amur
                1 bomber moved from Brazil to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone


  • Scramble in SZ 6?


  • No scramble


  • I keep getting an error when I try to post the game: “Summary Text: Unknown error, please contact the forum owner and also post a bug to tripleA development team”


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 units repaired.
                3 fighters moved from Korea to 6 Sea Zone
                1 bomber moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Manchuria to Amur
                1 bomber moved from Brazil to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Japanese defend with 3 destroyers and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 3 battleships, 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 destroyers and 1 submarine
                Battle in Amur
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 104 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 carrier placed in 6 Sea Zone
                1 armour placed in Korea
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi

    Place Units - Chinese
                1 infantry placed in Kiangsi
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 23 PUs;
                British buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 unit repaired.
                2 bombers and 3 fighters moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 92 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 2 bombers, 5 fighters and 4 infantry
                    Germans defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                    British win, taking Normandy Bordeaux from Germans with 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 bombers moved from Normandy Bordeaux to United Kingdom
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                3 transports moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 armour moved from Egypt to Trans-Jordan
                1 aaGun, 1 artillery and 4 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Burma to West India
                1 aaGun moved from Yunnan to Burma
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 4 infantry moved from Kiangsi to Kwangsi
                2 armour moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Eastern Persia
                5 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 infantry moved from Shan State to Burma
                3 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                1 artillery moved from Burma to India

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 bomber and 2 fighters moved from Western Australia to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Eire to Scotland

    Turn Complete - French


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  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk
                1 artillery and 4 infantry moved from Belarus to Smolensk
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to Eastern Poland
                1 armour moved from Belarus to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk
                1 artillery and 4 infantry moved from Belarus to Smolensk
                1 artillery and 3 infantry moved from Belarus to Bryansk
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Western Germany to Eastern Poland
                1 armour moved from Belarus to Smolensk

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 4 infantry
                    Russians defend with 2 artilleries and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Eastern Poland, round 2 :  2/8 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 3 :  4/6 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking 93 Sea Zone from Americans, taking Eastern Poland from Russians with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour, 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Smolensk, round 3 :  1/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Karelia to Belarus
                2 infantry moved from Karelia to Novgorod
                2 bombers moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 aaGun moved from Southern France to Normandy Bordeaux
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Southern France to France
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 armour and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Southern France
                1 submarine placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 17 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.265
            Median : 3.000
            Variance : 2.146
            Standard Deviation : 1.465
            Total rolls : 49

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.486
            Standard Deviation : 1.219
            Total rolls : 36

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                2 tactical_bombers moved from Russia to Vologda
                3 armour, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Smolensk
                1 armour moved from Samara to Smolensk
                1 fighter moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 4 armour, 2 artilleries, 16 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 4 infantry
                    Russians win, taking Smolensk from Germans with 4 armour, 2 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Vologda to Russia
                1 fighter moved from Bryansk to Russia
                1 armour moved from Urals to Smolensk
                2 infantry moved from Tsagaan Olom to Dzavhan
                1 armour moved from Kansu to Olgiy
                3 infantry moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Buryatia to Amur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 artillery moved from Buryatia to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery in Amur, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan
                1 armour and 1 artillery placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Japan
                1 fighter placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,4,3,4,5,5,4,1,5
                Japanese collect 18 PUs (12 lost to blockades); end with 18 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.462
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 artilleries, 6 infantry and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                2 units repaired.
                1 armour moved from Korea to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 bomber and 1 fighter moved from Korea to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to Denmark
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone

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