rematch, here we go!
THE WAR!! Surprise Attack Axis vs Legion 386 Allies
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Go U.S.
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Doh, meant to ask if you wanted to scramble your fighter. I assume you don’t.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Korea to Manchuria
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 15 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 fighter moved from Aleutian Islands to 6 Sea Zone
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 84 Sea Zone
1 bomber moved from Eastern United States to 84 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans win, taking 93 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Manchuria
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery
Americans win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 3 battleships, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 cruiser and 2 destroyers
Units damaged: 1 battleship owned by the Americans
Americans win with 3 battleships, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 28
Casualties for Japanese: 1 cruiser and 2 destroyers
Battle in 84 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 84 Sea Zone to Brazil
1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Manchuria
2 infantry placed in Shensi
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 armour moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Trans-Jordan to Syria
2 artilleries moved from Trans-Jordan to Syria
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Quebec to 104 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
2 fighters moved from United Kingdom to Eire
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to EireCombat - British
Battle in 104 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for British: 1 destroyer and 1 fighter
Battle in Hopei
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Hopei from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Kwangtung
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Syria
British attack with 2 artilleries and 4 infantry
Italians defend with 1 armour and 1 artillery
British win, taking Syria from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Eire
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 tactical_bomber
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Burma
3 infantry moved from Malaya to Shan State
1 aaGun, 1 artillery and 4 infantry moved from India to West India
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kwangsi to Yunnan
1 artillery and 5 infantry moved from Yunnan to Burma
1 bomber and 1 fighter moved from 104 Sea Zone to United Kingdom
1 bomber and 2 fighters moved from Eire to United Kingdom
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Western Australia to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer, 1 submarine and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Western Australia
2 fighters moved from 42 Sea Zone to Western Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from GermansCombat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Smolensk
2 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Smolensk
2 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 93 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Belarus
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Western Germany to France
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Southern France
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
2 infantry placed in France
2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Germany
1 armour, 1 artillery and 4 infantry placed in Western Germany
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.581
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 31Germans Combat
1 was rolled 1 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Russians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.714
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Kansu to Urals
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Urals
1 armour moved from Kansu to Tsagaan Olom
Russians take Tsagaan Olom from Japanese
1 armour moved from Tsagaan Olom to Kansu
1 armour moved from Samara to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
4 infantry moved from Russia to Smolensk
2 fighters and 2 tactical_bombers moved from Russia to Smolensk
2 artilleries moved from Western Ukraine to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Kansu to Tsagaan OlomCombat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Urals from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 aaGun and 4 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artilleryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Smolensk to Russia
1 armour moved from Samara to Russia
1 infantry moved from Samara to Russia
1 armour moved from Caucasus to Samara
3 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
5 infantry moved from Bryansk to RussiaPlace Units - Russians
1 fighter, 4 infantry and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kiangsu to AnhweCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,6,2,3,3
Japanese collect 29 PUs (8 lost to blockades); end with 29 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
3 units repaired.
3 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Amur
1 bomber moved from Brazil to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone -
Scramble in SZ 6?
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No scramble
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I keep getting an error when I try to post the game: “Summary Text: Unknown error, please contact the forum owner and also post a bug to tripleA development team”
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
3 units repaired.
3 fighters moved from Korea to 6 Sea Zone
1 bomber moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Amur
1 bomber moved from Brazil to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 battleships, 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Japanese defend with 3 destroyers and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win with 3 battleships, 1 bomber, 2 destroyers, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 30
Casualties for Japanese: 3 destroyers and 1 submarine
Battle in Amur
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
1 carrier placed in 6 Sea Zone
1 armour placed in Korea
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
1 infantry placed in Kiangsi
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs





