• Hi guys,

    I know there are a lot of threads regarding the Sea Lion for Germany.

    But I cant find a round by round strategy for it. (looking for round 1-3)

    I there is a thread with this info, please post it, if not can anyone please write up the game play.

    Thanks :)


  • @Cow:

    Optimal sea lion / feign.

    Been debating if normandy or southern france or neither is better for round 1.

    Purchase Units - Germans
               Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
               1 submarine moved from 117 Sea Zone to 106 Sea Zone
               1 submarine moved from 103 Sea Zone to 106 Sea Zone
               1 submarine moved from 108 Sea Zone to 110 Sea Zone
               1 submarine moved from 118 Sea Zone to 111 Sea Zone
               1 submarine moved from 124 Sea Zone to 111 Sea Zone
               1 battleship moved from 113 Sea Zone to 110 Sea Zone
               1 fighter moved from Holland Belgium to 110 Sea Zone
               1 fighter moved from Norway to 111 Sea Zone
               1 tactical_bomber moved from Germany to 110 Sea Zone
               2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
               1 tactical_bomber moved from Western Germany to 111 Sea Zone
               2 bombers moved from Germany to 111 Sea Zone
               2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
               3 armour moved from Greater Southern Germany to France
               3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
               1 artillery, 3 infantry and 1 mech_infantrys moved from Western Germany to France
                3 mech west moved from West Germany to Southern France.
               1 tactical_bomber moved from Poland to Yugoslavia
                1 fighter moved from Hungary to Southern France

    ncm

    tactical fighter yugoslavia-> Southern Italy.
    fighter southern france -> northern italy.
    Rest of the air lands west germany, except the one tactical fighter to sz 112 (it has one movement left only).
    cruiser transport-> sz 112
    shuffle 2 inf from denmark->norway.
    1 inf norway->finland.
    2 arty germany->west germany
    Rest of germany-> poland.
    1 inf romania-> bulgaria
    2 inf hungary->poland
    ~

    This is like the basic sea lion but with some minor adjustments. You are doing Southern france. You power slam Yugoslavia.

    You can make 71 income potential (if convoys from the french miss) 9 transports and a dd purchase… potential… you can drop 6 units on to scotland in round 2 then pick up 6 more units and drop. Bringing the total drop count to 6+6+18… 30 units. Plus your air. Italy can bomb an airbase if necessary. Italy can land a fighter onto scotland to scramble to defend transports if necessary as well (against the 1 french fighter).

    Even if you make 68 only… that is still 28 units + air drop potential. Southern France is nice because if Naval goes to gibraltar you can blast it.

    This is an excellent write-up by a seemingly controversial character on these forums. The strategy is sound though.

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