@cds most guys try to get them into the med to link up with Italy. Typically, the German dd and two tts would move to sz 41 R2 and provide some cover for them.
Once they have linked up with the subs the tts and dd move to 43 and Italy can load units on them R3. Surviving subs would make a break for the main Italian fleet R3.
G40 Caesar (Axis) vs Slovenhero (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 artillery moved from Central America to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 123 Sea Zone to Quebec
1 infantry moved from Central America to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Quebec : 1 bomber
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 55 / 63
Americans : 52 / 75
Chinese : 5 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 14 / 0
UK_Pacific : 10 / 8
Italians : 21 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 2 armour and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Alexandria
3 aaGuns, 2 armour, 17 infantry and 1 mech_infantry moved from Burma to IndiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
India : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
Malaya : 1 harbour
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 armour and 2 infantry
Tobruk : 1 flag
81 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 16 / 0
UK_Pacific : 10 / 8
Italians : 19 / 32
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Null / Other
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Italians Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Southern Italy to Northwest Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Northwest Persia to Iraq
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 armour placed in Egypt
1 infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Iraq
Italians undo move 2.
1 artillery placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 4 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 54 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 10 / 8
Italians : 20 / 34
ANZAC : 11 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,875
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Russians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,200
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from India to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Shan State to India
3 fighters and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Libya to TobrukPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
India : 3 fighters
Queensland : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
Tobruk : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to Tobruk
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
French Equatorial Africa : 1 infantry
Tobruk : 3 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 41 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Scusa ero fuori per il weekend
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Figurati siamo qui per giocare con calma via mail :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to Poland
2 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 bomber moved from Greece to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from Greece to Bessarabia
3 armour moved from Germany to 113 Sea Zone
3 armour and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Algeria to Morocco
Germans take Morocco from FrenchCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/32 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 tactical_bomber and 3 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 bomber, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 3 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 bomber owned by the Germans lost in 115 Sea Zone
Germans win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Germans attack with 3 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 3 armour in Novgorod, round 2 : 0/3 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
Germans roll dice for 3 armour in Novgorod, round 3 : 1/3 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 3 : 1/3 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 4 : 0/2 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 5 : 2/2 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 5 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Finland
1 tactical_bomber moved from Poland to Finland
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Western Germany to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 aaGuns moved from Slovakia Hungary to Eastern Poland
1 armour moved from Scotland to United Kingdom
3 transports moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
10 armour moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to FinlandPlace Units - Germans
3 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Poland : 1 infantry
Germany : 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 airfield
Eastern Poland : 1 flag, 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser, 2 submarines and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 2 tactical_bombers
115 Sea Zone : 5 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 armour, 1 bomber, 1 infantry and 2 tactical_bombersProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 44
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3,373
Median : 3,000
Variance : 0,409
Standard Deviation : 0,640
Total rolls : 67Germans Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3,346
Median : 3,000
Variance : 0,235
Standard Deviation : 0,485
Total rolls : 52Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,467
Median : 4,000
Variance : 1,214
Standard Deviation : 1,102
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
6 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
4 armour, 4 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Karelia to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 12 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 16/49 hits
Germans roll dice for 3 aaGuns, 13 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 16/42 hits
16 infantry owned by the Russians, 13 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 10/33 hits
Germans roll dice for 13 armour, 3 artilleries, 9 infantry and 4 mech_infantrys in Eastern Poland, round 3 : 9/29 hits
9 infantry owned by the Russians, 9 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 5/24 hits
Germans roll dice for 13 armour, 3 artilleries and 3 mech_infantrys in Eastern Poland, round 4 : 8/19 hits
7 infantry owned by the Russians, 1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 4/16 hits
Germans roll dice for 13 armour and 1 artillery in Eastern Poland, round 5 : 7/14 hits
3 armour owned by the Germans, 7 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 : 4/9 hits
Germans roll dice for 10 armour in Eastern Poland, round 6 : 4/10 hits
4 armour owned by the Germans and 4 artilleries owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 7 : 3/5 hits
Germans roll dice for 6 armour in Eastern Poland, round 7 : 4/6 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Eastern Poland
retreated to Eastern Poland
Germans win with 3 armour remaining. Battle score for attacker is -6
Casualties for Germans: 3 aaGuns, 10 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour, 12 artilleries, 1 fighter, 32 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Northwest Persia
Russians attack with 4 armour, 4 infantry and 3 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 4 armour, 4 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 1/11 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
Russians roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Northwest Persia, round 3 : 3/10 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 4 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Novgorod
Russians attack with 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Belarus
2 armour moved from Russia to Belarus
3 armour moved from Volgograd to Northwest Persia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
2 armour placed in Russia
4 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Belarus : 4 aaGuns, 2 armour and 1 fighter
Russia : 1 airfield, 6 armour, 1 factory_major and 1 mech_infantry
Ukraine : 1 factory_minor
Novosibirsk : 2 aaGuns and 12 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
124 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 7 armour, 3 infantry and 3 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 11 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 41 times
3 was rolled 32 times
4 was rolled 51 times
5 was rolled 54 times
6 was rolled 60 times
Average roll : 3.716
Median : 4.000
Variance : 1.743
Standard Deviation : 1.320
Total rolls : 285Germans Combat
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 12 times
4 was rolled 21 times
5 was rolled 23 times
6 was rolled 25 times
Average roll : 3.645
Median : 4.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 124Russians Combat
1 was rolled 28 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 31 times
6 was rolled 35 times
Average roll : 3.778
Median : 4.000
Variance : 1.592
Standard Deviation : 1.262
Total rolls : 158Italians Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan State
3 tactical_bombers moved from Yunnan to Shan State
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 5 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 5 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 6/13 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Manchuria
1 fighter moved from Kwangsi to Yunnan
5 fighters and 5 tactical_bombers moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers and 4 fighters moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 armour placed in Kwangtung
1 artillery and 1 mech_infantry placed in French Indo China
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,3,4,3,2,4,4,3,2
Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 mech_infantry
Manchuria : 1 flag, 1 fighter and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 2 bombers, 6 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
36 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
39 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 59 / 53
Americans : 52 / 75
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,320
Median : 3,000
Variance : 1,708
Standard Deviation : 1,307
Total rolls : 25Null / Other
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
Average roll : 3,091
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Gibraltar, round 2 : 4/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
2 artilleries owned by the Italians, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreatedNon Combat Move - Americans
3 tactical_bombers moved from Gibraltar to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Quebec to BrazilPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
17 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Southeast Mexico : 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour, 3 infantry and 2 mech_infantrys
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Brazil : 1 flag, 1 bomber and 2 infantry
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 59 / 53
Americans : 52 / 72
Chinese : 6 / 6
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.652
Median : 3.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Sikang to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 9 infantry
Szechwan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 15 / 0
UK_Pacific : 5 / 8
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.621
Median : 3.000
Variance : 1.536
Standard Deviation : 1.239
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 armour moved from Anglo Egyptian Sudan to RhodesiaCombat - British
Battle in Rhodesia
British attack with 2 armour
Italians defend with 1 infantry
British roll dice for 2 armour in Rhodesia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 2 armour and 21 infantry moved from India to West IndiaPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
West India : 3 aaGuns, 2 armour and 21 infantry
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Rhodesia : 2 armour
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 2 infantry
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 56 / 71
Russians : 36 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 15 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.250
Median : 3.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
Average roll : 2.125
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.059
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Iraq
1 bomber moved from Iraq to VolgogradCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Italians
2 armour moved from Egypt to Iraq
1 bomber moved from Volgograd to Iraq
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 5 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 6 infantry
92 Sea Zone : 1 destroyer
Persia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from India to CaucasusNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 5 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 transport
Tobruk : 2 infantry
Libya : 1 flag
Caucasus : 3 fightersProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Tobruk : 3 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 34 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
Germans take Karelia from Russians
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 tactical_bomber moved from Finland to United Kingdom
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 95 Sea Zone to Western Germany
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Morocco to Algeria
1 bomber moved from Finland to Novgorod
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 destroyer placed in 115 Sea Zone
2 infantry placed in Novgorod
1 fighter and 2 infantry placed in United Kingdom
7 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 artillery
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 1 airfield
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 2 submarines and 8 transports
95 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 78
Russians : 27 / 36
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 20 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
6 armour moved from Russia to Ukraine
2 armour moved from Belarus to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 8 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 8 armour and 1 mech_infantry in Ukraine, round 2 : 3/9 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 8 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns
EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Smolensk
3 aaGuns moved from Belarus to Smolensk
5 infantry moved from Vologda to Smolensk
12 infantry moved from Novosibirsk to Vologda
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
7 armour moved from Northwest Persia to CaucasusPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Tsinghai : 2 aaGuns
Belarus : 1 aaGun
Archangel : 1 infantry
Russia : 1 airfield, 9 artilleries and 1 factory_major
Ukraine : 8 armour and 1 factory_minor
Western Ukraine : 1 mech_infantry
Vologda : 12 infantry
Volgograd : 1 factory_minor
Caucasus : 7 armour, 2 infantry and 3 mech_infantrys
Smolensk : 3 aaGuns, 1 fighter and 5 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 78
Russians : 34 / 34
Japanese : 58 / 53
Americans : 52 / 72
Chinese : 7 / 7
British : 17 / 0
UK_Pacific : 5 / 2
Italians : 18 / 34
ANZAC : 11 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,364
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Germans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10





