14L G40 Zigg (allies+11) vs A&Aplayer


  • @Ziggurat:

    Yikes…. with all these attrition fails we’re prolly about even on dicing now… The Allies are dooooooomed!!

    You shut your mouth about attrition rolls!  :x


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Holland Belgium to Southern France
                      Americans take Southern France from Italians

    Combat - Americans
                Battle in 41 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Shan State : 1 artillery and 1 infantry
        Burma : 1 bomber
        Queensland : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 3 submarines
        54 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 8 submarines, 1 tactical_bomber and 1 transport
        Central United States : 4 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 3 fighters
        Morocco : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Holland Belgium : 1 flag
        101 Sea Zone : 1 carrier, 1 submarine and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 fighter and 6 transports
        110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 56 / 57
        Americans : 58 / 79
        Chinese : 5 / 15
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hunan to Kwangsi
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                4 artilleries and 11 infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Yunnan : 4 artilleries, 1 fighter and 16 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 55 / 57
        Americans : 58 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 11
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Northwest Persia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Ukraine to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to 91 Sea Zone
                1 fighter moved from Northwest Persia to Egypt
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from India to Burma
                2 aaGuns, 2 artilleries and 25 infantry moved from Hunan to Yunnan
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Tunisia to Algeria

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries and 25 infantry
        Burma : 1 aaGun and 11 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 artilleries and 6 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 armour and 1 infantry
        Algeria : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Iraq : 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 armour, 6 artilleries, 1 bomber, 5 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 destroyer and 1 submarine
        91 Sea Zone : 1 fighter and 1 transport
        110 Sea Zone : 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 5 / 19
        Japanese : 55 / 57
        Americans : 58 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 18 / 20
        ANZAC : 19 / 31
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Russia to Northwest Persia
                1 fighter moved from Shan State to Eastern Persia
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                ANZAC undo move 1.
                1 fighter placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 submarine
        44 Sea Zone : 2 transports
        37 Sea Zone : 1 submarine
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 1 fighter
        Eastern Persia : 1 fighter
        Northwest Persia : 3 fighters and 2 infantry

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 5 / 19
        Japanese : 52 / 57
        Americans : 52 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 21 / 18
        ANZAC : 22 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 infantry
        Northwest Persia : 1 fighter and 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 5 / 19
        Japanese : 52 / 57
        Americans : 52 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 21 / 18
        ANZAC : 22 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 65 PUs;
                Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                6 artilleries moved from Rostov to Tambov
                2 aaGuns, 4 armour, 9 artilleries, 1 fighter, 23 infantry and 2 tactical_bombers moved from Volgograd to Tambov
                11 armour and 14 mech_infantrys moved from Caucasus to Tambov
                1 aaGun moved from Caucasus to Volgograd
                2 infantry moved from Caucasus to Volgograd
                3 infantry moved from Ukraine to Bryansk
                3 armour, 2 artilleries and 8 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Turkmenistan to Kazakhstan
                2 fighters moved from Northwest Persia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Kazakhstan to Russia
                2 infantry moved from Turkmenistan to Eastern Persia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 8 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry
        Turkmenistan : 2 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 2 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 6 / 11
        Japanese : 51 / 57
        Americans : 52 / 79
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 21 / 18
        ANZAC : 22 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries and 10 infantry moved from Tsinghai to Kazakhstan
                1 artillery and 3 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Kiangsi to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 battleships and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Java from ANZAC, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 4 artilleries and 13 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports

    Non Combat Move - Japanese
                1 aaGun moved from Tsinghai to Kazakhstan
                1 armour moved from Sikang to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 armour moved from Suiyuyan to Tsinghai
                1 infantry moved from Suiyuyan to Shensi
                3 infantry moved from Kiangsu to Kiangsi
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                4 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Jehol to Kiangsi
                8 mech_infantrys moved from Kiangsi to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
                3 mech_infantrys moved from Shantung to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 61 PUs; end with 61 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
                1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 :  3/7 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern France
                    Americans attack with 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 2 :  5/22 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Burma to Russia
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 artilleries and 4 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Shan State : 1 artillery and 1 infantry
        Queensland : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 8 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 destroyer and 3 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 4 artilleries, 1 factory_major and 4 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 artilleries and 2 infantry
        United Kingdom : 2 fighters
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 2 artilleries and 2 infantry
        Southern France : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Russia : 1 bomber
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 7 transports
        110 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 5 / 11
        Japanese : 61 / 61
        Americans : 58 / 78
        Chinese : 1 / 12
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 18 / 18
        ANZAC : 18 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUs

    Territory Summary for Chinese :

    Yunnan : 4 artilleries, 1 fighter and 18 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 74
        Russians : 5 / 11
        Japanese : 60 / 61
        Americans : 58 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 12
        Italians : 18 / 18
        ANZAC : 18 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                5 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                1 bomber moved from Northwest Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Caucasus
                    British attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 :  4/9 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Volgograd to Russia
                5 fighters and 2 tactical_bombers moved from Caucasus to Russia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun and 11 infantry moved from Burma to India
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Algeria to Morocco

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 artillery and 1 infantry placed in Egypt
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries and 25 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        Malaya : 1 harbour
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 6 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Southern France : 1 armour and 1 infantry
        Ethiopia : 1 flag
        Russia : 1 bomber, 5 fighters and 2 tactical_bombers
        Caucasus : 2 infantry
        106 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        Iraq : 2 artilleries and 6 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 destroyer and 2 submarines
        110 Sea Zone : 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 49 / 74
        Russians : 7 / 11
        Japanese : 60 / 61
        Americans : 58 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 18
        ANZAC : 18 / 33
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Holland Belgium to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Romania to Yugoslavia
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Northwest Persia to Russia
                1 fighter moved from Eastern Persia to Russia
                1 fighter moved from Shan State to Eastern Persia
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 39 Sea Zone to 76 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                2 submarines placed in 54 Sea Zone
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries, 2 fighters and 2 infantry
        Siam : 1 flag
        Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery
        44 Sea Zone : 1 submarine
        33 Sea Zone : 1 cruiser, 2 submarines and 2 transports
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 submarine
        Egypt : 1 fighter
        Russia : 4 fighters
        76 Sea Zone : 2 submarines
        Eastern Persia : 1 fighter
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 7 / 11
        Japanese : 60 / 61
        Americans : 55 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 18
        ANZAC : 18 / 30
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Northwest Persia to Russia
                1 artillery moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 artillery
        Libya : 1 flag, 1 infantry
        Russia : 1 fighter
        Northwest Persia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 7 / 11
        Japanese : 60 / 61
        Americans : 55 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 18
        ANZAC : 18 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well, here it is.

    I’m staring down the barrel of a gun and all I’m holding is a pair of 3s . . . It’s 4th and long and I don’t want to be left holding the bag . . . its the bottom of the 9th and the angels are about to go bowling . . . the wheel of time is grinding into the fire.

    How many more metaphors can I butcher?  :-D

    Only 40-45% and winning simply means that all hope is not extinguished. If I lose, I’ll call it. Even taking Moscow still leaves me a long and perilous path I must climb to reach the summit.  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 11 infantry moved from Bryansk to Russia
                15 armour, 15 artilleries, 1 fighter, 23 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 17 artilleries, 3 bombers, 4 fighters, 34 infantry, 16 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 4 fighters; French defend with 1 fighter; British defend with 1 bomber, 5 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry; Americans defend with 1 bomber
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for ANZAC: 4 fighters
                    Casualties for Germans: 14 armour, 17 artilleries, 3 fighters, 34 infantry and 16 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for Russians: 4 aaGuns, 4 artilleries, 2 fighters and 77 infantry
                    Casualties for British: 1 bomber, 5 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                2 aaGuns moved from Tambov to Volgograd
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Smolensk
                1 fighter and 2 tactical_bombers moved from Russia to Novgorod
                3 tactical_bombers moved from Russia to Volgograd
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                6 artilleries and 4 infantry placed in Western Germany
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • Man, I took that a lot stronger than I thought I would!  :-D

    I started to worry when you still had infantry left and you were cutting into my art/mech.

    Anywho, expect an edit to my placement.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 11 infantry moved from Bryansk to Russia
                15 armour, 15 artilleries, 1 fighter, 23 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 22 armour, 17 artilleries, 3 bombers, 4 fighters, 34 infantry, 16 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 4 fighters; French defend with 1 fighter; British defend with 1 bomber, 5 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry; Americans defend with 1 bomber
                        AA fire in Russia :  3/12 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 22 armour, 17 artilleries, 3 bombers, 1 fighter, 34 infantry, 16 mech_infantrys and 5 tactical_bombers in Russia, round 2 :  44/98 hits
                        Russians roll dice for 4 aaGuns, 4 artilleries, 2 bombers, 12 fighters, 77 infantry and 2 tactical_bombers in Russia, round 2 :  35/97 hits
                        38 infantry owned by the Russians, 1 bomber owned by the British, 34 infantry owned by the Germans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 22 armour, 17 artilleries, 3 bombers, 1 fighter, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 :  31/63 hits
                        Russians roll dice for 4 artilleries, 12 fighters, 39 infantry and 2 tactical_bombers in Russia, round 3 :  25/57 hits
                        31 infantry owned by the Russians, 13 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 22 armour, 4 artilleries, 3 bombers, 1 fighter, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 :  11/38 hits
                        Russians roll dice for 4 artilleries, 12 fighters, 8 infantry and 2 tactical_bombers in Russia, round 4 :  12/26 hits
                        8 infantry owned by the Russians, 5 armour owned by the Germans, 3 artilleries owned by the Russians, 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 3 bombers, 1 fighter and 5 tactical_bombers in Russia, round 5 :  16/26 hits
                        Russians roll dice for 1 artillery, 12 fighters and 2 tactical_bombers in Russia, round 5 :  9/15 hits
                        2 tactical_bombers owned by the British, 9 armour owned by the Germans, 1 artillery owned by the Russians, 5 fighters owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the French and 4 fighters owned by the ANZAC lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for ANZAC: 4 fighters
                    Casualties for Germans: 14 armour, 17 artilleries, 3 fighters, 34 infantry and 16 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for Russians: 4 aaGuns, 4 artilleries, 2 fighters and 77 infantry
                    Casualties for British: 1 bomber, 5 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                2 aaGuns moved from Tambov to Volgograd
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Russia to Smolensk
                1 fighter and 2 tactical_bombers moved from Russia to Novgorod
                3 tactical_bombers moved from Russia to Volgograd
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Karelia to Finland

    Place Units - Germans
                6 artilleries and 4 infantry placed in Western Germany
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
        Germany : 4 armour, 1 factory_major and 2 mech_infantrys
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 8 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 1 factory_minor, 2 infantry and 3 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
        Smolensk : 1 flag, 1 bomber
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Bulgaria : 1 flag
        Finland : 1 flag, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 55 / 86
        Russians : 4 / 0
        Japanese : 60 / 61
        Americans : 55 / 78
        Chinese : 2 / 8
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 17 / 18
        ANZAC : 18 / 30
        French : 13 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 64 times
                2 was rolled 97 times
                3 was rolled 64 times
                4 was rolled 78 times
                5 was rolled 72 times
                6 was rolled 57 times
            Average roll : 3.389
            Median : 3.000
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 432

    Germans Combat
                1 was rolled 35 times
                2 was rolled 50 times
                3 was rolled 36 times
                4 was rolled 42 times
                5 was rolled 35 times
                6 was rolled 27 times
            Average roll : 3.324
            Median : 3.000
            Variance : 1.353
            Standard Deviation : 1.163
            Total rolls : 225

    Russians Combat
                1 was rolled 29 times
                2 was rolled 47 times
                3 was rolled 28 times
                4 was rolled 36 times
                5 was rolled 37 times
                6 was rolled 30 times
            Average roll : 3.459
            Median : 3.000
            Variance : 1.257
            Standard Deviation : 1.121
            Total rolls : 207

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