like you said, let’s change it up!
14L G40 souL (Allies +10) vs Ziggurat (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone -
Scramble orders please :).
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Scramble into 111. Thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits
5 infantry owned by the French, 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 4/17 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits
1 infantry owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 4 : 5/15 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
1 armour owned by the French, 1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Germans: 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the British, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the British, 1 battleship owned by the British and 2 fighters owned by the Germans lost in 111 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 tactical_bombers moved from 111 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from Poland to Southern Italy
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Poland to Romania
2 infantry moved from Greater Southern Germany to Northern Italy
2 artilleries and 4 infantry moved from Greater Southern Germany to Slovakia Hungary
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to PolandPlace Units - Germans
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
Slovakia Hungary : 2 artilleries and 6 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 3 tactical_bombers
Romania : 3 armour and 1 infantry
Poland : 3 aaGuns, 3 artilleries and 16 infantry
Germany : 1 factory_major
Holland Belgium : 3 aaGuns, 1 fighter and 1 tactical_bomber
Northern Italy : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 cruiser
Bulgaria : 1 flag, 5 infantry
114 Sea Zone : 1 transport
91 Sea Zone : 2 submarines
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
2 aaGuns moved from Sakha to Buryatia
2 infantry moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Belarus to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry
Belarus : 2 infantry
Bryansk : 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 2 artilleries, 1 factory_minor and 8 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Korea to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 7 fighters, 2 infantry and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 mech_infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 7 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 6 infantry
33 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
36 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
20 Sea Zone : 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
6 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
35 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Ethiopia
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 infantry owned by the British, 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/8 hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
1 submarine owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 mech_infantry placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantryTerritory Summary for British and UK_Pacific :
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 transport
76 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
106 Sea Zone : 2 transports
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 28 / 33
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Trans-Jordan
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Trans-Jordan from British, taking Southern France from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern France
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 4 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Slovakia Hungary : 1 armour
Romania : 1 armour
Northern Italy : 1 factory_major
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 2 infantry
97 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 37 / 66
Russians : 37 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 25 / 33
UK_Pacific : 17 / 19
Italians : 16 / 20
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Sorry bout that Ethiopia battle. That was kinda bs….
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Sorry bout that Ethiopia battle. That was kinda bs….
Lol! Such is the game we play. If I had to fail a battle, that one was a fine choice. Better than tobruk or sz 97. Tobruk was a strong win and helped ease the pain. I would have liked to have gotten both subs, but alas. Probably not the dice I need for the opponent I’m facing, all in all.
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uploader is full. I’ll post it when I can or I can email it to you.
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uploader is full. I’ll post it when I can or I can email it to you.
Email is fine. Same as dice.
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Sent.
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Hmmm, I didn’t get your email. Could you try sending it again? Thanks!
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Yikes… the dice are in my favor again. The yugo strafe failed, but after that Egypt I can’t complain about little things for at least 3 rounds :P. G2 emailed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter and 2 infantry moved from Novgorod to VyborgCombat - Russians
Battle in Vyborg
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vyborg
2 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Vyborg to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
2 artilleries and 8 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to ArchangelPlace Units - Russians
2 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 3 infantry
EDIT: Removing units owned by Russians from Buryatia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
Yakut S.S.R. : 3 infantry
Buryatia : 2 aaGuns and 15 infantry
Karelia : 2 infantry
Bryansk : 2 aaGuns, 3 artilleries and 14 infantry
Archangel : 2 artilleries and 4 infantry
Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry and 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 38 / 43
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 25 / 33
UK_Pacific : 17 / 19
Italians : 16 / 20
ANZAC : 10 / 10
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
FYI, the Russian armor and mech can’t move two spaces through non-activated pro territory. That’s a glitch in tripleA, same as planes being able to fly over non-activated pro territory. They have to stop in Northwest Persia this round. Something about having to do negotiations or whatever as Krieg explained it. If you’d like, I can edit it before I start my turn tonight.
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Really? Super-lame. I’d like to just keep 1 mech in NW Persia and have the rest of the mobile divisions posted up in Caucasus, if that’s the case. Cheers.
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There is another way to get Russians in Persia by R2. If you base your armor/mech in Turkmenistan R1 you can use the British activation of Eastern Persia to get them to Persia R2. Would you like to do that instead? Same result and wouldn’t have changed any of my moves.





