• Moderator

    @MADDOGG:

    Thanks for the info fellas. Just one thing. In Axis & Allies, I do not get humbled! I am the humbler. I am not the pupil, I am the teacher. I suppose that I can’t prove it, oh well. But thanks!

    Thou may be a teacher, but thou talketh with cop and citizen alike. Thou must respect both alike. :wink:


  • So is that supposed to be words of wisdom or something? I’m not too concerned about the cops and the citizens can kisseth my butteth. Would ye care to playeth thee? I’ll take the axis, give ye free supersubs, and beateth ye for the sheer funneth! Come on GG, it would be a great match. Let’s do the dicey thing or something. :-D


  • Since we’re discussing Pseudo-flames I’m going to trash talk about my upcoming game with DM(only with a playful intent).  First of all its not if I will beat him but how bad.  Everyone knows I was the one that turned DM to the Dark Side and that I taught him everything he knows, but we are going to once again see that the student cannot beat the master and he is still my apprentice.  After I beat him for his incredible audacity to challenge me I will take on a new more powerful apprentice to do away with him once and for all. There have I hyped up this game enough yet.

    I’m brand new to computers, but have been playing A&A for over 30 years with maybe 5 or 6 hundred games under my belt. Any tips on going from the boardgame to the computer? Do I need to buy a game cd or something? If your’e a grandmaster at the board game, will it take much to become a grandmaster on the computer? Are the rules and map the same? Once I get this computer crap down, I’ll give anyone in the world a serious run for their money!

    I would say there is a huge learning curve btwn playing and home and the human talent online.  This is largely b/c the AI in all versions is weak and the game is very unbalanced under 2nd Edition rules against the Axis with the regular and RR ruleset.  To compensate for this clubs started allowing pregame “bids” to be made for the Axis which is basically an extra allotment of units that is added on the board prior to R1.  For example in my game against DM I bid 24 to be the Axis and am placing and additional 8inf on the board from the startup.  This is broken down as 2inf added to Manchuria, 2inf added to EEuro, and 4inf added to Libya so every square on the board is the same as the original startup but for those three squares which now look like this 5inf ftr-Manch, 5inf arm-Libya and 5inf arm ftr-EEuro.  Making this kind of alteration to the basic game allows the Axis to achieve much greater initial might which makes it harder for the Allies to take advantage of them early and it forces the allies to concentrate their attacks thereby protecting some places that might otherwise be attacked.  For example a standard move in non bid no RR 2nd Edition games has Britain attacking Kwantung on B1 from India with 2inf ftr, however, I will almost guarantee that DM will not do this now b/c I’ve added to Manchuria.  Also b/c I’ve added to Manch and EEuro he probably will not be able to attack Germany in Europe and Japanese Manchuria on Russia1.

    I’d say the most difficult thing for new players to understand is the ramifications of a bid, how to use it and where the appropriate amount is to bid to be the Axis.  Too little and you won’t do much to help your cause, too much and a skilled player will under cut you and defeat you with the Axis.  Although, I would say a general problem for new players is bidding too low like under 20ipcs of units which should not win with the Axis against skilled opponents.  Often times though this is a product of a inability to adjust to playing the Allies against a bid and therefore low bidding to avoid having to play them.  That is in most no bid games it is so easy for the Allies to win that there is no need for those who play them to make critical decisions with the understanding that it will mean making a sacrifice.  An example of this is playing the Russians with the understanding that you will lose Sfe and Yakut but that you want to make sure you do not lose Novo.  This means retreating a lot so as to focus on Germany early but switching back to Japan later on in the Mid game when the other Allies are positioned to pick up the slack for Russia in Europe.  Or another example is giving up Asia on turn 1 as the Western Allies US and UK so as to guarantee you can hold on to Africa in the long run.  These are critical but tough decisions to make which require a lot of experience and patience but also the recognition that every game cannot be played the same.

    The general rule of thumb is that it takes about 3-5 games to really start to get it and another 10-15 to really master your play.  So if you really push yourself you can easily made a huge improvement after 5-10 games.  The key is to find good players, play them, and learn from your mistakes.


  • Or he could give GG Allies with an advantage and see the slaughter. That might be pretty fun to watch.


  • AgentSmith: The part you are not acknowledging is that a lot of people, especially those that play at home, do not acknowledge that the axis have an extreme disadvantage. I have spent many a game convincing friends that I play with locally that it is the case. It works, but it usually takes a helluvalot of games to do so. Most people coming from a home environment see no disparity. Maddog certainly does not.

  • Moderator

    @MADDOGG:

    So is that supposed to be words of wisdom or something? I’m not too concerned about the cops and the citizens can kisseth my butteth. Would ye care to playeth thee? I’ll take the axis, give ye free supersubs, and beateth ye for the sheer funneth! Come on GG, it would be a great match. Let’s do the dicey thing or something. :-D

    Me don’t like playing online… me like seeing real people… :evil:

    Besides if you want an opponent you need to post for one in the Games Forum. Just start a thread stake your conditions (game wise) and press post… Their are a majority of fun loving folks that will fry your rear…

    GG


  • AgentSmith: The part you are not acknowledging is that a lot of people, especially those that play at home, do not acknowledge that the axis have an extreme disadvantage. I have spent many a game convincing friends that I play with locally that it is the case. It works, but it usually takes a helluvalot of games to do so. Most people coming from a home environment see no disparity. Maddog certainly does not.

    I’m aware of that which is why a while back I played a couple of 2nd Ed games here as the Allies against no bid.  Both were won pretty easily.  In one I played extremely conservatively making almost no attacks as the Allies to prove the point they could be either super aggressive or super passive against no bid and win, and the other is the infamous game where the Russians attacked Manch, Ukr,Baltic and Spain on R1 and by the end of turn 2 Germany was on its last legs and Japan was no better having lost its fleet.  The game simply isn’t a challenge w/o a bid but for weak(timid) allied play.


  • Agent Smith : I love your cocky nature, as I’m the same way.

    1- I’m not exactly a “home” player as I’ve been kicking butt up and down the state of Florida at conventions for years.
      2- I know that the Allies have a SLIGHT advantage and it was foolish to offer a free supersub. ( just my cockiness coming out )
      3- If anyone ever gave me the Axis and 7 extra inf. , then the game would be pretty much over. There would be no effective defense. If I were the Allies facing this, then I would suggest that Brit. buy a carrier & transport. The U.S. then buys 2 transports, 1 tank and 5 inf and noncombats 2 ftrs to the Brit carrier along with a loaded transport to London. The U.S. then keeps a steady stream of inf. marching from Wash. to Can. to take a boat ride.

    Do you think that your’e ready for me Agent Smith ?


  • I’m not exactly a “home” player as I’ve been kicking butt up and down the state of Florida at conventions for years.

    The conventions might make some difference but I was unimpressed with the one and only I went to.

    • I know that the Allies have a SLIGHT advantage and it was foolish to offer a free supersub. ( just my cockiness coming out )

    Not really as the Allies I’d spot you 21ipcs in units and axis advantage and still hammer you.

    If anyone ever gave me the Axis and 7 extra inf. , then the game would be pretty much over. There would be no effective defense. If I were the Allies facing this, then I would suggest that Brit. buy a carrier & transport. The U.S. then buys 2 transports, 1 tank and 5 inf and noncombats 2 ftrs to the Brit carrier along with a loaded transport to London. The U.S. then keeps a steady stream of inf. marching from Wash. to Can. to take a boat ride.

    That’s the basic idea as the Allies.  If you are so sure 21 is too much just watch my game with DM he’s a good player and this game could easily go the distance and be a loss for me.


  • I’ve finally figured out why you " online talented " people seem to think that the Allies start with an EXTREME advantage. It’s because the knucklehead your’e playing has the Japs farting around in the Pacific chasing U.S. ships, Hawaii,Alaska,Australia, or some other nutty adventure. Meanwhile 100% of my Japanese resources are aimed directly at Russia’s heinie, while merely fending off any U.S. aggression. I quote from the Bible, Proverbs 4 verse 7 which states " Ye that giveth thee 7 extra inf. in Ger. shalt surely perish " It’s really there. Look it up!!

    Ready to try out some real nice Florida “home” style cooking AgentSmith?

    ps- not overly impressed with the online “talent”!


  • Someone teach this guy a lesson please…

    I would do so myself, but am occupied currently with a Classic game with Dezrtfish.


  • Maddog, I have to say that although you’re cocky, you’re at least hilarious about it!


  • I’ve finally figured out why you " online talented " people seem to think that the Allies start with an EXTREME advantage. It’s because the knucklehead your’e playing has the Japs farting around in the Pacific chasing U.S. ships, Hawaii,Alaska,Australia, or some other nutty adventure.

    Other than attacking Pearl with naval units I generally hold back on most of this, and in actuality the affect naval units have on the game calculus is very very low.

    ps- not overly impressed with the online “talent”!

      :lol:

    Ready to try out some real nice Florida “home” style cooking AgentSmith?

    You really haven’t shown me anything yet which suggests you are deserving of a game.  Playing just to yet again prove to someone that the game is unbalanced against the Axis doesn’t seem worthwhile.  Maybe one of the moderators could find one of the games I played where this was already done.  What’s the story are these gone/wiped out by a virus or what?

  • Moderator

    We lost 2 yrs of stuff due to the hack last year.

    I wish we had your game with GWS (I think it was that one).  You basically killed Japan in rd 1.  Classic.


  • yeah that was the one I was thinking of.


  • How’d that one go?

    I’m watching the current one with great interest.

    Maddog - I’d be glad to play sometime, but can’t support a game just yet.  I’ll let you know.


  • @DarthMaximus:

    We lost 2 yrs of stuff due to the hack last year.

    I wish we had your game with GWS (I think it was that one).  You basically killed Japan in rd 1.  Classic.

    I remember that game clearly. To be fair GWS shot himself in the foot by not taking back manchuria as japan (if I recall), which I don’t think many japan’s would allow. Still, a great example.

  • Moderator

    @aaFiendish:

    @DarthMaximus:

    We lost 2 yrs of stuff due to the hack last year.

    I wish we had your game with GWS (I think it was that one).  You basically killed Japan in rd 1.  Classic.

    I remember that game clearly. To be fair GWS shot himself in the foot by not taking back manchuria as japan (if I recall), which I don’t think many japan’s would allow. Still, a great example.

    Yeah, I didn’t remember the exact details, just that Japan was hurt very early on and never recovered.

    @Jermofoot:

    How’d that one go?

    AS attack Man and Kwa in rd 1, and I think sunk the Japanese fleet very early (maybe rd 2).  I think the US bought some bombs in rd 1 to help.  :?
    But again, I don’t exactly remember the details.


  • I am also sure that china was not taken down due to kwangbang. Thus, in the US turn, they hit japan seas with their pearl navy which was left unmolested, and the fighter from western, china, and the bomber since manchuria wasn’t retaken. Thus, it was probably something like 1 sub, 2 fighters, ac, 3 transports, two BB’s vs. 1 sub, 1 carrier, 3 fighters, bomber. The next round the UK might have hit it with a bomber and their china fighter, followed up by the battleship/transport from western US, fighter from eastern, and two newly bought bombers. It was messy, cost the US not much besides its two built bombers, but what price isn’t worth paying to keep the japanese so incredibly weak?

    For some reason that game sticks out well in my memory, maybe because I have never seen japan creamed so brutally. That brings up bukake references I really don’t want to think about…


  • @aaFiendish:

    I am also sure that china was not taken down due to kwangbang. Thus, in the US turn, they hit japan seas with their pearl navy which was left unmolested, and the fighter from western, china, and the bomber since manchuria wasn’t retaken. Thus, it was probably something like 1 sub, 2 fighters, ac, 3 transports, two BB’s vs. 1 sub, 1 carrier, 3 fighters, bomber. The next round the UK might have hit it with a bomber and their china fighter, followed up by the battleship/transport from western US, fighter from eastern, and two newly bought bombers. It was messy, cost the US not much besides its two built bombers, but what price isn’t worth paying to keep the japanese so incredibly weak?

    Geez…what DID Japan do on round 1?  That’s ridiculous!  It’s interesting, because the Allied attack is similar to a strategy I had concerning combating Japan.  Sounds like he made the circumstances too enticing to leave alone though…hehehe.

    For some reason that game sticks out well in my memory, maybe because I have never seen japan creamed so brutally. That brings up bukake references I really don’t want to think about…

    Ewww…and now you had to pass it on to us, huh?  Thanks!

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