14L G40 wheatbeer (Axis) vs Amon-Sul (Allies +12) game 2

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to United Kingdom

  • 17

    need intercept orders London


  • if u re goin to bomb my london IC

    then intercept with both figs

    remove the French, if u score a hit.

  • 17

    Forum upload is down, so I emailed the I1 map.


  • from now on please send the game map to

    [email protected]

    and for dicing

    i use

    [email protected]

    thanks


  • please copy paste the move here

    it helps me a lot

    cheers :)


  • Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • :lol:Game History

    Round: 1

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    58 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        Syria : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 98
        Russians : 37 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 17

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 submarine and 12 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Western Germany to Eire
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Greece
                3 armour moved from Yugoslavia to Greece
                4 infantry moved from Bulgaria to Greece
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 109 Sea Zone

  • 17

    sent map to requested address

    need scramble orders SZ109


  • no scramble


  • So goin for London  8-) :lol:

    The game will be interesting that is for sure :)


  • the problems are fixed

    U may post when ready

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 submarine and 12 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Western Germany to Eire
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Greece
                3 armour moved from Yugoslavia to Greece
                4 infantry moved from Bulgaria to Greece
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in Eire
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 battleship in Eire, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers and 1 infantry in Eire, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Eire, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Eire
                    Germans win, taking Eire from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Greece
                    Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 :  6/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 :  4/8 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from France to Western Germany
                3 artilleries moved from Poland to Germany
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                1 tactical_bomber moved from Greece to Western Germany
                5 armour moved from France to Germany
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                2 bombers moved from Eire to Holland Belgium
                7 infantry moved from Finland to Norway
                2 infantry moved from Poland to Germany
                3 infantry moved from Poland to Germany
                1 infantry moved from Poland to Germany
                1 infantry moved from Poland to Germany
                2 aaGuns and 9 infantry moved from Poland to Slovakia Hungary

    Place Units - Germans
                10 transports placed in 113 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5,3,2
                Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 37 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Kazakhstan to Caucasus
                1 armour moved from Kazakhstan to Szechwan
                1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan
                1 fighter moved from Russia to Szechwan
                1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
                3 artilleries and 5 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Vyborg
                3 artilleries and 3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                1 infantry placed in Novgorod
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Szechwan : 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
        Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 4 artilleries and 12 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 4 artilleries and 8 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 3 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 1 artillery and 1 infantry
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 mech_infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 37 / 37
        Japanese : 28 / 40
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Anhwe to Chahar
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 4 infantry moved from Anhwe to Hunan
                1 aaGun, 2 artilleries and 9 infantry moved from Manchuria to Amur
                1 armour and 1 infantry moved from Korea to Amur
                1 mech_infantry moved from Jehol to Amur
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 34 Sea Zone
                1 carrier moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
                1 tactical_bomber moved from Jehol to Kwangsi
                1 fighter moved from Jehol to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                2 artilleries and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Interesting  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        39 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 36 / 37
        Japanese : 31 / 41
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Szechwan to Chahar
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 10 infantry
        Suiyuyan : 1 fighter
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 36 / 37
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 10 / 17
        British : 26 / 33
        UK_Pacific : 21 / 21
        Italians : 12 / 7
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • **i forgot to move my des from malaya

    i ll move it in edit**

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