scram of 111
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +14) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian SomalilandCombat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Iraq, round 2 : 3/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Malta to Trans-Jordan
1 bomber moved from Iraq to Eastern Persia
1 aaGun moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 aaGun and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,1,5,3,3,4,3,3,1,6,4,3
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 aaGun and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 3 fighters
French defend with 1 destroyer
Italians roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Greece
Italians attack with 2 armour and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Greece, round 2 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 3/3 hits
French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from 92 Sea Zone to Southern France
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
1 aaGun and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 40 / 51
Russians : 37 / 37
Japanese : 39 / 41
Americans : 50 / 70
Chinese : 9 / 16
British : 29 / 36
UK_Pacific : 14 / 13
Italians : 16 / 26
ANZAC : 14 / 16
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Just so you know, there’s still a US fighter on Guam (wasn’t certain if that’s intended or not … if not, feel free to move it).
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thanks a lot. i missed acouple of ncms in my hurry.
:-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 submarine moved from 123 Sea Zone to 106 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Vyborg
2 armour, 5 artilleries and 21 infantry moved from Poland to Baltic States
1 bomber moved from Southern Italy to Trans-JordanCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 infantry and 1 tactical_bomber
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/3 hits
1 infantry owned by the British and 1 infantry owned by the French lost in Trans-Jordan
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/4 hits
British roll dice for 1 tactical_bomber in Trans-Jordan, round 3 : 0/1 hits
1 tactical_bomber owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for French: 1 infantry
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 5 artilleries and 21 infantry in Baltic States, round 2 : 6/28 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Gibraltar
1 armour moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Greece
3 infantry moved from Finland to Norway
1 bomber moved from Vyborg to Norway
1 bomber moved from Karelia to Norway
1 aaGun moved from Poland to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 armour moved from Germany to Slovakia Hungary
6 mech_infantrys moved from Germany to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 armour moved from Germany to Baltic States
1 tactical_bomber moved from Southern Italy to Gibraltar
1 aaGun moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in Germany
2 fighters and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Germans undo move 4.
1 artillery and 1 infantry placed in France
Germans undo move 4.
1 infantry placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 43 / 47
Russians : 35 / 37
Japanese : 39 / 41
Americans : 50 / 70
Chinese : 9 / 16
British : 28 / 36
UK_Pacific : 14 / 13
Italians : 16 / 26
ANZAC : 14 / 19
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
turns like that really demoralize an opponent.
not seeing a sub and getting bad dice. bad play and bad dice. doesnt get much worse. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
1 artillery and 3 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Vyborg
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Bryansk
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 9 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery and 10 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Yakut S.S.R. to Samara
1 aaGun and 1 infantry moved from Kazakhstan to SikangPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
2 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
1 artillery and 3 infantry moved from Novgorod to KareliaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Vyborg
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vyborg to Bryansk
6 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 9 infantry moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 artillery and 10 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Yakut S.S.R. to Samara
1 aaGun and 1 infantry moved from Kazakhstan to SikangPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
2 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 5 artilleries and 11 infantry moved from Manchuria to Amur
3 fighters and 3 tactical_bombers moved from Jehol to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Malaya to Shan State
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
French defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 3 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 2/6 hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 11 infantry and 3 tactical_bombers in Amur, round 2 : 10/23 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 2/18 hits
8 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 9 infantry and 3 tactical_bombers in Amur, round 3 : 5/21 hits
Russians roll dice for 10 infantry in Amur, round 3 : 4/10 hits
5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers in Amur, round 4 : 9/17 hits
Russians roll dice for 5 infantry in Amur, round 4 : 3/5 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters and 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to Philippines
1 fighter moved from Celebes to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 3 tactical_bombers moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Kweichow to Anhwe
3 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 61 PUs totalProduction/PUs Summary :
Germans : 42 / 47
Russians : 35 / 36
Japanese : 54 / 61
Americans : 50 / 70
Chinese : 7 / 16
British : 28 / 36
UK_Pacific : 6 / 13
Italians : 16 / 26
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 cruiser, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 1 armour, 2 artilleries and 5 infantry in Caroline Islands, round 2 : 0/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Caroline Islands, round 3 : 3/7 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Wake Island
1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 3 destroyers and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 submarines moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 86 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Kweichow
3 artilleries and 5 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 8 infantry in Kweichow, round 2 : 4/11 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 3/4 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Ontario to Central United States
2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from Trans-Jordan to IraqPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Eastern Persia to Trans-Jordan
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 3/4 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
3 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Ontario to Central United States
2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 bomber moved from Trans-Jordan to IraqPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Italian Somaliland: 1 artillery
EDIT: Adding units owned by British to Kenya: 1 artillery
EDIT: Turning off Edit Mode -
keeping it fresh.
:wink: -
Sorry, this is the top of my queue now.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 artilleries and 1 infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Eastern Poland
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/6 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 0/5 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Egypt
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 armour moved from Greece to Romania
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 factory_minor placed in Egypt
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 41 / 47
Russians : 34 / 36
Japanese : 50 / 61
Americans : 52 / 72
Chinese : 10 / 17
British : 28 / 29
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_Allies
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs





