JEB (allies) vs flipflop (axis)

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to Evenki National Okrug
                3 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 fighter moved from Russia to Evenki National Okrug
                3 fighters moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 4 fighters and 5 infantry
                    Japanese defend with 1 armour and 2 infantry; Germans defend with 1 aaGun, 1 armour and 1 factory
                        AA fire in Caucasus :  1/4 hits
                        1 fighter owned by the Russians lost in Caucasus
                        Russians roll dice for 3 fighters and 5 infantry in Caucasus, round 2 :  3/8 hits
                        Germans roll dice for 2 armour and 2 infantry in Caucasus, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 3 fighters and 3 infantry in Caucasus, round 3 :  1/6 hits
                        Germans roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 fighter and 2 infantry
                Battle in Evenki National Okrug
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Evenki National Okrug to Russia
                3 fighters moved from Caucasus to Russia
                1 submarine moved from 47 Sea Zone to 51 Sea Zone

    Place Units - Russians
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Caucasus : 1 aaGun, 1 factory and 3 infantry
        Evenki National Okrug : 1 infantry
        West Russia : 1 infantry
        Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
        51 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 30 / 41
        British : 25 / 28
        Japanese : 52 / 55
        Americans : 42 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 36 PUs;
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to Eastern Europe
                4 fighters moved from Western Europe to Eastern Europe
                1 infantry moved from Belorussia to West Russia
                1 bomber moved from Western Europe to West Russia
                1 infantry moved from Ukraine S.S.R. to Belorussia
                6 infantry moved from Ukraine S.S.R. to Caucasus
                6 armour moved from Ukraine S.S.R. to Caucasus

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    retreated to West Russia
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Europe
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Eastern Europe, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Eastern Europe
                    Germans win, taking Eastern Europe from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 6 armour and 6 infantry
                    Russians defend with 1 aaGun, 1 factory and 3 infantry
                        Germans roll dice for 6 armour and 6 infantry in Caucasus, round 2 :  2/12 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 6 armour and 6 infantry in Caucasus, round 3 :  3/12 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from West Russia to Western Europe
                4 fighters moved from Eastern Europe to Western Europe
                3 infantry moved from Southern Europe to Germany
                1 submarine moved from 22 Sea Zone to 12 Sea Zone

    Place Units - Germans
                7 infantry placed in Germany
                5 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 factory and 20 infantry
        Southern Europe : 1 aaGun, 1 factory and 5 infantry
        Eastern Europe : 2 infantry
        Western Europe : 1 aaGun, 1 bomber, 4 fighters and 20 infantry
        Caucasus : 1 flag, 1 aaGun, 6 armour, 1 factory and 6 infantry
        Belorussia : 1 infantry
        12 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 37 / 37
        British : 25 / 28
        Japanese : 52 / 55
        Americans : 39 / 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 artillery moved from Karelia S.S.R. to Belorussia
                1 battleship moved from 3 Sea Zone to 5 Sea Zone
                2 destroyers moved from 3 Sea Zone to 5 Sea Zone
                2 carriers moved from 3 Sea Zone to 5 Sea Zone
                4 fighters moved from 3 Sea Zone to 5 Sea Zone
                3 transports moved from 3 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 6 Sea Zone
                2 armour moved from United Kingdom to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                5 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Eastern Europe
                1 infantry moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from 5 Sea Zone to Eastern Europe
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 armour moved from 5 Sea Zone to Karelia S.S.R.
                4 fighters moved from 5 Sea Zone to Eastern Europe
                1 bomber moved from Norway to Germany
                3 fighters moved from Russia to Belorussia

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Germany
                Battle in Eastern Europe
                    British attack with 1 artillery, 4 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship in Eastern Europe, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 4 fighters and 3 infantry in Eastern Europe, round 2 :  3/8 hits
                        Germans roll dice for 2 infantry in Eastern Europe, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Eastern Europe
                    British win, taking Eastern Europe from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Belorussia
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    British win, taking Belorussia from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 armour moved from Karelia S.S.R. to Russia
                1 artillery moved from Norway to Karelia S.S.R.
                4 infantry moved from Norway to Karelia S.S.R.
                3 fighters moved from Belorussia to Russia
                4 fighters moved from Eastern Europe to 5 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 bomber moved from Germany to Norway

    Place Units - British
                2 armour and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Eastern Europe : 1 flag, 1 artillery and 2 infantry
        Karelia S.S.R. : 2 armour, 1 artillery and 6 infantry
        Norway : 1 flag, 1 bomber and 1 factory
        United Kingdom : 1 aaGun, 2 armour, 1 factory and 6 infantry
        Algeria : 1 flag
        West Russia : 1 flag
        Belorussia : 1 flag, 1 artillery and 1 infantry
        Russia : 3 armour and 3 fighters
        5 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 32 / 37
        British : 30 / 30
        Japanese : 52 / 55
        Americans : 39 / 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Belgian Congo to French West Africa
                      Japanese take French Equatorial Africa from British
                      Japanese take French West Africa from British
                1 infantry moved from Italian East Africa to Anglo Egypt
                2 infantry moved from French Indochina to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Anglo Egypt
                2 armour moved from Trans-Jordan to Anglo Egypt
                1 fighter moved from Trans-Jordan to Anglo Egypt
                4 fighters moved from 34 Sea Zone to Anglo Egypt
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 bombers moved from Trans-Jordan to Evenki National Okrug

    Combat - Japanese
                Battle in Evenki National Okrug
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Evenki National Okrug, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egypt
                    Japanese attack with 2 armour, 5 fighters and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Anglo Egypt, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour, 5 fighters and 3 infantry in Anglo Egypt, round 2 :  6/10 hits
                        British roll dice for 1 artillery and 2 infantry in Anglo Egypt, round 2 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anglo Egypt
                    Japanese win, taking Anglo Egypt from British with 2 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                5 fighters moved from Anglo Egypt to Caucasus
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 armour moved from Sinkiang to Caucasus
                2 armour moved from India to Caucasus
                3 infantry moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Yakut S.S.R. to Sinkiang
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                1 armour moved from French Indochina to Sinkiang
                1 infantry moved from India to Persia
                2 infantry moved from French Indochina to India
                3 transports moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 60 Sea Zone
                1 battleship moved from 36 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                2 bombers moved from Evenki National Okrug to Buryatia S.S.R.
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in Sinkiang
                3 armour placed in India
                3 infantry placed in French Indochina
                1 bomber and 2 infantry placed in Japan
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Germany : 4 fighters
        Union of South Africa : 1 flag
        Kenya : 1 flag
        Persia : 1 flag, 1 infantry
        French West Africa : 1 flag, 1 armour
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        Borneo : 1 infantry
        French Madagascar : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
        French Indochina : 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag
        French Equatorial Africa : 1 flag
        Solomon Islands : 1 infantry
        Caucasus : 4 armour, 5 fighters and 3 infantry
        Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 flag, 1 armour, 2 bombers and 1 infantry
        Anglo Egypt : 1 flag, 2 armour and 2 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun, 1 bomber, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        23 Sea Zone : 1 transport
        34 Sea Zone : 1 battleship, 1 carrier and 1 transport
        36 Sea Zone : 3 transports
        35 Sea Zone : 1 carrier and 1 fighter
        60 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 32 / 37
        British : 26 / 30
        Japanese : 56 / 56
        Americans : 39 / 42

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 9 Sea Zone to 12 Sea Zone
                1 destroyer moved from 9 Sea Zone to 12 Sea Zone
                1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
                      Americans take Ukraine S.S.R. from Germans
                1 armour moved from Karelia S.S.R. to Balkans
                      Americans take Balkans from Germans
                1 bomber moved from United Kingdom to Germany

    Combat - Americans
                Battle in 12 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 12 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 :  2/2 hits
                        1 submarine owned by the Germans lost in 12 Sea Zone
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany

    Non Combat Move - Americans
                1 bomber moved from Germany to United Kingdom
                1 transport moved from 2 Sea Zone to 9 Sea Zone
                1 carrier moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 10 Sea Zone to 9 Sea Zone
                4 transports moved from 2 Sea Zone to 1 Sea Zone
                8 infantry moved from Eastern Canada to 1 Sea Zone
                5 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from United Kingdom to 6 Sea Zone
                2 armour moved from United Kingdom to 6 Sea Zone
                7 infantry moved from United Kingdom to 6 Sea Zone
                2 armour, 1 artillery, 7 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
                7 infantry moved from 5 Sea Zone to Eastern Europe
                2 armour moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from Karelia S.S.R. to Eastern Europe
                1 armour moved from Karelia S.S.R. to Eastern Europe
                12 infantry moved from Karelia S.S.R. to Eastern Europe
                8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                8 infantry moved from 2 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to Eastern Canada
                2 armour moved from Eastern United States to Eastern Canada
                2 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 infantry moved from Libya to Algeria

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 armour and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total

    Territory Summary for Americans :

    Eastern Canada : 2 armour, 1 artillery and 6 infantry
        Midway : 1 infantry
        Alaska : 1 infantry
        Eastern Europe : 3 armour, 2 artilleries and 19 infantry
        Western United States : 1 factory
        Norway : 1 aaGun
        United Kingdom : 1 bomber and 8 infantry
        Algeria : 1 infantry
        Balkans : 1 flag, 1 armour
        Libya : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 flag, 1 armour
        Eastern United States : 2 armour, 1 factory and 6 infantry
        5 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 5 transports
        12 Sea Zone : 1 cruiser and 1 destroyer
        9 Sea Zone : 1 carrier, 2 fighters and 1 transport
        10 Sea Zone : 2 transports
        2 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Russians : 13 / 17
        Germans : 26 / 37
        British : 26 / 30
        Japanese : 56 / 56
        Americans : 45 / 45

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 16

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Kazakh S.S.R.
                2 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Kazakh S.S.R.
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Novosibirsk to Russia
                2 fighters moved from Kazakh S.S.R. to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
                EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Novosibirsk : 2 infantry
        Kazakh S.S.R. : 1 infantry
        Evenki National Okrug : 1 infantry
        West Russia : 1 infantry
        Russia : 1 aaGun, 1 armour, 1 factory, 4 fighters and 9 infantry
        51 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 26 / 37
        British : 26 / 30
        Japanese : 52 / 56
        Americans : 45 / 45

  • '16

    I forgot to post the turn summary for the russians. I conquered the two territories on the first try; had to edit to get it right. Quite annoying that you cannot “go back” in tripleA, since you forget that damn thing all the time…!


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 16

    Purchase Units - Germans
                Germans repair 7 damage on 7 factories; Remaining resources: 30 PUs;
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Caucasus to West Russia
                1 bomber moved from Western Europe to West Russia
                2 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Ukraine S.S.R.
                3 infantry moved from Southern Europe to Balkans
                20 infantry moved from Germany to Eastern Europe
                5 armour moved from Germany to Eastern Europe
                4 fighters moved from Western Europe to Eastern Europe

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in West Russia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                        Americans roll dice for 1 armour in Ukraine S.S.R., round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 3 :  1/3 hits
                        Americans roll dice for 1 armour in Ukraine S.S.R., round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour
                Battle in Balkans
                    Germans attack with 3 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 3 infantry in Balkans, round 2 :  0/3 hits
                        Americans roll dice for 1 armour in Balkans, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Balkans
                        Germans roll dice for 2 infantry in Balkans, round 3 :  0/2 hits
                        Americans roll dice for 1 armour in Balkans, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Balkans
                        Germans roll dice for 1 infantry in Balkans, round 4 :  0/1 hits
                        Americans roll dice for 1 armour in Balkans, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Balkans, round 5 :  0/1 hits
                        Americans roll dice for 1 armour in Balkans, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Balkans
                    Americans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 infantry
                Battle in Eastern Europe
                    Germans attack with 5 armour, 4 fighters and 20 infantry
                    British defend with 1 artillery and 2 infantry; Americans defend with 3 armour, 2 artilleries and 19 infantry
                        Germans roll dice for 5 armour, 4 fighters and 20 infantry in Eastern Europe, round 2 :  6/29 hits
                        British roll dice for 3 armour, 3 artilleries and 21 infantry in Eastern Europe, round 2 :  7/27 hits
                        7 infantry owned by the Germans and 6 infantry owned by the Americans lost in Eastern Europe
                        Germans roll dice for 5 armour, 4 fighters and 13 infantry in Eastern Europe, round 3 :  7/22 hits
                        British roll dice for 3 armour, 3 artilleries and 15 infantry in Eastern Europe, round 3 :  5/21 hits
                        5 infantry owned by the Germans and 7 infantry owned by the Americans lost in Eastern Europe
                        Germans roll dice for 5 armour, 4 fighters and 8 infantry in Eastern Europe, round 4 :  7/17 hits
                        British roll dice for 3 armour, 3 artilleries and 8 infantry in Eastern Europe, round 4 :  5/14 hits
                        1 infantry owned by the British , 5 infantry owned by the Germans and 6 infantry owned by the Americans lost in Eastern Europe
                        Germans roll dice for 5 armour, 4 fighters and 3 infantry in Eastern Europe, round 5 :  4/12 hits
                        British roll dice for 3 armour, 3 artilleries and 1 infantry in Eastern Europe, round 5 :  1/7 hits
                        1 infantry owned by the British , 2 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Europe
                    2 infantry owned by the Germans and 5 armour owned by the Germans retreated to Germany
                    British win with 3 armour remaining. Battle score for attacker is 21
                    Casualties for Germans: 18 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 2 artilleries and 19 infantry

    Non Combat Move - Germans
                4 fighters moved from Eastern Europe to Germany
                5 infantry moved from Western Europe to Germany
                2 infantry moved from Southern Europe to Germany
                1 bomber moved from West Russia to Germany
                2 infantry moved from Caucasus to Ukraine S.S.R.
                5 armour moved from Caucasus to Ukraine S.S.R.
                1 aaGun moved from Caucasus to Ukraine S.S.R.

    Place Units - Germans
                7 infantry placed in Germany
                3 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 bomber, 1 factory, 4 fighters and 16 infantry
        Southern Europe : 1 aaGun, 1 factory and 3 infantry
        Western Europe : 1 aaGun and 15 infantry
        Caucasus : 1 flag, 1 factory
        Ukraine S.S.R. : 1 aaGun, 6 armour and 4 infantry
        West Russia : 2 infantry

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 31 / 31
        British : 24 / 30
        Japanese : 52 / 56
        Americans : 42 / 45

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 16

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belorussia to West Russia
                3 fighters moved from Russia to West Russia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Karelia S.S.R. to West Russia
                4 fighters moved from 5 Sea Zone to West Russia
                1 bomber moved from Norway to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany
                Battle in West Russia
                    British attack with 7 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 7 fighters and 3 infantry in West Russia, round 2 :  3/10 hits
                        Germans roll dice for 2 infantry in West Russia, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in West Russia
                    British win, taking West Russia from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 fighters moved from West Russia to Russia
                4 fighters moved from West Russia to 5 Sea Zone
                4 transports moved from 5 Sea Zone to 6 Sea Zone
                2 armour moved from United Kingdom to 6 Sea Zone
                6 infantry moved from United Kingdom to 6 Sea Zone
                2 armour moved from Karelia S.S.R. to Eastern Europe
                1 artillery moved from Karelia S.S.R. to Eastern Europe
                2 armour, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Eastern Europe
                2 armour moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from Belorussia to Eastern Europe
                1 infantry moved from Karelia S.S.R. to Belorussia
                3 infantry moved from Karelia S.S.R. to Eastern Europe
                1 bomber moved from Germany to Norway

    Place Units - British
                3 infantry placed in Norway
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Territory Summary for British :

    Australia : 2 infantry
        Eastern Europe : 1 flag, 4 armour, 2 artilleries and 9 infantry
        Norway : 1 flag, 1 bomber, 1 factory and 3 infantry
        United Kingdom : 1 aaGun, 1 factory and 7 infantry
        Algeria : 1 flag
        West Russia : 1 flag, 1 infantry
        Belorussia : 1 flag, 1 infantry
        Russia : 3 armour and 3 fighters
        5 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 29 / 31
        British : 26 / 26
        Japanese : 52 / 56
        Americans : 42 / 45

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