@ArtofWar1947 Scramble?
14L G40 wheatbeer (Axis) vs JDOW (Allies +13) game 2
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Could you please move the Russian subs to sz110 please?
thanks!
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Sure
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Thanks!
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Forget a non-dice CM to take Midway that I’d planned. It’s not super-essential, but if it doesn’t bother you, I’d like to add it. Let me know after you see the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 46 Sea Zone
8 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
2 bombers moved from Malaya to 55 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 destroyers
Battle in 46 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 4 destroyers in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 42 Sea Zone to 49 Sea Zone
8 fighters and 2 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
4 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Szechwan to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun, 3 artilleries and 3 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Japan
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
3 mech_infantrys moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Malaya to Shan StatePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
3 destroyers and 5 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 46 / 63
Russians : 11 / 0
Japanese : 60 / 66
Americans : 59 / 80
Chinese : 4 / 5
British : 40 / 50
UK_Pacific : 2 / 0
Italians : 11 / 8
ANZAC : 13 / 20
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let me know if it’s okay if I take Midway.
Sorry about that.
Also, just to forewarn you, Japan will be very picky about OOL, so please do not make any assumptions if you conduct naval combat in the Pacific.
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Midway is ok. I’ll edit it for you.
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Thanks.
Funky scenario in the Pacific, but it seemed like the right thing to do.
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I’ll be traveling this week (23-27) for Christmas and may or may not be able to post.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from France to Germany
1 bomber moved from France to Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from France to Greater Southern Germany
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 97 Sea Zone to Greater Southern Germany -
I assume no intercept in Germany but I should get sure and ask before rolling any dice.
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Take this file please, forgot to move a sub to sz35 :-(
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No intercept
Also, I forgot to move your Soviet subs, sorry about that
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 2 submarines
EDIT: Adding units owned by Russians to 110 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from France to Germany
1 bomber moved from France to Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from France to Greater Southern Germany
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 97 Sea Zone to Greater Southern Germany
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Greater Southern Germany
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 transports
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 transport
EDIT: Changing ownership of Midway from Americans to Japanese
EDIT: Adding units owned by Japanese to Midway: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Norway to Western Germany
1 fighter moved from Germany to 97 Sea Zone
1 bomber moved from Germany to Western Germany
1 tactical_bomber moved from Greater Southern Germany to Western Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 fighter moved from Greater Southern Germany to 97 Sea Zone
4 fighters moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to Celebes
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from Central United States to Southeast Mexico
2 artilleries moved from Central United States to Southeast Mexico
2 transports moved from 102 Sea Zone to 89 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
2 artilleries and 1 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier and 4 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 6 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
3 artilleries moved from Egypt to 98 Sea Zone
3 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
3 artilleries moved from 93 Sea Zone to Southern France
3 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from 112 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
2 cruisers moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in Southern France
British attack with 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
Germans defend with 4 tactical_bombers; Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Italians with 2 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 42
Casualties for Germans: 4 tactical_bombers
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 aaGun and 3 infantryNon Combat Move - British
2 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to France
1 aaGun moved from France to Western Germany
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from 112 Sea Zone to Western Germany
2 aaGuns, 2 artilleries and 14 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea ZonePlace Units - British
4 artilleries, 4 infantry and 1 tactical_bomber placed in United Kingdom
2 artilleries and 1 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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I did all the edits.
Too bad, after the failed attack on Germany and the good result the Germans had at Moscow, I expected a German victory as I thought they could easily deal with both, the middle East and the Western front once no Russians to take care of.
I realized too late that Germany will have a very hard time to clean the west once WGR can be fortified as Allies can reinforce WGR with up to 15-20 units each turn (e.g. IC denmark etc)
However I took too much emphasis on making the German’s life hard and did not realized that the Japanese victory was that close.
Fun thing that in the end the failed Burma attack could have been the real losing battle instead of the attack on Berlin^^
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In hindsight, Germany had to sacrifice too much ground in order to win in the east.
I don’t like the Moscow rush strategy anyways, but I probably could have executed it better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
French defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the French lost in Northern Italy
Italians win, taking Northern Italy from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Russia to GermanyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4,4,4,5,1
Italians collect 9 PUs (3 lost to blockades); end with 11 PUs totalProduction/PUs Summary :
Germans : 39 / 63
Russians : 11 / 0
Japanese : 59 / 66
Americans : 66 / 86
Chinese : 5 / 7
British : 40 / 45
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 13 / 20
French : 18 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Celebes
2 fighters moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from 35 Sea Zone to CelebesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs