14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech

  • '13

    It looks like only fighters and battleships are left, so I will continue on with them as the survivors.

  • '13

    @miamiumike:

    Gees - 13 hits out of 21 units - just go with saving best units - esp air before naval

    Ok, so save fighters before battleships?


  • save 2 bb and the rest fighters for round 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 armour moved from Kweichow to French Indo China
                1 armour moved from Shan State to Burma
                1 artillery moved from Shan State to Malaya
                2 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Siam
                1 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from Shan State to Siam
                2 infantry moved from Shan State to Siam
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Anhwe to Kwangtung
                3 armour moved from Shan State to Siam
                2 armour moved from Shan State to Siam
                2 mech_infantrys moved from Shan State to Siam
                2 infantry moved from Shan State to Siam
                2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                      Japanese take 41 Sea Zone from Americans
                1 armour moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Malaya
                2 infantry moved from Shan State to French Indo China

    Combat - Japanese
                Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys
                    ANZAC defend with 1 infantry; Americans defend with 5 fighters
                        Japanese roll dice for 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Siam, round 2 :  4/13 hits
                        ANZAC roll dice for 5 fighters and 1 infantry in Siam, round 2 :  3/6 hits
                        3 fighters owned by the Americans , 1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Siam
                        Japanese roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Siam, round 3 :  2/10 hits
                        ANZAC roll dice for 2 fighters in Siam, round 3 :  2/2 hits
                        2 fighters owned by the Americans , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siam
                    Japanese win, taking Siam from ANZAC with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 37
                    Casualties for Japanese: 4 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Americans: 5 fighters
                Battle in French Indo China
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 artillery and 1 factory_minor
                        Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 :  0/4 hits
                        ANZAC roll dice for 1 artillery in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 :  2/3 hits
                        ANZAC roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers
                    Russians defend with 1 fighter; British defend with 2 battleships, 1 cruiser, 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarines
                        Japanese roll dice for 8 submarines in 39 Sea Zone, round 2 :  2/8 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 submarines in 39 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 :  13/21 hits
                    Units damaged: 1 battleship owned by the British
                        Americans roll dice for 7 fighters in 39 Sea Zone, round 2 :  5/7 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 4 battleships, 2 carriers, 2 cruisers and 1 transport in 39 Sea Zone, round 2 :  5/8 hits
                        2 submarines owned by the Americans , 2 battleships owned by the Americans , 1 cruiser owned by the British , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the British and 5 submarines owned by the Japanese lost in 39 Sea Zone
                        Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 :  8/19 hits
                        Americans roll dice for 7 fighters in 39 Sea Zone, round 3 :  2/7 hits
                        4 fighters owned by the Americans , 1 transport owned by the British , 2 destroyers owned by the Japanese , 1 fighter owned by the Russians and 2 fighters owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
                    Casualties for Japanese: 1 carrier, 4 destroyers and 5 submarines
                    Casualties for Russians: 1 fighter
                    Casualties for British: 2 battleships, 1 cruiser, 2 fighters and 1 transport
                    Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarines

    Non Combat Move - Japanese
                1 bomber moved from Kwangtung to Shan State
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Amur to Korea
                2 infantry moved from Amur to Siberia
                1 destroyer moved from 19 Sea Zone to 7 Sea Zone
                3 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Yenisey to Timguska
                3 mech_infantrys moved from Manchuria to Siberia

    Place Units - Japanese
                2 transports placed in 19 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 artillery placed in Shantung
                1 fighter, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 artillery and 1 factory_minor
        Kwangsi : 1 flag, 1 airfield
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 5 armour, 1 artillery and 2 mech_infantrys
        Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 5 armour, 1 bomber and 5 mech_infantrys
        Burma : 1 flag, 1 armour, 1 artillery and 3 infantry
        Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 infantry
        Siberia : 1 flag, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 submarines
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers
        20 Sea Zone : 1 submarine and 1 transport
        19 Sea Zone : 2 transports
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 79
        Russians : 7 / 0
        Japanese : 56 / 56
        Americans : 61 / 86
        Chinese : 2 / 2
        British : 35 / 48
        UK_Pacific : 12 / 24
        Italians : 15 / 20
        ANZAC : 11 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well - any luck I had earlier in the game you made up for in the key battle of the game.

  • '13

    I got a good first round in the battle


  • You probably win. I hate losing on a stupid can-opener that gets missed sometimes in an on-line game. Good move - cheesy, but good.


  • Well - the dice hurt me here - 9 ftr, 5 bmb - 7 hits, should be 8 or 9. MY sub did hit though…I took out a DD with that.

    Need 7 more casualties…

  • '13

    @miamiumike:

    Well - the dice hurt me here - 9 ftr, 5 bmb - 7 hits, should be 8 or 9. MY sub did hit though…I took out a DD with that.

    Need 7 more casualties…

    Actually I would have chosen a sub as a casualty from your sub since it cannot hit a plane like a destroyer can

  • '13

    And then choose 3 destroyers, 1 carrier for 2 hits and 2 tacs…to add up to 7


  • 3 more hits for me in round 2 - I will have to adjust the sub - for now I took a hit on a carrier…

  • '13

    hit on a carrier and 2 tacs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                5 fighters moved from Eastern Persia to 39 Sea Zone
                2 fighters moved from Queensland to 39 Sea Zone
                5 bombers moved from India to 39 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 31 Sea Zone to 7 Sea Zone
                3 fighters moved from 31 Sea Zone to 7 Sea Zone
                2 fighters moved from Western United States to 7 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                Battle in 7 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Amur from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 39 Sea Zone
                    Americans attack with 5 bombers, 1 carrier, 9 fighters and 1 submarine
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    3 submarines owned by the Japanese Submerged
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -72
                    Casualties for Japanese: 2 carriers, 3 destroyers and 4 tactical_bombers
                    Casualties for Americans: 5 bombers, 1 carrier, 9 fighters and 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter could not land in 1 Sea Zone and was removed
                10 submarines moved from 31 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers and 1 fighter moved from 31 Sea Zone to 6 Sea Zone
                5 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 bomber moved from 98 Sea Zone to Iraq
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                3 cruisers moved from 31 Sea Zone to 6 Sea Zone
                5 submarines moved from 31 Sea Zone to 21 Sea Zone
                1 carrier and 2 fighters moved from 31 Sea Zone to 21 Sea Zone
                8 destroyers moved from 31 Sea Zone to 21 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Alaska: 1 fighter
                EDIT: Turning off Edit Mode
                1 battleship and 1 transport placed in 1 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western United States
                Americans undo move 3.
                1 submarine placed in 1 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Queensland to 20 Sea Zone
                1 bomber moved from Queensland to 19 Sea Zone
                1 destroyer moved from 55 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter moved from Kazakhstan to Rostov
                2 mech_infantrys moved from Kazakhstan to Rostov
                1 tactical_bomber moved from Eastern Persia to Burma
                1 artillery and 4 infantry moved from India to Burma
                2 infantry moved from India to Burma
                1 bomber moved from Gibraltar to Egypt
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 20 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Rostov
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 1 artillery, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for British: 6 infantry and 1 tactical_bomber

    Non Combat Move - British
                2 mech_infantrys moved from Eastern Persia to West India
                2 mech_infantrys moved from West India to India
                1 fighter and 1 tactical_bomber moved from Kazakhstan to India
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Kazakhstan to Eastern Persia
                3 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Iraq to Egypt
                1 fighter moved from Rostov to Caucasus
                3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 20 Sea Zone to Philippines
                1 bomber moved from 19 Sea Zone to Amur

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Iraq
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,5,1,3,5,2,6,2,2,2,6,6,6,4,6,2,1,5
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 6 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

  • '13

    It looks like you chose a hit to a carrier as a casualty since the destroyer was removed instead of the sub on your sub hit. So, when your bombers got 3 hits, the game took the damaged carrier with 2 tacs as casualties. I should have a damaged carrier left in sz39 since it would not have been damaged to start the round had the destroyer been left.


  • OK - add a damaged carrier back - that is cool - sorry

  • '13

    no apology needed sir…it is just one of the minor flaws with triplea…as great as triplea is.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter in Rostov, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                3 fighters moved from Normandy Bordeaux to Southern Italy
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 2 infantry moved from France to Northern Italy
                1 aaGun, 1 artillery and 15 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 15 infantry
        Western Germany : 2 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        Ukraine : 1 fighter
        Greece : 1 flag
        97 Sea Zone : 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 7 / 0
        Japanese : 53 / 56
        Americans : 62 / 87
        Chinese : 3 / 4
        British : 37 / 42
        UK_Pacific : 13 / 9
        Italians : 15 / 21
        ANZAC : 11 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • use any kami?

  • '13

    no kamikazes please

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