just posted an edit, plz use latest. thanks
14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Tsinghai
1 bomber moved from Chahar to 37 Sea Zone
1 infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Vologda to Samara
1 bomber moved from Bryansk to Samara
1 infantry moved from Vologda to Samara
27 armour, 17 artilleries, 29 infantry and 19 mech_infantrys moved from Russia to Tambov
2 mech_infantrys moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
3 armour moved from Ukraine to Tambov
5 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Vologda to Tsinghai
1 armour moved from Vologda to TambovCombat - Germans
Battle in Tsinghai
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys in Tambov, round 2 : 33/101 hits
British roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Tambov
Germans win, taking Tambov from British with 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/6 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 37 Sea Zone to Shan State
1 aaGun, 3 artilleries and 1 infantry moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Rostov to 97 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
1 artillery moved from Western Germany to Northern Italy
4 infantry moved from Norway to Finland
1 bomber moved from Samara to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
Germans undo move 1.
2 carriers and 1 submarine placed in 97 Sea Zone
3 destroyers and 1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 2 armour
Shan State : 1 bomber
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Germany : 1 factory_major
Denmark : 6 infantry
Northern Italy : 1 artillery and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
Tambov : 1 flag, 2 aaGuns, 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 64 / 79
Russians : 5 / 0
Japanese : 43 / 55
Americans : 61 / 86
Chinese : 1 / 2
British : 35 / 48
UK_Pacific : 23 / 24
Italians : 15 / 20
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Russians
3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Tsinghai from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Samara to Eastern Persia
5 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
6 aaGuns, 11 artilleries and 24 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Kweichow to French Indo China
1 armour moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to Siam
2 infantry moved from Shan State to Siam
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Anhwe to Kwangtung
3 armour moved from Shan State to Siam
2 armour moved from Shan State to Siam
2 mech_infantrys moved from Shan State to Siam
2 infantry moved from Shan State to Siam
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to French Indo China -
scramble orders from India?
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Cheesey move you made - but it worked and probably won you the game. That is what happens when I have more than one game going - I lose focus too easily.
Scramble the 3 ftrs -= 2 UK and 1 Russian
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I am guessing you want to go with keeping best defense as order of loss
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Yes, ty
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My subs got two hits and I tipped the carriers. Yours returned 1 hit and I tipped a battleship. The rest of my force got 13 hits.
Here is a copy of the map if you would like to look at it before making casualty choices.
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Gees - 13 hits out of 21 units - just go with saving best units - esp air before naval
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It looks like only fighters and battleships are left, so I will continue on with them as the survivors.
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Gees - 13 hits out of 21 units - just go with saving best units - esp air before naval
Ok, so save fighters before battleships?
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save 2 bb and the rest fighters for round 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Kweichow to French Indo China
1 armour moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to Siam
2 infantry moved from Shan State to Siam
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Anhwe to Kwangtung
3 armour moved from Shan State to Siam
2 armour moved from Shan State to Siam
2 mech_infantrys moved from Shan State to Siam
2 infantry moved from Shan State to Siam
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to French Indo ChinaCombat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry; Americans defend with 5 fighters
Japanese roll dice for 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Siam, round 2 : 4/13 hits
ANZAC roll dice for 5 fighters and 1 infantry in Siam, round 2 : 3/6 hits
3 fighters owned by the Americans , 1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Siam
Japanese roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Siam, round 3 : 2/10 hits
ANZAC roll dice for 2 fighters in Siam, round 3 : 2/2 hits
2 fighters owned by the Americans , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from ANZAC with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 5 fighters
Battle in French Indo China
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers
Russians defend with 1 fighter; British defend with 2 battleships, 1 cruiser, 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese roll dice for 8 submarines in 39 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 13/21 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 7 fighters in 39 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 4 battleships, 2 carriers, 2 cruisers and 1 transport in 39 Sea Zone, round 2 : 5/8 hits
2 submarines owned by the Americans , 2 battleships owned by the Americans , 1 cruiser owned by the British , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the British and 5 submarines owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 8/19 hits
Americans roll dice for 7 fighters in 39 Sea Zone, round 3 : 2/7 hits
4 fighters owned by the Americans , 1 transport owned by the British , 2 destroyers owned by the Japanese , 1 fighter owned by the Russians and 2 fighters owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
Casualties for Japanese: 1 carrier, 4 destroyers and 5 submarines
Casualties for Russians: 1 fighter
Casualties for British: 2 battleships, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarinesNon Combat Move - Japanese
1 bomber moved from Kwangtung to Shan State
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Amur to Korea
2 infantry moved from Amur to Siberia
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Manchuria to SiberiaPlace Units - Japanese
2 transports placed in 19 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Shantung
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery and 1 factory_minor
Kwangsi : 1 flag, 1 airfield
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 5 armour, 1 artillery and 2 mech_infantrys
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 1 bomber and 5 mech_infantrys
Burma : 1 flag, 1 armour, 1 artillery and 3 infantry
Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 infantry
Siberia : 1 flag, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 3 submarines
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers
20 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 2 transports
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 79
Russians : 7 / 0
Japanese : 56 / 56
Americans : 61 / 86
Chinese : 2 / 2
British : 35 / 48
UK_Pacific : 12 / 24
Italians : 15 / 20
ANZAC : 11 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well - any luck I had earlier in the game you made up for in the key battle of the game.
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I got a good first round in the battle
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You probably win. I hate losing on a stupid can-opener that gets missed sometimes in an on-line game. Good move - cheesy, but good.
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Well - the dice hurt me here - 9 ftr, 5 bmb - 7 hits, should be 8 or 9. MY sub did hit though…I took out a DD with that.
Need 7 more casualties…
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Well - the dice hurt me here - 9 ftr, 5 bmb - 7 hits, should be 8 or 9. MY sub did hit though…I took out a DD with that.
Need 7 more casualties…
Actually I would have chosen a sub as a casualty from your sub since it cannot hit a plane like a destroyer can
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And then choose 3 destroyers, 1 carrier for 2 hits and 2 tacs…to add up to 7





