No intercept
14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 submarines moved from 20 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Suiyuyan to Novosibirsk
Japanese take Kansu from Chinese
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 mech_infantrys moved from Kweichow to Shan State
6 armour, 4 artilleries, 10 infantry and 7 mech_infantrys moved from Burma to Shan State
6 armour moved from Burma to Shan State
3 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 12 armour, 4 artilleries, 13 infantry and 9 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 12 armour, 4 artilleries, 13 infantry and 9 mech_infantrys in Shan State, round 2 : 16/38 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 12 armour, 4 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 55 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans lost in 55 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Siberia
4 infantry moved from Korea to Amur
1 infantry moved from Japan to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 6 fighters, 5 submarines and 6 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 armour moved from Suiyuyan to Kweichow
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
1 bomber moved from Amur to Anhwe
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Japan to Kwangsi
2 fighters moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 destroyer and 2 submarines placed in 19 Sea Zone
Japanese undo move 1.
3 submarines placed in 36 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,3,3,2,1,4,3,4,4,4,4,6,6,2,1
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 3 fighters and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery, 1 bomber and 2 infantry
Shan State : 1 flag, 12 armour, 4 artilleries, 15 infantry and 9 mech_infantrys
Burma : 1 flag, 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 2 armour, 1 artillery and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 10 submarines, 6 tactical_bombers and 2 transports
19 Sea Zone : 1 destroyer and 5 submarines
5 Sea Zone : 1 submarine
55 Sea Zone : 2 submarines
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 61 / 102
Russians : 7 / 0
Japanese : 60 / 55
Americans : 59 / 79
Chinese : 0 / 2
British : 35 / 46
UK_Pacific : 12 / 15
Italians : 15 / 25
ANZAC : 12 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from India to Kwangsi
2 fighters moved from India to Kwangsi
2 fighters moved from 37 Sea Zone to Kwangsi
1 fighter moved from India to Kwangsi
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 30 Sea Zone to 31 Sea Zone
16 submarines moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Cyprus to Eastern Persia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 mech_infantrys moved from Western United States to Alaska
1 cruiser moved from 54 Sea Zone to 31 Sea Zone
4 fighters moved from Samara to Kazakhstan
4 fighters moved from Kazakhstan to Eastern PersiaCombat - Americans
Battle in Kwangtung
Battle in Philippines
Battle in Marshall Islands
Battle in Kwangsi
Americans attack with 5 bombers and 5 fighters
Japanese defend with 1 aaGun, 1 airfield, 3 fighters and 3 infantry
Americans win, taking Kwangtung from Japanese, taking Philippines from Japanese, taking Marshall Islands from Japanese with 5 bombers and 5 fighters remaining. Battle score for attacker is 44
Casualties for Japanese: 1 aaGun, 3 fighters and 3 infantryNon Combat Move - Americans
3 fighters moved from Kwangsi to Siam
5 bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to Siam
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to Queensland
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake IslandPlace Units - Americans
1 harbour placed in Wake Island
2 transports placed in 1 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 1 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 6.
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Samara to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Kazakhstan to Tambov
1 tactical_bomber moved from Eastern Persia to Tsinghai
1 fighter moved from Samara to Tambov
1 mech_infantry moved from Kazakhstan to Rostov
British take Rostov from Germans
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from India to 42 Sea Zone
2 bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 bomber moved from Scotland to Gibraltar
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from Eastern Persia to NovosibirskCombat - British
Battle in Tsinghai
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Tsinghai from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tambov
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British win, taking Tambov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Holland Belgium
Battle in 55 Sea Zone
British attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 2 submarines
British win, taking Celebes from Japanese, taking Holland Belgium from Germans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - British
2 bombers moved from 55 Sea Zone to Queensland
1 aaGun moved from Scotland to United Kingdom
3 artilleries and 2 infantry moved from Trans-Jordan to Egypt
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from Tambov to Kazakhstan
1 tactical_bomber moved from Novosibirsk to Eastern Persia
1 fighter moved from Novosibirsk to KazakhstanPlace Units - British
10 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to FrancePlace Units - Italians
3 infantry placed in Normandy Bordeaux
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea Zone
Italians undo move 3.
1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 15 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 2 infantry
Holland Belgium : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 58 / 102
Russians : 7 / 0
Japanese : 49 / 55
Americans : 61 / 86
Chinese : 2 / 2
British : 38 / 48
UK_Pacific : 19 / 24
Italians : 15 / 20
ANZAC : 12 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 fighter moved from Malaya to 54 Sea Zone
1 fighter moved from Alaska to Western United States
1 fighter moved from Cyprus to EgyptCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 tactical_bomber moved from Malaya to IndiaPlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,3,2,2,4,3,4,3,1,3,2,3,3,4,4,2,4,5,6,1,1,6,2,4,1,3,3,1,5,1,2,3,1,4,4,4,4,5,3,1,1,2,2,5,3,3,6,3,1,5
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 3 destroyers, 2 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Tsinghai
1 bomber moved from Chahar to 37 Sea Zone
1 infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Vologda to Samara
1 bomber moved from Bryansk to Samara
1 infantry moved from Vologda to Samara
27 armour, 17 artilleries, 29 infantry and 19 mech_infantrys moved from Russia to Tambov
2 mech_infantrys moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
3 armour moved from Ukraine to Tambov
5 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Vologda to Tsinghai
1 armour moved from Vologda to TambovCombat - Germans
Battle in Tsinghai
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys in Tambov, round 2 : 33/101 hits
British roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Tambov
Germans win, taking Tambov from British with 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/6 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 37 Sea Zone to Shan State
1 aaGun, 3 artilleries and 1 infantry moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Rostov to 97 Sea Zone
1 fighter moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
1 artillery moved from Western Germany to Northern Italy
4 infantry moved from Norway to Finland
1 bomber moved from Samara to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
Germans undo move 1.
2 carriers and 1 submarine placed in 97 Sea Zone
3 destroyers and 1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 2 armour
Shan State : 1 bomber
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
Germany : 1 factory_major
Denmark : 6 infantry
Northern Italy : 1 artillery and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 infantry and 3 mech_infantrys
Tambov : 1 flag, 2 aaGuns, 31 armour, 17 artilleries, 29 infantry and 24 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 2 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 64 / 79
Russians : 5 / 0
Japanese : 43 / 55
Americans : 61 / 86
Chinese : 1 / 2
British : 35 / 48
UK_Pacific : 23 / 24
Italians : 15 / 20
ANZAC : 14 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - Russians
3 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Tsinghai from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Samara to Eastern Persia
5 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
6 aaGuns, 11 artilleries and 24 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Kweichow to French Indo China
1 armour moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to Siam
2 infantry moved from Shan State to Siam
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Anhwe to Kwangtung
3 armour moved from Shan State to Siam
2 armour moved from Shan State to Siam
2 mech_infantrys moved from Shan State to Siam
2 infantry moved from Shan State to Siam
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to French Indo China -
scramble orders from India?
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Cheesey move you made - but it worked and probably won you the game. That is what happens when I have more than one game going - I lose focus too easily.
Scramble the 3 ftrs -= 2 UK and 1 Russian
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I am guessing you want to go with keeping best defense as order of loss
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Yes, ty
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My subs got two hits and I tipped the carriers. Yours returned 1 hit and I tipped a battleship. The rest of my force got 13 hits.
Here is a copy of the map if you would like to look at it before making casualty choices.
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Gees - 13 hits out of 21 units - just go with saving best units - esp air before naval
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It looks like only fighters and battleships are left, so I will continue on with them as the survivors.
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Gees - 13 hits out of 21 units - just go with saving best units - esp air before naval
Ok, so save fighters before battleships?
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save 2 bb and the rest fighters for round 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Kweichow to French Indo China
1 armour moved from Shan State to Burma
1 artillery moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Siam
1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to Siam
2 infantry moved from Shan State to Siam
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Anhwe to Kwangtung
3 armour moved from Shan State to Siam
2 armour moved from Shan State to Siam
2 mech_infantrys moved from Shan State to Siam
2 infantry moved from Shan State to Siam
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
Japanese take 37 Sea Zone from Americans
Japanese take 41 Sea Zone from Americans
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to French Indo ChinaCombat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry; Americans defend with 5 fighters
Japanese roll dice for 5 armour, 1 artillery, 4 infantry and 3 mech_infantrys in Siam, round 2 : 4/13 hits
ANZAC roll dice for 5 fighters and 1 infantry in Siam, round 2 : 3/6 hits
3 fighters owned by the Americans , 1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Siam
Japanese roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Siam, round 3 : 2/10 hits
ANZAC roll dice for 2 fighters in Siam, round 3 : 2/2 hits
2 fighters owned by the Americans , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from ANZAC with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 5 fighters
Battle in French Indo China
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters, 8 submarines and 6 tactical_bombers
Russians defend with 1 fighter; British defend with 2 battleships, 1 cruiser, 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese roll dice for 8 submarines in 39 Sea Zone, round 2 : 2/8 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 2 : 13/21 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 7 fighters in 39 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 4 battleships, 2 carriers, 2 cruisers and 1 transport in 39 Sea Zone, round 2 : 5/8 hits
2 submarines owned by the Americans , 2 battleships owned by the Americans , 1 cruiser owned by the British , 2 carriers owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 battleship owned by the British and 5 submarines owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 4 fighters and 6 tactical_bombers in 39 Sea Zone, round 3 : 8/19 hits
Americans roll dice for 7 fighters in 39 Sea Zone, round 3 : 2/7 hits
4 fighters owned by the Americans , 1 transport owned by the British , 2 destroyers owned by the Japanese , 1 fighter owned by the Russians and 2 fighters owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers remaining. Battle score for attacker is 147
Casualties for Japanese: 1 carrier, 4 destroyers and 5 submarines
Casualties for Russians: 1 fighter
Casualties for British: 2 battleships, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 4 fighters and 2 submarinesNon Combat Move - Japanese
1 bomber moved from Kwangtung to Shan State
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Amur to Korea
2 infantry moved from Amur to Siberia
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
3 submarines moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Manchuria to SiberiaPlace Units - Japanese
2 transports placed in 19 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery placed in Shantung
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 artillery and 1 factory_minor
Kwangsi : 1 flag, 1 airfield
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
Jehol : 1 flag
Siam : 5 armour, 1 artillery and 2 mech_infantrys
Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 1 bomber and 5 mech_infantrys
Burma : 1 flag, 1 armour, 1 artillery and 3 infantry
Malaya : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 infantry
Siberia : 1 flag, 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 3 submarines
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 6 tactical_bombers
20 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 2 transports
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 79
Russians : 7 / 0
Japanese : 56 / 56
Americans : 61 / 86
Chinese : 2 / 2
British : 35 / 48
UK_Pacific : 12 / 24
Italians : 15 / 20
ANZAC : 11 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well - any luck I had earlier in the game you made up for in the key battle of the game.





