14L-G40 UnknownSoldier (Axis) vs. miamiumike (Allies+10), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - French

    Turn Complete - French

  • 13

    If you don’t mind sir, I think I would rather keep the aa gun in Southern France due to the British fleet with air power so close. I am going to change it with an infantry.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone
                5 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                2 artilleries moved from France to Southern France
                3 infantry moved from Yugoslavia to Northern Italy
                2 fighters moved from Holland Belgium to Yugoslavia
                1 fighter moved from Northern Italy to Yugoslavia
                2 armour moved from France to Northern Italy
                2 mech_infantrys moved from France to Northern Italy
                1 armour moved from France to Northern Italy
                1 mech_infantry moved from France to Southern France
                2 armour moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                2 tactical_bombers moved from Holland Belgium to Southern France
                1 aaGun moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                1 tactical_bomber moved from Holland Belgium to Northern Italy
                1 tactical_bomber moved from Southern France to Northern Italy
                1 infantry moved from Romania to Yugoslavia
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Northern Italy to Southern France
                1 armour moved from Yugoslavia to Northern Italy
                2 bombers moved from Western Germany to Northern Italy

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode
                1 airfield and 1 factory_minor placed in Yugoslavia
                1 destroyer placed in 112 Sea Zone
                10 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 3 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 2 aaGuns, 2 artilleries and 13 infantry
        Germany : 1 factory_major and 10 infantry
        Northern Italy : 1 aaGun, 3 armour, 2 bombers, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        118 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters and 6 infantry
        91 Sea Zone : 1 destroyer
        Finland : 1 flag, 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 18
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Hey - got a bit behind on a couple of comments:

    1. As far as the loss there in S. France - not a problem. I ALMOST selected an infantry (since the AA gun is the ‘default’), but figured that if you wanted to change it you would (and did) tell me.

    2. As for changing things around during NCM - that is also no problem. I am pretty flexible on that - really, until dice are tossed, changing things up is OK in my book.

    MM

  • 13

    @miamiumike:

    Hey - got a bit behind on a couple of comments:

    1. As far as the loss there in S. France - not a problem. I ALMOST selected an infantry (since the AA gun is the ‘default’), but figured that if you wanted to change it you would (and did) tell me.

    2. As for changing things around during NCM - that is also no problem. I am pretty flexible on that - really, until dice are tossed, changing things up is OK in my book.

    MM

    I agree with you sir. I always look at it as if we were playing live on an actual board. Moves like that would not get missed. Besides, it is just a game.

    I will not be able to roll dice until later tonight…stupid firewall at work  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Sikang to Shensi
                1 mech_infantry moved from Kazakhstan to Shensi
                1 fighter moved from Kazakhstan to Shensi
                2 infantry moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 harbour and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kwangsi to Yunnan
                3 artilleries moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Siberia
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  7/17 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Suiyuyan to Anhwe
                2 infantry moved from Jehol to Chahar
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from Kwangsi to 20 Sea Zone
                4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 battleship moved from 36 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                1 airfield placed in Kwangsi
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 7 fighters, 6 infantry and 6 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 2 artilleries, 2 bombers and 4 infantry
        Siberia : 1 flag, 2 infantry
        36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        5 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 6 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 18
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 64 Sea Zone to 89 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 artillery moved from Central America to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 artillery moved from Central America to 89 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Removing units owned by Americans from Central America: 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 submarines and 1 transport placed in 101 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 aaGun moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to United Kingdom
                2 aaGuns and 3 infantry moved from United Kingdom to Scotland
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
                2 infantry moved from West India to India
                1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,3
                British collect 28 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Kenya to Ethiopia
                1 infantry moved from British Somaliland to Ethiopia
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                Battle in Ethiopia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  1/1 hits
                        British roll dice for 1 mech_infantry in Ethiopia, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Ethiopia
                    Italians win, taking Syria from French, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 96 Sea Zone
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for Italians: 1 bomber and 1 fighter
                Battle in 95 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 95 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 95 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 1 aaGun, 2 artilleries and 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Ethiopia : 1 artillery
        Greece : 1 flag, 1 armour, 1 artillery and 2 infantry
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 armour
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 29 / 30
        UK_Pacific : 24 / 24
        Italians : 21 / 21
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Well, those destroyers really hurt…combined with my stubbornness to kill them  :cry:


  • Yeah - I know what you mean - is it me, or when you make an attack like that - you suffer that first hit - you SHOULD retreat, but your finger refuses to allow you to do that and then you just hurt yourself even more….

    On the plus side, you mopped up pretty well in Africa overall…

    MM

  • 13

    @miamiumike:

    Yeah - I know what you mean - is it me, or when you make an attack like that - you suffer that first hit - you SHOULD retreat, but your finger refuses to allow you to do that and then you just hurt yourself even more….

    EXACTLY! I am the same way. You think that after 1 or 2 times one would learn…but not me!  I have done it more times than I can count. I almost sent the destroyer with the ftr/bmr. Oh well…hindsight


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 fighter moved from Sumatra to India
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 57 Sea Zone to 45 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Ethiopia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 aaGun moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 bomber and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 92 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to Scotland
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 7 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Northern Italy to 96 Sea Zone
                1 tactical_bomber moved from Northern Italy to 96 Sea Zone
                1 fighter moved from Yugoslavia to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 96 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 artillery moved from Normandy Bordeaux to France
                2 armour moved from Yugoslavia to Poland
                2 artilleries moved from Yugoslavia to Romania
                6 infantry moved from Yugoslavia to Romania
                3 armour and 2 mech_infantrys moved from Northern Italy to Romania
                6 infantry moved from Northern Italy to France
                1 armour moved from Southern France to France
                2 artilleries moved from Southern France to France
                2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
                1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
                1 tactical_bomber moved from Northern Italy to Western Germany
                2 fighters moved from Yugoslavia to Western Germany
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery moved from Poland to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                10 infantry moved from Germany to Poland
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from 96 Sea Zone to Western Germany
                1 tactical_bomber moved from 96 Sea Zone to Yugoslavia

    Place Units - Germans
                3 submarines placed in 97 Sea Zone
                3 artilleries placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 29 / 30
        UK_Pacific : 24 / 24
        Italians : 20 / 21
        ANZAC : 16 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Buryatia
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 mech_infantrys moved from Shensi to Chahar
                1 fighter moved from Shensi to Chahar
                2 infantry moved from Sikang to Shensi
                1 mech_infantry moved from Volgograd to Tsinghai

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    Russians win, taking Chahar from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Chahar to Shensi
                3 infantry moved from Smolensk to Belarus
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Baltic States
                2 aaGuns, 3 artilleries and 14 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                2 armour moved from Belarus to Bryansk
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Chahar
                1 bomber moved from Anhwe to Chahar
                1 bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Yunnan to Siam
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 battleship and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                2 fighters moved from 20 Sea Zone to Dutch New Guinea
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Celebes

    Combat - Japanese
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 45 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        AA fire in Dutch New Guinea :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  0/2 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 4 :  1/2 hits
                        2 infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 cruiser moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 bombers moved from Chahar to Kwangsi
                3 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                Japanese undo move 1.
                1 factory_minor placed in Shantung
                2 infantry and 1 mech_infantry placed in Manchuria
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 3 tactical_bombers
        Kiangsu : 1 flag, 1 artillery and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
        Siam : 1 armour and 1 mech_infantry
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 artilleries, 2 fighters and 2 tactical_bombers
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 2 submarines
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 34 / 36
        Japanese : 51 / 61
        Americans : 52 / 52
        Chinese : 5 / 8
        British : 29 / 30
        UK_Pacific : 9 / 24
        Italians : 20 / 21
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 bomber placed in Eastern United States
                1 armour and 1 infantry placed in Central United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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