Adjustment: I2 revert back to buy 1bmb in Crete
UK3 buy 4inf 1art 2tnk 2land mine 1sea mine 5supply = 33RP = 6+4+8+15.
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AANA_RLP_playetest4_UK3.AAM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 bombers and 4 fighters moved from Kwangsi to 20 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangsi to French Indo China
1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
4 fighters moved from Japan to Korea
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Korea to Japan
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from French Indo China to India
2 tactical_bombers moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from Anhwe to 37 Sea Zone
3 fighters moved from 20 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
2 infantry moved from Malaya to Shan State
2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from 20 Sea Zone to India
1 tactical_bomber moved from 20 Sea Zone to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 carrier and 1 destroyer placed in 39 Sea Zone
1 mech_infantry placed in India
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_minor, 5 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter moved from 35 Sea Zone to Yunnan
2 bombers moved from Amur to Yunnan
7 bombers moved from Amur to Hunan
1 bomber moved from Hunan to Yunnan
Combat - Americans
Battle in Hunan
Americans attack with 6 bombers
Japanese defend with 1 infantry
Americans win with 6 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Non Combat Move - Americans
3 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
6 bombers moved from Hunan to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
4 fighters moved from 35 Sea Zone to Philippines
3 battleships, 4 carriers, 3 cruisers, 2 destroyers, 1 infantry, 3 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 transport placed in 101 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
i am attacking egypt via z81 - i do not think you will wish to scramble from z81 but please confirm. the acc is not actually moving into the zone during combat, but tripleA says it will die if it sits in z80 during the combat move phase, which i believe is incorrect - it can just ignore the japanese sub and move in noncom to z81. so the acc will not actually move until noncombat.
i will actually not be making the w india attack, these units will sit idle during combat.
No scramble, and yes you’re right about the carrier… another bug ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Eastern Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from French West Africa to Anglo Egyptian Sudan
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
1 bomber and 1 fighter moved from Iraq to Egypt
1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in 81 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
Germans defend with 1 transport
British win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 1 bomber, 1 fighter and 6 infantry
Germans defend with 1 infantry; Italians defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to French West Africa
1 bomber moved from Egypt to French West Africa
1 fighter moved from Egypt to Iraq
2 fighters moved from 81 Sea Zone to Iraq
6 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 fighter moved from United Kingdom to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,2,6
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
once again forgot to click on the post icon…
was feeling like I had to go for Iraq ; this time, dices have been on my side :)
you are overdue for some good luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
hang on, may change that slightly
yeah, why not go ahead and defend persia. should be fun.
You want me to try my luck again and again ? ;)
will try to post G7 soon, after I decide what to do of your fleet…
Kill it of course! :-)
need to sleep, that will be for another day.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Romania to 81 Sea Zone
1 bomber moved from Greece to 81 Sea Zone
1 carrier moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from Finland to Norway
1 armour moved from Karelia to Norway
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 carrier and 2 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 59
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 3 transports
Battle in Norway
Germans attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 aaGun and 2 infantry
Germans win, taking Norway from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 81 Sea Zone to Iraq
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Greece to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Western Germany
2 aaGuns, 3 artilleries and 4 infantry moved from Archangel to Belarus
1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Karelia to Belarus
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
4 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Vologda to Novgorod
2 armour and 7 mech_infantrys moved from Romania to Belarus
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from 81 Sea Zone to Southern Italy
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Romania
2 fighters placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in France
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
That went well! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Western Ukraine
7 artilleries and 17 infantry moved from Smolensk to Bryansk
3 artilleries and 9 infantry moved from Ukraine to Bryansk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 10 artilleries and 26 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 10 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Persia
2 mech_infantrys moved from Northwest Persia to Persia
4 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Persia
2 aaGuns and 8 infantry moved from Amur to Korea
2 infantry moved from Amur to Korea
2 infantry moved from Amur to Korea
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Manchuria
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
That went well! :lol:
Yep, got the top 30% here I think. But I was beginning to wonder if I could afford to go after that fleet without loosing too much in the process, could not let an empty carrier go away like that, specially since Japan could finish the job.
J7 might take some time, not the easiest position here, and real life is busy as usual…
i was trying to get you to attack with the germans, hoping i could down some planes. oh well.