13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2


  • I sink 2 submarines. That means I need to roll for those 2 submarines and I have the following fleet left for round 3:
    5 carriers (0)
    7 submarines, 6 destroyers, 15 total rolling at 2:
    2 cruisers, 11 fighters, 13 rolling at 3:
    1 battleship , 3 tactical bombers , 4 rolling at 4

    Submarines:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    I am also going to roll round 3 for the bbs:
    DiceRolls: 2@4; Total Hits: 22@4: (1, 1)


  • That means we each get 15 hits in round 3. That only leaves the question how many hits are the submarines are allowed to fire. The easiest solution to this is to assume the first 9 dice are for the submarines. Of these 9 2 dice are removed, leaving 3 hits for the submarines. The other 2 are done by the destroyers.

    US:
    7 hits are assigned to the submarines, 5 hits are assigned to the destroyers. 2 hits are assigned to the cruisers and 1 hit is assigned to a fighter, leaving the following fleet:

    5 carriers (0)
    1 destroyers rolling at 2:
    10 fighters rolling at 3:
    1 battleship , 3 tactical bombers, 4 rolling at 4

    Japan:
    3 hits are assigned to the destroyer and the cruisers and a battleship, 7 hits go to the tactical bombers and the remaining 5 hits go to the fighters, leaving the following:
    1 Battleship and 3 fighters, 4 rolling at 4

    US:
    DiceRolls: 1@2 10@3 4@4; Total Hits: 61@2: (1)10@3: (2, 5, 5, 1, 6, 2, 1, 3, 5, 6)4@4: (5, 6, 5, 5)

    Japan:
    DiceRolls: 4@4; Total Hits: 34@4: (1, 3, 2, 5)


  • Japanese fleet is gone and 3 us fighters are destroyed. It seems like retroactively adding those dice rolls for the bbs turned out in your favor. So it was the right thing to do.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 5 artilleries, 2 destroyers, 5 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 11 fighters, 21 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                7 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                2 submarines moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Malaya
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking Malaya from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 28 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 8 fighters, 11 submarines, 7 tactical_bombers and 2 transports
                    Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 5 carriers owned by the Americans
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 137
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 8 fighters, 11 submarines, 7 tactical_bombers and 2 transports
                    Casualties for Americans: 2 carriers, 2 cruisers, 2 destroyers, 10 fighters and 28 submarines
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 2 submarines
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 42 Sea Zone: 6 fighters
                EDIT: Turning off Edit Mode
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                5 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 3 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_minors; Remaining resources: 14 PUs;
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                1 infantry moved from Volgograd to Samara
                      British take Samara from Germans
                1 infantry moved from Volgograd to Rostov
                      British take Rostov from Germans
                1 bomber moved from Burma to Kiangsu

    Combat - British
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu :  0/1 hits
                    Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Shan State
                    British attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 63 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to New Zealand: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 69 Sea Zone
                3 artilleries and 13 infantry moved from Volgograd to Caucasus
                6 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 artilleries moved from India to Burma
                1 bomber moved from Kiangsu to Hopei
                1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 42 Sea Zone to 35 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 artillery placed in Malaya
                UK_Pacific undo move 2.
                UK_Pacific undo move 1.
                2 artilleries and 1 infantry placed in India
                1 infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 artilleries and 1 infantry
                    Some Units in Malaya change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Hopei : 1 bomber
        Shan State : 1 infantry
        Burma : 3 aaGuns, 14 artilleries, 5 fighters, 10 infantry and 3 tactical_bombers
        India : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        35 Sea Zone : 1 battleship, 3 carriers and 2 cruisers
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 7 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 37 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 flag, 1 infantry
        Caucasus : 3 artilleries and 19 infantry
        Samara : 1 flag, 1 infantry
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 6 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        69 Sea Zone : 2 transports
        91 Sea Zone : 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 6 / 0
        Japanese : 46 / 49
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 39 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 43 times
                2 was rolled 54 times
                3 was rolled 35 times
                4 was rolled 47 times
                5 was rolled 47 times
                6 was rolled 34 times
            Average roll : 3,396
            Median : 3,000
            Variance : 1,151
            Standard Deviation : 1,073
            Total rolls : 260

    Null / Other
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 19 times
                2 was rolled 25 times
                3 was rolled 16 times
                4 was rolled 17 times
                5 was rolled 21 times
                6 was rolled 13 times
            Average roll : 3,315
            Median : 3,000
            Variance : 0,809
            Standard Deviation : 0,899
            Total rolls : 111

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Americans Combat
                1 was rolled 23 times
                2 was rolled 27 times
                3 was rolled 19 times
                4 was rolled 30 times
                5 was rolled 26 times
                6 was rolled 20 times
            Average roll : 3,476
            Median : 4,000
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 145

  • '16

    @Soulblighter:

    Japanese fleet is gone and 3 us fighters are destroyed. It seems like retroactively adding those dice rolls for the bbs turned out in your favor. So it was the right thing to do.

    Right!  I don’t check turns tbh, so thanks for catching and fixing the mistake.

    Game on!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 transports moved from 96 Sea Zone to 95 Sea Zone
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 5 infantry moved from Tobruk to Alexandria
                2 submarines moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                6 infantry placed in Northern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun, 1 armour, 11 artilleries, 1 fighter, 25 infantry and 1 mech_infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag, 2 artilleries and 4 infantry
        Tunisia : 1 flag
        Tobruk : 6 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
        95 Sea Zone : 1 submarine
        Bulgaria : 4 infantry
        Greece : 1 flag
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 infantry
        98 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 6 / 0
        Japanese : 46 / 49
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 39 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                4 fighters moved from 42 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 carriers, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
                        ANZAC roll dice for 2 artilleries, 4 fighters and 2 infantry in Philippines, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 2 :  2/5 hits
                        2 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in Philippines
                        ANZAC roll dice for 2 artilleries and 4 fighters in Philippines, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  1/2 hits
                        1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from New South Wales to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 aaGuns moved from South Australia to New South Wales

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 artillery
        Java : 1 flag, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 4 fighters, 2 submarines and 2 transports
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Egypt : 1 fighter and 2 infantry
        Northwest Persia : 4 fighters

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 6 / 0
        Japanese : 44 / 49
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 39 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,286
            Median : 3,000
            Variance : 0,350
            Standard Deviation : 0,592
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,857
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 6 / 0
        Japanese : 44 / 49
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 39 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,286
            Median : 3,000
            Variance : 0,350
            Standard Deviation : 0,592
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,857
            Median : 3,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Vologda to Urals
                3 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Ukraine to Rostov
                1 artillery moved from Tambov to Samara
                1 destroyer and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from Tambov to Rostov
                15 armour, 23 artilleries, 64 infantry and 17 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians

  • '16

    scramble orders for 109 and 110?


  • No scramble.


  • I am leaving.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Vologda to Urals
                3 mech_infantrys moved from Russia to Samara
                3 mech_infantrys moved from Ukraine to Rostov
                1 artillery moved from Tambov to Samara
                1 destroyer and 2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
                4 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery moved from Tambov to Rostov
                15 armour, 23 artilleries, 64 infantry and 17 mech_infantrys moved from Tambov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers and 1 fighter in 110 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Urals
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 mech_infantrys in Urals, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Germans roll dice for 3 mech_infantrys in Urals, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                    Germans win, taking Urals from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Samara, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Samara
                    Germans win, taking Samara from British with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Rostov, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from British with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                4 aaGuns moved from Tambov to Volgograd
                3 mech_infantrys moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                4 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                3 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                3 artilleries placed in Russia
                3 mech_infantrys placed in Novgorod
                2 infantry placed in Western Germany
                3 submarines placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 10 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
        Germany : 1 factory_major
        Norway : 4 infantry
        Northern Italy : 11 infantry
        Southern Italy : 14 infantry
        Belarus : 1 flag, 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 artillery and 3 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 4 aaGuns, 15 armour, 23 artilleries, 1 factory_minor, 64 infantry and 17 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery and 3 mech_infantrys
        112 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 3 transports
        93 Sea Zone : 3 submarines
        Bulgaria : 1 flag, 4 infantry
        109 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 3 / 0
        Japanese : 44 / 49
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 36 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @Soulblighter:

    I am leaving.

    OK, see you when you get back!  happy holiday.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Kweichow to Hopei
                2 fighters and 1 tactical_bomber moved from Egypt to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Hopei : 2 aaGuns and 6 infantry
        Caucasus : 4 aaGuns, 21 artilleries, 2 fighters, 62 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 3 / 0
        Japanese : 44 / 49
        Americans : 52 / 71
        Chinese : 8 / 9
        British : 36 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @PGMatt:

    @Soulblighter:

    I am leaving.

    OK, see you when you get back!  happy holiday.

    Happy holiday!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 43 PUs; 0 SuicideAttackTokens;
                Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Jehol to Chahar
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Jehol to Japan
                1 bomber moved from Jehol to Japan
                4 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                5 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                4 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 7 artilleries, 22 infantry and 11 mech_infantrys
        Kweichow : 1 flag, 3 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 3 infantry
        Anhwe : 1 flag, 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 5 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 69 / 89
        Russians : 3 / 0
        Japanese : 46 / 46
        Americans : 52 / 71
        Chinese : 6 / 9
        British : 36 / 39
        UK_Pacific : 17 / 17
        Italians : 14 / 24
        ANZAC : 18 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 submarines and 2 tactical_bombers; Remaining resources: 7 PUs;

    Combat Move - Americans
                6 units repaired.
                1 bomber moved from Egypt to Volgograd
                2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 destroyer and 2 submarines
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 2 submarines
                    Casualties for Americans: 2 submarines
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 3 submarines moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 3 tactical_bombers moved from Celebes to 35 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Volgograd to Caucasus
                1 infantry moved from Malaya to Shan State
                7 fighters moved from 35 Sea Zone to 20 Sea Zone
                7 fighters moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

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