@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
40.2League Andul(Axis) v. Mallery29(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 2 : 8/18 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 7 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Jehol to Anhwe
1 fighter and 3 tactical_bombers moved from Yunnan to Kiangsu
6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 armour moved from Korea to Jehol
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Suiyuyan to AnhwePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 6 fighters, 3 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 armour, 1 artillery and 7 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 3 infantry
Kweichow : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery
Anhwe : 1 flag, 1 aaGun, 2 bombers and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 41
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 30
UK_Pacific : 21 / 22
Italians : 17 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 bomber and 6 submarines; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Sikang
10 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
6 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
1 infantry moved from Kenya to Belgian Congo
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits
British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits
2 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Greece
Italians attack with 2 armour, 1 fighter and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 6 infantry in Greece, round 2 : 5/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 3 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 3 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 34 / 41
Japanese : 34 / 45
Americans : 52 / 56
Chinese : 7 / 7
British : 27 / 28
UK_Pacific : 24 / 24
Italians : 21 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bump
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re-bump
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Sorry Mallery, but I requested this match to be viewed as final and a victory, and the Moderators agreed. I did bump several times and it’s been 3 weeks, so I felt I’d given it enough time……
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that’s fine…I know sometimes in league play this will happen just because of my work and having to go out to sea…no worries.
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Ok Mallery……Hope all is well and you get some much deserved time off soon…Take care…





