sub 98
sub 106
art sudan
mech egypt
13L G40 wheatbeer (Axis) vs UnknownSoldier (Allies +11)
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Just posting in case you lost track. Apologies in advance if you were just thinking about strategy before proceeding with China/UK.
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I did lose track because I had a honey-do list to take care of :roll:
Sorry about that. I will get it done as soon as I get home.
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No worries :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
17 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 19 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 31 / 32
Japanese : 64 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am sending 3 fighters and 2 tacs to sink the German transport in 81. I am assuming you would not want to scramble the 2 Italian fighters against them.
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That’s a good assumption in this case, heheh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
1 tactical_bomber moved from Kenya to 81 Sea Zone
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Kenya to 81 Sea Zone
1 fighter moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 81 Sea Zone
British attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 transport
1 transport owned by the Germans lost in 81 Sea Zone
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/10 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British and 1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 3 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from 81 Sea Zone to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Scotland to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
54 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
French Guiana : 2 infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 48 / 68
Russians : 31 / 32
Japanese : 64 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 14 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just noticed that Italy would be likely to clear Vologda if it attacked with its strategic bomber and give Germany good odds to blitz through to Moscow.
Do you want to alter your Soviet NCM to beef up Vologda or Moscow?
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posting in case you missed my question
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I will look real quick
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I just noticed that Italy would be likely to clear Vologda if it attacked with its strategic bomber and give Germany good odds to blitz through to Moscow.
Do you want to alter your Soviet NCM to beef up Vologda or Moscow?
WOW! I never saw that :oops:
Since you offered, I would like to move the 6 infantry from Novosibirsk to Vologda instead of Samara like I did.
That being said, thank you for offering. However, I did miss the move and you have every right to take full advantage of my strategic blunder if you so desire sir. It would definitely assure the Axis victory in my eyes.
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It’s a flight path that wouldn’t be easy to eyeball.
I don’t want to end the game prematurely, so I’ll adjust that NCM as directed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 6 infantry
EDIT: Adding units owned by Russians to Vologda: 6 infantry
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Caucasus from Russians
2 artilleries, 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 6/9 hits
British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/9 hits
4 infantry owned by the British , 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 3/7 hits
British roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 0/3 hits
1 armour owned by the British and 2 artilleries owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 28
Casualties for British: 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Syria to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 48 / 68
Russians : 29 / 32
Japanese : 64 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 aaGun and 4 infantry moved from South Australia to Queensland
1 aaGun, 1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 4 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 submarines and 1 transport
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 cruiser
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 48 / 68
Russians : 29 / 32
Japanese : 60 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 fighter
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 48 / 68
Russians : 29 / 32
Japanese : 60 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for French :
Alexandria : 1 infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 48 / 68
Russians : 29 / 32
Japanese : 60 / 75
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scratch the second french turn….I forgot I cannot bridge on an Allied transport the same turn. Go with the first French post sir :oops:
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The 2 French are on a UK transport, right?
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yes sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Romania to Bessarabia
4 bombers moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
4 infantry moved from Poland to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 armour moved from Northwest Persia to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits
British roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits
1 artillery owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 0/3 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Holland Belgium, round 5 : 2/3 hits
British roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 artilleries, 4 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 8/12 hits
Russians roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/9 hits
4 infantry owned by the Russians , 3 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 3 : 5/11 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
9 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Iraq to Southern Italy
1 tactical_bomber moved from Belarus to Western Germany
1 fighter moved from Bessarabia to Caucasus
1 tactical_bomber moved from Bessarabia to Caucasus
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 armour moved from Finland to Novgorod
4 bombers moved from Bessarabia to Germany
1 mech_infantry moved from Novgorod to Eastern Poland
5 armour and 7 mech_infantrys moved from Archangel to Eastern Poland
2 artilleries and 11 infantry moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Finland
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 1.
2 infantry placed in Finland
Germans undo move 1.
3 artilleries placed in Novgorod
1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
2 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 57 / 83
Russians : 25 / 32
Japanese : 60 / 75
Americans : 52 / 79
Chinese : 5 / 6
British : 27 / 31
UK_Pacific : 0 / 0
Italians : 17 / 29
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





