13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat


  • Holy hell. I’ll be glad when your French are finally gone. Those suckers just don’t miss……

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Dzavhan
                1 artillery moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 fighter moved from Eastern Poland to Finland
                1 fighter moved from Eastern Poland to 127 Sea Zone
                3 artilleries moved from Ukraine to Bessarabia
                6 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 3 infantry moved from Eastern Poland to Poland
                1 artillery and 3 infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Poland
                2 armour moved from Eastern Poland to Novgorod
                4 mech_infantrys moved from Belarus to Novgorod
                7 mech_infantrys moved from Eastern Poland to Novgorod
                2 artilleries and 7 infantry moved from Eastern Poland to Baltic States
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                4 artilleries and 5 infantry moved from Eastern Poland to Baltic States

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 1 fighter in Finland, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Finland, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    Russians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Poland, round 2 :  0/5 hits
                        Germans roll dice for 3 infantry in Poland, round 2 :  2/3 hits
                        2 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 3 :  1/3 hits
                        Germans roll dice for 3 infantry in Poland, round 3 :  0/3 hits
                        1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 4 :  1/3 hits
                        Germans roll dice for 2 infantry in Poland, round 4 :  0/2 hits
                        1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 5 :  2/3 hits
                        Germans roll dice for 1 infantry in Poland, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Dzavhan
                    Russians attack with 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 2 infantry in Dzavhan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Dzavhan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Dzavhan
                    Russians win, taking Dzavhan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Romania
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries and 7 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 3 artilleries and 7 infantry in Bessarabia, round 2 :  1/10 hits
                        Germans roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries and 7 infantry in Bessarabia, round 3 :  1/10 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 2 armour and 11 mech_infantrys
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 2 armour and 11 mech_infantrys in Novgorod, round 2 :  3/13 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 :  1/4 hits
                        2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                        Russians roll dice for 2 armour and 10 mech_infantrys in Novgorod, round 3 :  0/12 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 2 armour and 10 mech_infantrys in Novgorod, round 4 :  0/12 hits
                        Germans roll dice for 1 armour in Novgorod, round 4 :  0/1 hits
                        Russians roll dice for 2 armour and 10 mech_infantrys in Novgorod, round 5 :  3/12 hits
                        Germans roll dice for 1 armour in Novgorod, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 armour and 10 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 8 artilleries and 13 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 8 artilleries and 13 infantry in Baltic States, round 2 :  5/21 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 8 artilleries and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Poland to Belarus
                6 mech_infantrys moved from Russia to Belarus
                1 fighter moved from 127 Sea Zone to Archangel
                1 fighter moved from Finland to Karelia
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 infantry and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 1 artillery and 3 infantry
        Poland : 1 flag, 1 artillery and 1 infantry
        Belarus : 1 aaGun, 6 mech_infantrys and 1 tactical_bomber
        Karelia : 1 fighter
        Baltic States : 1 aaGun, 8 artilleries and 13 infantry
        Archangel : 1 fighter
        Bessarabia : 2 aaGuns, 3 artilleries and 7 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 8 mech_infantrys
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 37 / 43
        Japanese : 58 / 71
        Americans : 53 / 73
        Chinese : 7 / 12
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 15 / 15
        ANZAC : 13 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Philippines to 44 Sea Zone
                2 bombers moved from Philippines to Celebes
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Hopei to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                1 tactical_bomber moved from Chahar to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 artillery moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                2 bombers and 4 tactical_bombers moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangtung to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 battleships moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 fighters and 1 transport in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 transport in 44 Sea Zone, round 3 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Celebes
                    Japanese attack with 2 bombers and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 2 bombers and 1 infantry in Celebes, round 3 :  2/3 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                Battle in 8 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    British defend with 1 battleship
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 battleship in 41 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 2 bombers and 4 tactical_bombers
                    British defend with 1 aaGun; Chinese defend with 2 infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 2 bombers and 4 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese and 1 aaGun owned by the British lost in Yunnan
                    Japanese win with 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from 55 Sea Zone to Malaya
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                3 carriers moved from 42 Sea Zone to 37 Sea Zone
                2 cruisers moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 44 Sea Zone to Philippines
                2 bombers moved from Celebes to Malaya
                2 bombers moved from Yunnan to Malaya
                1 tactical_bomber moved from Kweichow to Anhwe
                1 aaGun moved from Chahar to Anhwe
                1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Japan to Philippines
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                4 tactical_bombers moved from Yunnan to Malaya

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 1 artillery placed in Kwangtung
                1 transport placed in 20 Sea Zone
                1 airfield and 1 factory_minor placed in Malaya
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 2 tactical_bombers
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
        26 Sea Zone : 1 transport
        20 Sea Zone : 1 destroyer and 1 transport
        Central Mongolia : 1 flag
        8 Sea Zone : 1 submarine
        Ulaanbaatar : 1 flag
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 36 / 43
        Japanese : 66 / 77
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 23 / 0
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 5 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 armour moved from Algeria to Libya
                      Americans take Tunisia from Italians
                      Americans take Libya from Italians
                2 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from 109 Sea Zone to Eire

    Combat - Americans
                Battle in Scotland
                Battle in Eire
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Scotland from Germans, taking Eire from Germans, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hawaiian Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
                3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                5 destroyers and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Aleutian Islands : 1 artillery and 1 infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        44 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        10 Sea Zone : 5 destroyers and 2 transports
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        55 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Scotland : 1 flag, 1 airfield, 2 infantry and 2 mech_infantrys
        Morocco : 4 bombers, 5 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 36 / 43
        Japanese : 63 / 77
        Americans : 59 / 74
        Chinese : 5 / 12
        British : 23 / 0
        UK_Pacific : 6 / 7
        Italians : 13 / 15
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Burma to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Burma to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Iraq, round 2 :  1/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Iraq, round 3 :  2/6 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 artilleries and 8 infantry moved from Burma to India
                1 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Morocco to Scotland
                1 fighter moved from Algeria to Morocco

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,1,5,5,2,2,6,6,6,1,2,1,5,3,3
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 mech_infantry
        Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 bomber, 1 fighter and 1 tactical_bomber
        Malta : 1 aaGun
        Morocco : 1 fighter
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 2 transports
        Iraq : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 36 / 43
        Japanese : 59 / 77
        Americans : 59 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 13 / 15
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                4 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  3/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 6 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Italians roll dice for 1 artillery and 6 infantry in Romania, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 :  3/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 3 infantry in Romania, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Western Germany to United Kingdom
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    United Kingdom : 2 fighters
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 artillery and 3 infantry
        Poland : 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 2 armour, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 30 / 43
        Japanese : 59 / 77
        Americans : 59 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I like the move with the French infantry. JWW pulled that one on me in our first game, very tricksy.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine and 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 2 submarines and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 30 / 43
        Japanese : 55 / 77
        Americans : 59 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Scotland : 1 infantry
        119 Sea Zone : 1 flag
        104 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 30 / 43
        Japanese : 55 / 77
        Americans : 59 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Ziggurat:

    I like the move with the French infantry. JWW pulled that one on me in our first game, very tricksy.

    yeah i thought it was super sneaky and original. i guess it was not that original as you have seen it before.

    it is a shame for me that you saw it and stuffed it.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 3 airfields and 4 factory_minors; Remaining resources: 55 PUs;
                Germans buy 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries and 4 infantry moved from 119 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
                1 bomber moved from Western Germany to Eire
                3 bombers moved from Germany to Scotland
                1 carrier and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                      Germans take 119 Sea Zone from French
                1 fighter moved from Western Germany to 119 Sea Zone


  • Care to scramble?

  • TripleA

    that is super tempting. i have a 15% chance at stopping all landings and dicing you for the game.

    but i will take the boring safe rout and try to hit a few extra infantry.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 3 airfields and 4 factory_minors; Remaining resources: 55 PUs;
                Germans buy 3 artilleries, 1 bomber and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries and 4 infantry moved from 119 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland
                1 bomber moved from Western Germany to Eire
                3 bombers moved from Germany to Scotland
                1 carrier and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                      Germans take 119 Sea Zone from French
                1 fighter moved from Western Germany to 119 Sea Zone

    Combat - Germans
                Battle in Eire
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eire, round 2 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Eire, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Eire
                    Germans win, taking Eire from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Scotland
                    Germans attack with 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    French defend with 1 infantry; British defend with 1 bomber, 1 fighter and 1 tactical_bomber; Americans defend with 1 airfield, 2 infantry and 2 mech_infantrys
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Scotland, round 2 :  6/11 hits
                        Americans roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Scotland, round 2 :  1/8 hits
                        1 bomber owned by the British , 1 infantry owned by the French , 1 tactical_bomber owned by the British , 2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
                        Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 3 :  3/10 hits
                        Americans roll dice for 1 fighter in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Scotland
                    Germans win, taking Scotland from Americans with 2 artilleries, 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Eire to United Kingdom
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 tactical_bomber moved from Scotland to United Kingdom
                3 bombers moved from Scotland to United Kingdom
                3 aaGuns, 4 armour, 9 artilleries, 34 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                2 tactical_bombers moved from Germany to United Kingdom
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from France to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in United Kingdom
                1 infantry placed in Western Germany
                3 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,5,4,3,5,3,1,5,6
                Germans collect 41 PUs (8 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 2 artilleries and 2 infantry
        United Kingdom : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Germany : 3 artilleries, 1 factory_major and 6 infantry
        Eastern Poland : 3 aaGuns, 4 armour, 9 artilleries, 34 infantry and 1 mech_infantry
        119 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 4 transports
        125 Sea Zone : 1 destroyer
        Eire : 1 flag, 1 artillery
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 47
        Russians : 30 / 43
        Japanese : 55 / 77
        Americans : 57 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @allweneedislove:

    that is super tempting. i have a 15% chance at stopping all landings and dicing you for the game.

    but i will take the boring safe rout and try to hit a few extra infantry.

    I was pretty worried scrambling would turn out that way, but came to the same conclusion as you did. Though that defense roll was atrocious anyway…

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Dzavhan to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 tactical_bomber moved from Belarus to Romania
                2 artilleries and 3 infantry moved from Bessarabia to Romania
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Poland
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Romania, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 :  0/4 hits
                        2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Romania, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                1 fighter moved from Karelia to Belarus
                1 fighter moved from Archangel to Belarus
                1 aaGun, 7 artilleries and 10 infantry moved from Baltic States to Belarus
                2 armour and 2 mech_infantrys moved from Novgorod to Belarus
                7 mech_infantrys moved from Novgorod to Belarus
                8 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Romania to Belarus
                2 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 2 artilleries and 3 infantry
        Poland : 1 flag, 1 artillery and 2 infantry
        Belarus : 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 10 infantry, 23 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 infantry
        Russia : 1 airfield, 1 factory_major, 1 infantry and 5 mech_infantrys
        Ukraine : 2 aaGuns, 3 artilleries, 1 factory_minor and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 37 / 46
        Japanese : 55 / 77
        Americans : 57 / 74
        Chinese : 6 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 7 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Malaya to Java
                1 mech_infantry moved from Kweichow to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from Anhwe to Yunnan
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 37 Sea Zone to Yunnan
                1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Japan to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to French Indo China
                1 mech_infantry moved from Shantung to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 fighters moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 55 Sea Zone
                1 bomber moved from Malaya to Celebes
                1 bomber moved from Malaya to 55 Sea Zone
                1 transport moved from 26 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 3 :  2/3 hits
                        1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in French Indo China, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    Japanese win with 1 bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 bombers moved from Java to Malaya
                1 bomber moved from Celebes to Philippines
                1 bomber moved from 55 Sea Zone to Malaya
                2 fighters moved from 44 Sea Zone to Philippines
                1 bomber moved from French Indo China to Malaya
                1 fighter and 3 tactical_bombers moved from Shan State to Malaya
                1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter moved from Kwangsi to Anhwe
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 submarine moved from 8 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                3 destroyers placed in 20 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,5
                Japanese collect 65 PUs (1 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 1 armour and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Malaya : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour, 1 infantry and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour and 1 artillery
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
        23 Sea Zone : 1 transport
        20 Sea Zone : 3 destroyers
        6 Sea Zone : 3 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 42 / 47
        Russians : 36 / 46
        Japanese : 66 / 75
        Americans : 54 / 74
        Chinese : 3 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sigh…. didn’t even cross my mind that I’d be able to use the naval base in Hawaii. Would you mind using this file? The only difference is putting the transport I thought I had to leave out to dry in SZ6. Thanks.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 5 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 bombers moved from Morocco to 119 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 fighters and 4 infantry moved from 109 Sea Zone to Scotland
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
                1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to Scotland
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Soviet Far East from Japanese, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eire
                    Americans attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 cruiser in Eire, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Eire, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Eire, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Eire
                        Americans roll dice for 1 mech_infantry in Eire, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Eire, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Eire
                    Germans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Scotland
                    Americans attack with 4 fighters and 4 infantry
                    Germans defend with 1 airfield, 2 artilleries and 2 infantry
                        Americans roll dice for 4 fighters and 4 infantry in Scotland, round 2 :  3/8 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 :  2/4 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
                        Americans roll dice for 4 fighters and 2 infantry in Scotland, round 3 :  5/6 hits
                        Germans roll dice for 1 artillery in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 3 infantry
                Battle in 42 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 119 Sea Zone
                    Americans attack with 4 bombers and 1 destroyer
                    Germans defend with 1 carrier, 1 cruiser and 4 transports
                        Americans roll dice for 4 bombers and 1 destroyer in 119 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 119 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 119 Sea Zone
                        Americans roll dice for 4 bombers in 119 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 cruiser and 4 transports in 119 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 bomber owned by the Americans lost in 119 Sea Zone
                        3 transports owned by the Germans lost in 119 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 36
                    Casualties for Germans: 1 carrier, 1 cruiser and 4 transports
                    Casualties for Americans: 1 bomber and 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 119 Sea Zone to Iceland
                4 fighters moved from Scotland to 109 Sea Zone
                1 bomber moved from Western United States to Queensland
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 armour moved from Libya to Alexandria

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                4 destroyers and 4 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 cruiser, 5 destroyers, 1 submarine and 1 transport
        10 Sea Zone : 4 destroyers, 4 submarines and 1 transport
        3 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Iceland : 3 bombers
        Alexandria : 1 armour
        Scotland : 1 flag, 1 airfield and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        109 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 6 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 46
        Japanese : 64 / 75
        Americans : 57 / 78
        Chinese : 3 / 11
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 fighter and 3 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 46
        Japanese : 63 / 75
        Americans : 57 / 78
        Chinese : 4 / 6
        British : 25 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 14
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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