i saw dice were rolled a while earlier, but i see no post yet. just double checking it wasn’t forgotten. thanks
G40L Infrastructure vs snake11eyes (Allies+12)
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ignore that. I never saw that you had 2 carriers. This could be a big mistake by me…
scramble all 3ftrs.
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I won’t get back to this till later today but will post # of hits before I continue with battle to get your ool
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I started rolling and my game crashed so you might get dice for the russia landing battle twice we each got one hit so I’ll edit that in if the dice are different this time
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7 hits round 1
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seriously? you got 7 hits rd1 with america?
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this sucks. this was only a 49% battle for you…
grrr… you’ve already bean kickin my ass with luck.
now you can strafe after one stupid fing round.
whatever
2xcarr, sub, dest, crz, tact, gerftr. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 10 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber and 6 fighters
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -29
Casualties for Japanese: 1 carrier, 2 destroyers and 1 tactical_bomber
Casualties for Americans: 1 bomber and 6 fighters
Battle in 91 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 fighter
Casualties for Americans: 2 carriers, 2 destroyers and 2 fighters
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 armour moved from 91 Sea Zone to Portugal
1 mech_infantry moved from 91 Sea Zone to Portugal
3 artilleries moved from 91 Sea Zone to Portugal
1 tactical_bomber moved from 91 Sea Zone to Portugal
2 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
Got the rest rd 2, I got smashed in 6 though and should have been a landslide for me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from India to 41 Sea Zone
1 fighter moved from India to Hunan
1 mech_infantry moved from Burma to Hunan
2 infantry moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
3 transports moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 3 damage total.
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
retreated to Hunan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to West India
1 aaGun moved from India to Burma
2 artilleries moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Greece to Iraq
2 artilleries moved from Alexandria to Egypt
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
2 fighters moved from Scotland to PortugalPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 40 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Forgot to move my uk inf from alexandria to tobruk it’s technically a combat move so let me know if you allow or not and either you or I can edit accordingly, thanks
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Keeping file fresh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from British
1 bomber moved from Spain to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber in 110 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 110 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 infantry moved from Southern France to Spain
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Greece to Turkey
1 aaGun and 3 infantry moved from Bulgaria to Greece
1 armour moved from Poland to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
forgot your edit. go ahaead and do it now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to New Zealand
2 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Zealand
ANZAC attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking New Zealand from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
3 fighters moved from New Zealand to 54 Sea Zone
1 aaGun moved from South Australia to New South Wales
1 infantry moved from Trans-Jordan to Saudi Arabia
ANZAC take Saudi Arabia from Neutral_TruePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Peru: 1 infantry
EDIT: Adding units owned by ANZAC to Colombia: 1 infantry
EDIT: Changing ownership of Colombia from Neutral_True to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneNon Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Forgot to move the ncm the anzac dude in south america so I edited at start of france turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Turkey to 91 Sea Zone
1 artillery moved from Morocco to Algeria
Germans take Algeria from French
1 artillery and 2 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Persia
Germans take Persia from British
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Turkey to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour, 1 artillery and 2 infantry moved from Turkey to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 54 PUs;
Germans buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Turkey to 91 Sea Zone
1 artillery moved from Morocco to Algeria
Germans take Algeria from French
1 artillery and 2 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Persia
Germans take Persia from British
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Turkey to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour, 1 artillery and 2 infantry moved from Turkey to CaucasusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 fighters
Americans defend with 1 battleship, 2 cruisers and 5 transports
Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 91 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 battleship, 2 cruisers and 5 transports in 91 Sea Zone, round 1 : 2/3 hits
1 battleship owned by the Americans , 2 cruisers owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 61
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 2 cruisers and 5 transports
Battle in Western Ukraine
Germans attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 fighters and 4 infantry in Western Ukraine, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Western Ukraine, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Caucasus, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Greece to Turkey
2 fighters moved from Western Ukraine to Bessarabia
1 infantry moved from Romania to Bulgaria
1 aaGun, 2 artilleries and 6 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to Spain
2 bombers moved from 91 Sea Zone to Spain
4 armour moved from Bessarabia to Bulgaria
2 mech_infantrys moved from Romania to Greece
1 mech_infantry moved from Romania to BessarabiaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Greece
2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Sorry for delay in play, having a family issue, have to request a hold in play till July 1.
Thanks for the understanding





