* 13L G40 UnknownSoldier (allies +10) vs Last Jack (axis)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 39 / 49
        Americans : 52 / 77
        Chinese : 5 / 8
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 24
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 39 / 49
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 31 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 24
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to 96 Sea Zone
                1 fighter moved from 81 Sea Zone to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 1 :  3/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                2 armour moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Burma to India
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                1 submarine placed in 106 Sea Zone
                1 carrier and 1 destroyer placed in 81 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 2 infantry
        French Equatorial Africa : 1 bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers and 2 transports
        Persia : 1 flag
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 13 / 24
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                2 fighters moved from Tunisia to Southern Italy
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour and 1 mech_infantry
        Tunisia : 1 flag
        Romania : 1 aaGun, 2 armour, 2 artilleries and 3 infantry
        Northern Italy : 1 factory_major and 5 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 14 / 24
        ANZAC : 18 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Malaya

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 2 destroyers and 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 14 / 24
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 14 / 24
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 88 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 1 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Poland
                2 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia
                4 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 armour and 6 mech_infantrys moved from Germany to Poland
                3 bombers moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 4 armour and 2 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Romania : 3 armour, 2 artilleries and 8 infantry
        Poland : 3 aaGuns, 1 armour, 13 artilleries, 3 bombers, 2 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers
        Germany : 4 armour, 1 factory_major and 6 mech_infantrys
        Southern Italy : 1 fighter
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        118 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 2 armour and 3 mech_infantrys
        Finland : 1 flag, 9 infantry
        88 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 32
        Japanese : 38 / 49
        Americans : 52 / 77
        Chinese : 6 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 14 / 24
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Novosibirsk to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour and 2 infantry in Suiyuyan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 armour, 5 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Bryansk to Ukraine
                2 aaGuns, 1 armour, 6 artilleries, 1 fighter, 17 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 armour moved from Russia to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 armour and 2 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 armour and 1 factory_major
        Ukraine : 2 aaGuns, 3 armour, 8 artilleries, 1 factory_minor, 1 fighter, 22 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 36
        Japanese : 37 / 49
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 17 / 22
        Italians : 14 / 24
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Buryatia to Yenisey
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 3 carriers and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 bombers moved from Yunnan to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kwangtung

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 cruisers and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers and 2 transports in 37 Sea Zone, round 1 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Borneo from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 armour and 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 1 :  3/7 hits
                        Chinese roll dice for 2 armour and 2 infantry in Suiyuyan, round 1 :  1/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  4/6 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                3 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                2 bombers moved from Suiyuyan to Yunnan
                1 artillery moved from Buyant-Uhaa to Central Mongolia
                1 aaGun moved from Buyant-Uhaa to Central Mongolia
                1 armour moved from Sakha to Yakut S.S.R.
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 infantry
        Kiangsi : 1 armour
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 4 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 fighter and 1 tactical_bomber
        Szechwan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 4 infantry
        Malaya : 1 flag, 2 artilleries and 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry and 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        36 Sea Zone : 1 submarine and 1 transport
        Dzavhan : 1 flag
        20 Sea Zone : 1 battleship and 1 transport
        Central Mongolia : 1 flag, 1 aaGun and 1 artillery
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 5 destroyers, 3 submarines and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 52 / 77
        Chinese : 3 / 7
        British : 33 / 30
        UK_Pacific : 6 / 22
        Italians : 14 / 24
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                2 fighters moved from 101 Sea Zone to 88 Sea Zone
                2 tactical_bombers moved from 101 Sea Zone to 88 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 88 Sea Zone, round 1 :  1/5 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 88 Sea Zone
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 88 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 artillery and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters
        55 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 3 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 7
        British : 33 / 30
        UK_Pacific : 6 / 22
        Italians : 13 / 24
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 4 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 33 / 30
        UK_Pacific : 6 / 22
        Italians : 13 / 24
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer and 3 submarines; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                2 carriers, 2 cruisers, 4 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Egypt to 98 Sea Zone
                2 tactical_bombers moved from Egypt to 98 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from French Equatorial Africa to Egypt

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 submarines placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                British collect 30 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 25 infantry and 2 mech_infantrys
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Yugoslavia to Bulgaria
                1 armour moved from Algeria to Libya
                1 mech_infantry moved from Algeria to Libya

    Place Units - Italians
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Tobruk : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 15
        ANZAC : 21 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Ethiopia : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 30 / 36
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 15
        ANZAC : 21 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                4 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour, 13 artilleries, 3 bombers, 16 infantry and 6 mech_infantrys moved from Poland to Baltic States
                3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 13 armour, 2 artilleries, 8 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 13 armour, 2 artilleries, 8 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 13 artilleries, 3 bombers, 16 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 13 artilleries, 3 bombers, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Poland to Western Germany
                3 bombers moved from Baltic States to Western Germany
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 124 Sea Zone
                2 aaGuns moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 armour moved from Western Germany to Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 armour and 3 mech_infantrys placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 7 artilleries and 19 infantry moved from Novgorod to Archangel
                2 armour moved from Russia to Bryansk
                2 aaGuns, 3 armour, 8 artilleries, 1 fighter, 21 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                10 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 6 armour, 8 artilleries, 2 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
        Archangel : 2 aaGuns, 7 artilleries and 19 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 28 / 28
        Japanese : 55 / 55
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 13 / 15
        ANZAC : 21 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yakut S.S.R. to Timguska
                1 infantry moved from Tsagaan Olom to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
                1 artillery and 2 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from ANZAC, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Tsinghai, round 1 :  7/11 hits
                        Chinese roll dice for 4 infantry in Tsinghai, round 1 :  3/4 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Tsinghai
                    Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                5 tactical_bombers moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 bombers moved from Tsinghai to Yunnan
                1 artillery moved from Central Mongolia to Tsagaan Olom
                1 aaGun moved from Central Mongolia to Tsagaan Olom
                2 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kiangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 artilleries moved from Malaya to Shan State
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 transports moved from 37 Sea Zone to 19 Sea Zone
                3 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 artillery, 2 fighters and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 fighter and 5 tactical_bombers
        Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 4 artilleries and 4 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 armour and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 7 destroyers, 3 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 aaGun and 1 artillery

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 26 / 28
        Japanese : 66 / 66
        Americans : 51 / 78
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 13 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Libya
                1 artillery moved from 96 Sea Zone to Libya
                3 infantry moved from 96 Sea Zone to Libya
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Libya
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 1 :  0/5 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 1 :  1/3 hits
                        1 infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 :  0/4 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 2 :  1/3 hits
                        1 infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 3 :  0/3 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 3 :  1/3 hits
                        1 infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 artillery and 1 mech_infantry in Libya, round 4 :  0/2 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 4 :  1/3 hits
                        1 mech_infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 artillery in Libya, round 5 :  0/1 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 5 :  1/3 hits
                        1 artillery owned by the Americans lost in Libya
                    Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -17
                    Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 fighters and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Turning off Edit Mode
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 carrier, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 2 submarines
        54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour
        96 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        86 Sea Zone : 1 transport
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 26 / 28
        Japanese : 66 / 66
        Americans : 55 / 75
        Chinese : 1 / 4
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 11 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 5 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 26 / 28
        Japanese : 66 / 66
        Americans : 55 / 75
        Chinese : 1 / 5
        British : 33 / 34
        UK_Pacific : 5 / 6
        Italians : 11 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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