likely pretty slow in getting turns in over the next couple of days. Should get back to it Friday night but might get 1 or 2 in before still too.
40.2L ShrimpBoat(Allies+9) v. Mallery(Axis) No tech
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EDIT: added one more AA gun forward India to Burma.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians
2 armour moved from Romania to Eastern Poland
1 artillery moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Kenya to Italian SomalilandCombat - Italians
Battle in Greece
Italians attack with 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 3 fighters and 2 infantry in Greece, round 1 : 1/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 3 fighters and 1 infantry in Greece, round 2 : 3/4 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 artillery and 3 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery and 1 infantry
Italian Somaliland : 1 artillery and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 1 armour
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 44 / 52
Russians : 36 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 30 / 28
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Shan State to Burma
1 fighter moved from Queensland to Sumatra
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 armour moved from Southern France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Romania to Bessarabia
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 9 infantry moved from Poland to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
7 artilleries moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
1 armour moved from Southern France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from Romania to Bessarabia
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 9 infantry moved from Poland to Eastern Poland
6 armour and 3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
7 artilleries moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to France
2 aaGuns moved from Western Germany to FrancePlace Units - Germans
8 mech_infantrys placed in Germany
3 infantry placed in France
1 fighter placed in Germany
Germans undo move 3.
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 37 PUs (8 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Greater Southern Germany : 1 armour
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Poland : 1 aaGun, 7 artilleries and 6 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Northern Italy : 1 armour
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 9 armour, 5 artilleries, 2 bombers, 1 fighter, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 3 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 1 submarine
94 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 45 / 43
Russians : 35 / 37
Japanese : 31 / 43
Americans : 52 / 52
Chinese : 7 / 13
British : 30 / 28
UK_Pacific : 24 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun, 1 artillery and 14 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
5 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 6 infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Hopei to Kweichow
3 mech_infantrys moved from Kiangsu to Kwangtung
5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 bomber and 2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 cruiser and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
4 infantry moved from Kiangsi to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Szechwan
Japanese attack with 5 fighters and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 5 fighters and 5 tactical_bombers in Szechwan, round 1 : 4/10 hits
Chinese roll dice for 4 infantry in Szechwan, round 1 : 3/4 hits
2 tactical_bombers owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -20
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 1 : 2/4 hits
Americans roll dice for 1 fighter in Guam, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 0/3 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 0/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits
2 infantry owned by the Japanese lost in Kweichow
1 artillery owned by the Japanese retreated to Hopei
Chinese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Kwangtung, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 bomber and 2 fighters moved from Yunnan to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea ZonePlace Units - Japanese
1 armour, 2 fighters and 1 mech_infantry placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers
Korea : 1 infantry and 1 mech_infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 aaGun and 4 infantry
Siam : 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
21 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 44 / 43
Russians : 36 / 41
Japanese : 45 / 46
Americans : 50 / 52
Chinese : 4 / 13
British : 30 / 28
UK_Pacific : 17 / 24
Italians : 16 / 21
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 2 bombers and 1 destroyer in 106 Sea Zone, round 1 : 4/4 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 battleship, 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 bombers moved from 106 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
2 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
1 tactical_bomber moved from Trans-Jordan to Italian Somaliland
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Tanganyika Territory
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 1 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
1 armour owned by the British retreated to Belgian Congo
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Italian Somaliland
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Italian Somaliland to British Somaliland
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
1 fighter moved from Eastern Persia to Russia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 armour moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 tactical_bomber moved from Union of South Africa to Egypt
2 fighters moved from United Kingdom to French West Africa
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 83 Sea Zone to 87 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
2 armour and 1 infantry placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,1
British collect 25 PUs (7 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 artillery and 3 infantry moved from Tobruk to LibyaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 1 factory_major
Libya : 2 artilleries and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 43
Russians : 36 / 41
Japanese : 44 / 46
Americans : 52 / 72
Chinese : 5 / 12
British : 31 / 25
UK_Pacific : 17 / 14
Italians : 15 / 14
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Shan State to Siam
1 fighter moved from Burma to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Siam, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter and 3 infantry in Siam, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Siam
ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
1 fighter moved from Sumatra to BurmaPlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 97 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 94 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Baltic States
5 artilleries moved from Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Baltic States
2 submarines moved from 109 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 6 artilleries, 1 bomber and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 artilleries, 1 bomber and 7 infantry in Baltic States, round 1 : 7/14 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 aaGun, 1 artillery and 6 mech_infantrys moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Northern Italy to Slovakia HungaryPlace Units - Germans
6 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Slovakia Hungary : 1 armour
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 6 artilleries and 6 infantry
Eastern Poland : 4 aaGuns, 10 armour, 6 artilleries, 2 bombers, 2 fighters, 7 infantry, 17 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 infantry
112 Sea Zone : 2 submarines
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 54
Russians : 29 / 41
Japanese : 43 / 46
Americans : 52 / 72
Chinese : 5 / 12
British : 31 / 25
UK_Pacific : 17 / 14
Italians : 15 / 14
ANZAC : 15 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Novgorod to Belarus
1 tactical_bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Bryansk
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 3/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
1 armour owned by the Russians retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns, 2 armour, 4 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 aaGun and 1 infantry moved from Novgorod to Archangel
3 infantry moved from Tambov to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
8 artilleries and 2 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
2 artilleries and 6 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Kweichow
2 bombers moved from Kwangsi to Tsinghai
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Celebes
Battle in Java
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 : 0/2 hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Java, round 1 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Celebes from UK_Pacific, taking Java from ANZAC with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 1 : 3/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Shensi
2 bombers moved from Tsinghai to Shensi
2 fighters moved from Yunnan to Shensi
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 artillery and 2 mech_infantrys moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun and 4 infantry moved from Jehol to Chahar
1 mech_infantry moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 mech_infantry
Shensi : 1 flag, 2 artilleries, 2 bombers, 3 fighters and 6 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 aaGun and 4 infantry
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Siberia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 3 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 54
Russians : 30 / 32
Japanese : 55 / 55
Americans : 52 / 72
Chinese : 2 / 12
British : 31 / 25
UK_Pacific : 14 / 14
Italians : 15 / 14
ANZAC : 11 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 106 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese -
intercept @ Germany? Wish we had the Red Tails … those bloody fighter jocks always chasing glory instead of escorting.
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Yes…let’s crash those bastards!