But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
13L G40 Andul vs. Last Jack (Allies +10)
-
Forgot to offload guys to Gibraltar
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 artilleries moved from Libya to Tunisia
Italians take Tunisia from French
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 armour moved from Albania to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 battleship moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 : 2/3 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 1 : 2/7 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 3/5 hits
2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Yugoslavia, round 2 : 2/4 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Yugoslavia, round 3 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 1 armour and 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 2 artilleries
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 artillery and 2 infantry
95 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Yugoslavia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 40 / 47
Russians : 32 / 39
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 11 / 10
British : 30 / 35
UK_Pacific : 22 / 27
Italians : 17 / 26
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Sumatra to Burma
2 fighters moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Burma : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 2 fighters
44 Sea Zone : 1 transport
45 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 32 / 39
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 11 / 10
British : 30 / 35
UK_Pacific : 22 / 27
Italians : 17 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 38 Sea ZoneTurn Complete - French
Territory Summary for French :
38 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 32 / 39
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 11 / 10
British : 30 / 35
UK_Pacific : 22 / 27
Italians : 17 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 5 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
11 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Bessarabia
1 fighter moved from Germany to Baltic States
1 fighter moved from Germany to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 11 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 5 artilleries and 21 infantry in Western Ukraine, round 1 : 10/37 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 11 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/7 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber and 1 tactical_bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
10 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 submarines moved from 124 Sea Zone to 112 Sea ZonePlace Units - Germans
7 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun and 1 armour
Germany : 1 aaGun, 7 armour and 1 factory_major
Denmark : 1 infantry
Holland Belgium : 1 armour and 1 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 10 armour, 2 bombers, 2 fighters and 3 tactical_bombers
Bessarabia : 1 flag, 5 infantry
Western Ukraine : 1 flag, 2 aaGuns, 11 armour, 5 artilleries and 20 infantry
112 Sea Zone : 1 cruiser and 2 submarines
Bulgaria : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 29 / 39
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 11 / 10
British : 30 / 35
UK_Pacific : 22 / 27
Italians : 17 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Karelia to Finland
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 fighter and 1 tactical_bomber moved from Archangel to Baltic StatesCombat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Finland
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Finland, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
2 infantry moved from Kansu to Shensi
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Archangel to Russia
2 aaGuns, 3 armour, 5 artilleries and 2 mech_infantrys moved from Bryansk to Russia
16 infantry moved from Bryansk to RussiaPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Shensi : 2 infantry
Kansu : 1 infantry
Chahar : 2 infantry
Yenisey : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 1 mech_infantry
Archangel : 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 34 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 submarine
126 Sea Zone : 1 submarine
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 40 / 53
Russians : 32 / 40
Japanese : 29 / 49
Americans : 52 / 52
Chinese : 12 / 10
British : 30 / 35
UK_Pacific : 22 / 27
Italians : 17 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 7 armour and 1 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sakha to Buryatia
2 artilleries and 7 infantry moved from Amur to Buryatia
4 infantry moved from Buyant-Uhaa to Chahar
1 battleship, 1 destroyer and 1 submarine moved from 21 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kwangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to 20 Sea ZoneCombat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Buryatia, round 1 : 2/10 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Chahar, round 1 : 4/7 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 1 : 0/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
3 armour moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Anhwe to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 20 Sea Zone to HunanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kwangsi : 1 artillery and 1 infantry
Korea : 4 infantry
Kiangsu : 3 armour, 1 bomber, 1 factory_minor and 2 fighters
Kiangsi : 3 armour
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 aaGun, 2 fighters and 1 tactical_bomber
Hunan : 1 flag, 3 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry and 4 tactical_bombers
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 2 artilleries and 7 infantry
20 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 40 / 53
Russians : 31 / 40
Japanese : 36 / 50
Americans : 52 / 52
Chinese : 9 / 10
British : 30 / 35
UK_Pacific : 19 / 27
Italians : 17 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to 10 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Hopei
1 artillery placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 armour and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 armour and 2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
2 fighters moved from Burma to Kwangsi
1 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 armour and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 : 1/2 hits
British roll dice for 1 armour and 5 infantry in Ethiopia, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour and 4 infantry in Ethiopia, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 3/5 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 1 : 0/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 92 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 battleship, 1 cruiser and 2 transports
British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 1 : 2/2 hits
1 battleship owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 2 transportsNon Combat Move - British
2 fighters moved from 92 Sea Zone to Malta
1 fighter moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 armour, 3 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Burma to YunnanPlace Units - British
3 destroyers placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag, 3 infantry
Yunnan : 1 infantry
Burma : 3 aaGuns, 3 armour, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 2 aaGuns and 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag, 1 armour and 3 infantry
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 38 / 53
Russians : 31 / 40
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 16 / 26
ANZAC : 17 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Morocco to Algeria
2 artilleries moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 3 artilleries and 2 infantry
French defend with 2 infantry
Italians roll dice for 3 artilleries and 2 infantry in Algeria, round 1 : 3/5 hits
French roll dice for 2 infantry in Algeria, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Southern FrancePlace Units - Italians
1 artillery and 1 infantry placed in Southern France
1 cruiser and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 3 artilleries and 1 infantry
Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 bomber, 1 factory_major and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 53
Russians : 31 / 40
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from Sumatra to Burma
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 38 Sea Zone to 36 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
5 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
10 armour, 5 artilleries and 20 infantry moved from Western Ukraine to Bryansk
10 armour, 2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to BryanskCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
7 armour moved from Germany to Eastern Poland
1 armour moved from Holland Belgium to France
2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Eastern PolandPlace Units - Germans
3 infantry placed in France
7 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 armour
Germany : 1 aaGun, 7 armour and 1 factory_major
Denmark : 1 infantry
Holland Belgium : 1 infantry
Bryansk : 1 flag, 2 aaGuns, 20 armour, 5 artilleries and 20 infantry
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun, 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 1 aaGun
112 Sea Zone : 1 cruiser and 2 submarines
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 43 / 50
Russians : 26 / 40
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 armour in Rostov, round 1 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
2 aaGuns, 1 artillery and 5 infantry moved from Archangel to Vologda
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Olgiy to Kansu
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 armour moved from Volgograd to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
3 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 2 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Baltic States : 1 mech_infantry
Rostov : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 8 armour, 5 artilleries, 1 factory_major, 3 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 6 infantry
Vologda : 2 aaGuns, 1 artillery and 5 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
126 Sea Zone : 1 submarine
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 38 / 50
Russians : 31 / 42
Japanese : 35 / 50
Americans : 52 / 82
Chinese : 10 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 6 armour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Korea to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
3 infantry moved from Chahar to Hopei
2 fighters and 1 tactical_bomber moved from Jehol to Hopei
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 armour moved from Kiangsi to Kwangsi
1 bomber and 2 fighters moved from Kiangsu to Kwangsi
4 infantry moved from Hunan to Kwangsi
2 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Philippines, round 1 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 2 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Yakut S.S.R., round 1 : 3/10 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry in Kwangsi, round 1 : 5/17 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
3 armour moved from Shantung to Anhwe
1 aaGun moved from Jehol to Anhwe
1 bomber and 2 fighters moved from Kwangsi to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Hunan to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 3 armour and 1 factory_minor
Kwangsi : 6 armour, 1 artillery and 6 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hunan : 1 flag, 3 armour, 3 artilleries and 6 infantry
Hopei : 1 flag, 3 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 3 armour, 2 bombers, 8 fighters and 5 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 2 artilleries and 6 infantry
Siberia : 1 flag
Buryatia : 1 flag
35 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 38 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 50 / 82
Chinese : 8 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone -
Kamikazes?
-
Yes 2 for cruiser and 2 on each of the DD
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,6
Battle in 35 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 2 destroyers and 5 submarines
54 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 38 / 50
Russians : 30 / 42
Japanese : 40 / 39
Americans : 52 / 72
Chinese : 8 / 15
British : 33 / 39
UK_Pacific : 19 / 19
Italians : 17 / 22
ANZAC : 17 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0