13L G40 Andul vs. Last Jack (Allies +10)


  • Forgot to offload guys to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries moved from Libya to Tunisia
                      Italians take Tunisia from French
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
                1 battleship moved from 96 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  3/5 hits
                        2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 2 armour, 1 bomber and 1 fighter in Yugoslavia, round 2 :  2/4 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  1/3 hits
                        2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Yugoslavia, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
                1 submarine moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 2 artilleries
        Northern Italy : 2 aaGuns and 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Ethiopia : 1 artillery and 2 infantry
        95 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Yugoslavia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 32 / 39
        Japanese : 30 / 49
        Americans : 52 / 52
        Chinese : 11 / 10
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 17 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Sumatra to Burma
                2 fighters moved from Queensland to Sumatra
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Burma : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 2 fighters
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 32 / 39
        Japanese : 30 / 49
        Americans : 52 / 52
        Chinese : 11 / 10
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 17 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    38 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 32 / 39
        Japanese : 30 / 49
        Americans : 52 / 52
        Chinese : 11 / 10
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 17 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour; Remaining resources: 5 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Baltic States
                11 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Romania to Bessarabia
                1 bomber moved from Germany to Baltic States
                1 bomber moved from Germany to Bessarabia
                1 tactical_bomber moved from Germany to Baltic States
                1 tactical_bomber moved from Germany to Bessarabia
                1 fighter moved from Germany to Baltic States
                1 fighter moved from Germany to Baltic States

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 11 armour, 5 artilleries and 21 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 5 artilleries and 21 infantry in Western Ukraine, round 1 :  10/37 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 11 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Baltic States to Eastern Poland
                1 bomber and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                10 armour moved from Germany to Eastern Poland
                1 tactical_bomber moved from Germany to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                2 submarines moved from 124 Sea Zone to 112 Sea Zone

    Place Units - Germans
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 aaGun and 1 armour
        Germany : 1 aaGun, 7 armour and 1 factory_major
        Denmark : 1 infantry
        Holland Belgium : 1 armour and 1 infantry
        Baltic States : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 10 armour, 2 bombers, 2 fighters and 3 tactical_bombers
        Bessarabia : 1 flag, 5 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 11 armour, 5 artilleries and 20 infantry
        112 Sea Zone : 1 cruiser and 2 submarines
        Bulgaria : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 29 / 39
        Japanese : 30 / 49
        Americans : 52 / 52
        Chinese : 11 / 10
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 17 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Karelia to Finland
                2 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Bryansk to Baltic States
                1 fighter and 1 tactical_bomber moved from Archangel to Baltic States

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Finland
                    Russians attack with 5 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 5 infantry in Finland, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Buryatia
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Archangel to Russia
                2 aaGuns, 3 armour, 5 artilleries and 2 mech_infantrys moved from Bryansk to Russia
                16 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Shensi : 2 infantry
        Kansu : 1 infantry
        Chahar : 2 infantry
        Yenisey : 2 aaGuns and 11 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Baltic States : 1 mech_infantry
        Archangel : 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
        Russia : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 34 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 32 / 40
        Japanese : 29 / 49
        Americans : 52 / 52
        Chinese : 12 / 10
        British : 30 / 35
        UK_Pacific : 22 / 27
        Italians : 17 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 7 armour and 1 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sakha to Buryatia
                2 artilleries and 7 infantry moved from Amur to Buryatia
                4 infantry moved from Buyant-Uhaa to Chahar
                1 battleship, 1 destroyer and 1 submarine moved from 21 Sea Zone to 20 Sea Zone
                3 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Chahar
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Buryatia, round 1 :  2/10 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Chahar, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 20 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 1 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Jehol
                3 armour moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Anhwe to Hunan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 20 Sea Zone to Hunan

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 40 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 3 armour and 1 factory_minor
        Kwangsi : 1 artillery and 1 infantry
        Korea : 4 infantry
        Kiangsu : 3 armour, 1 bomber, 1 factory_minor and 2 fighters
        Kiangsi : 3 armour
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 aaGun, 2 fighters and 1 tactical_bomber
        Hunan : 1 flag, 3 armour, 3 artilleries, 1 bomber, 4 fighters, 12 infantry and 4 tactical_bombers
        Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour, 2 artilleries and 7 infantry
        20 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 40 / 53
        Russians : 31 / 40
        Japanese : 36 / 50
        Americans : 52 / 52
        Chinese : 9 / 10
        British : 30 / 35
        UK_Pacific : 19 / 27
        Italians : 17 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Hopei
                1 artillery placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                1 armour and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 2 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                2 fighters moved from Burma to Kwangsi
                1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour and 5 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 :  1/2 hits
                        British roll dice for 1 armour and 5 infantry in Ethiopia, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour and 4 infantry in Ethiopia, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  3/5 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        British roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 1 :  2/4 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 1 :  2/2 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 28
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Malta
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 carrier and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                2 fighters moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 armour, 3 infantry and 2 mech_infantrys moved from India to Burma
                1 infantry moved from Burma to Yunnan

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery and 1 infantry
        Siam : 1 flag, 3 infantry
        Yunnan : 1 infantry
        Burma : 3 aaGuns, 3 armour, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 2 aaGuns and 1 airfield
        Malta : 1 aaGun, 2 fighters and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 flag, 1 armour and 3 infantry
        76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 31 / 40
        Japanese : 35 / 50
        Americans : 52 / 82
        Chinese : 10 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 16 / 26
        ANZAC : 17 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Morocco to Algeria
                2 artilleries moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 3 artilleries and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 3 artilleries and 2 infantry in Algeria, round 1 :  3/5 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 armour moved from Yugoslavia to Southern France

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern France
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag, 3 artilleries and 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 bomber, 1 factory_major and 4 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 31 / 40
        Japanese : 35 / 50
        Americans : 52 / 82
        Chinese : 10 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 44 Sea Zone to 56 Sea Zone
                2 fighters moved from Sumatra to Burma
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Western Ukraine to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                5 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                10 armour, 5 artilleries and 20 infantry moved from Western Ukraine to Bryansk
                10 armour, 2 bombers, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk

    Combat - Germans

    Non Combat Move - Germans
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland
                7 armour moved from Germany to Eastern Poland
                1 armour moved from Holland Belgium to France
                2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Eastern Poland

    Place Units - Germans
                3 infantry placed in France
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 armour
        Germany : 1 aaGun, 7 armour and 1 factory_major
        Denmark : 1 infantry
        Holland Belgium : 1 infantry
        Bryansk : 1 flag, 2 aaGuns, 20 armour, 5 artilleries and 20 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 aaGun, 7 armour, 2 bombers, 2 fighters and 3 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 5 infantry
        Western Ukraine : 1 flag, 1 aaGun
        112 Sea Zone : 1 cruiser and 2 submarines
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 26 / 40
        Japanese : 35 / 50
        Americans : 52 / 82
        Chinese : 10 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 17 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 mech_infantrys moved from Russia to Rostov
                2 fighters moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Archangel to Smolensk
                2 aaGuns, 1 artillery and 5 infantry moved from Archangel to Vologda
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Olgiy to Kansu
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Yakut S.S.R.
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 armour moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                3 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Szechwan : 2 infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 mech_infantry
        Rostov : 2 mech_infantrys
        Russia : 2 aaGuns, 1 airfield, 8 armour, 5 artilleries, 1 factory_major, 3 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 6 infantry
        Vologda : 2 aaGuns, 1 artillery and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 38 / 50
        Russians : 31 / 42
        Japanese : 35 / 50
        Americans : 52 / 82
        Chinese : 10 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 17 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour, 2 artilleries and 7 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Korea to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from Chahar to Hopei
                2 fighters and 1 tactical_bomber moved from Jehol to Hopei
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                3 armour moved from Kiangsi to Kwangsi
                1 bomber and 2 fighters moved from Kiangsu to Kwangsi
                4 infantry moved from Hunan to Kwangsi
                2 infantry moved from Hunan to Kwangsi

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 armour and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 2 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Yakut S.S.R., round 1 :  3/10 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 6 armour, 1 artillery, 1 bomber, 2 fighters and 7 infantry in Kwangsi, round 1 :  5/17 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 6 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Shantung to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 bomber and 2 fighters moved from Kwangsi to Anhwe
                2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Hunan to Anhwe

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 3 armour and 1 factory_minor
        Kwangsi : 6 armour, 1 artillery and 6 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hunan : 1 flag, 3 armour, 3 artilleries and 6 infantry
        Hopei : 1 flag, 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 3 armour, 2 bombers, 8 fighters and 5 tactical_bombers
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour, 2 artilleries and 6 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        35 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
        6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 38 / 50
        Russians : 30 / 42
        Japanese : 40 / 39
        Americans : 50 / 82
        Chinese : 8 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 17 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone


  • Kamikazes?


  • Yes 2 for cruiser and 2 on each of the DD


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,6
                Battle in 35 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -26
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 destroyers and 5 submarines
        54 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 38 / 50
        Russians : 30 / 42
        Japanese : 40 / 39
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 33 / 39
        UK_Pacific : 19 / 19
        Italians : 17 / 22
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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