13L G40 wheatbeer (Axis) vs allweneedislove (Allies +10)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow
                3 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Jehol, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Kweichow to Chahar
                1 infantry moved from Shensi to Sikang
                2 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Shensi : 2 infantry
        Kweichow : 2 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry
        Chahar : 1 fighter and 3 infantry
        Sikang : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 42 / 48
        Japanese : 53 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 24 / 0
        UK_Pacific : 6 / 11
        Italians : 10 / 16
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Borneo

    Non Combat Move - British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters and 1 tactical_bomber moved from Cyprus to Egypt
                1 bomber moved from Morocco to Egypt
                1 transport moved from 117 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Eastern Persia to West India
                3 aaGuns, 2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
        Borneo : 2 infantry
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        Eastern United States : 1 armour and 1 infantry
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 2 mech_infantrys
        76 Sea Zone : 1 battleship and 1 cruiser
        106 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 42 / 48
        Japanese : 48 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 24 / 0
        UK_Pacific : 11 / 11
        Italians : 10 / 16
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 fighter moved from Southern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 1 :  0/3 hits
                        Russians roll dice for 2 infantry in Romania, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 1 fighter in Romania, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 fighter in Romania, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Romania, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Romania
                        Italians roll dice for 1 artillery and 1 fighter in Romania, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Romania, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Romania
                    retreated to Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Slovakia Hungary
                3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 artillery and 3 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 42 / 48
        Japanese : 48 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 24 / 0
        UK_Pacific : 11 / 11
        Italians : 11 / 11
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Alexandria
                      ANZAC take Alexandria from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 aaGun and 1 fighter
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Alexandria : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 42 / 48
        Japanese : 44 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 24 / 0
        UK_Pacific : 11 / 11
        Italians : 11 / 11
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        104 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 42 / 48
        Japanese : 44 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 24 / 0
        UK_Pacific : 11 / 11
        Italians : 11 / 11
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 destroyer, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Romania
                1 fighter and 1 tactical_bomber moved from Finland to Poland
                1 bomber moved from Western Germany to Romania
                2 tactical_bombers moved from Holland Belgium to Poland
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Poland
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Poland, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Poland, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Romania, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Slovakia Hungary to Poland
                1 fighter and 3 tactical_bombers moved from Poland to Slovakia Hungary
                2 bombers moved from Romania to Western Germany
                1 armour moved from Western Germany to Slovakia Hungary
                1 artillery moved from Germany to Slovakia Hungary
                2 armour moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                2 carriers, 1 cruiser and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                3 armour and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                3 armour moved from 113 Sea Zone to Germany
                6 transports moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
                1 fighter moved from Western Germany to 112 Sea Zone

    Place Units - Germans
                2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 artilleries and 5 infantry placed in Western Germany
                3 artilleries and 5 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 37 / 48
        Japanese : 44 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 22 / 0
        UK_Pacific : 11 / 11
        Italians : 11 / 11
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland

  • TripleA

    would you like your sub in sz113 to fight?

    was this an oversight? if so would you like to edit your german noncombat moves?

  • 17

    My sub will surface despite the odds.

    I suppose I was a little careless there, but since I have more transports than I really need, it won’t matter much if I lose.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Bessarabia to Romania
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine and 3 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Germans lost in 113 Sea Zone
                        3 transports owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 submarine and 3 transports
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 1 :  2/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Poland, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                3 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                4 mech_infantrys moved from Russia to Belarus
                2 artilleries and 3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 1 artillery and 2 infantry
        Belarus : 2 artilleries, 3 infantry and 4 mech_infantrys
        Eastern Poland : 4 aaGuns, 2 armour, 11 artilleries, 2 fighters, 22 infantry, 7 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 44 / 60
        Americans : 52 / 73
        Chinese : 11 / 12
        British : 22 / 0
        UK_Pacific : 11 / 11
        Italians : 11 / 11
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 41 Sea Zone to Java
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from 36 Sea Zone to Borneo
                2 fighters moved from 41 Sea Zone to Borneo
                1 armour moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Jehol
                1 fighter moved from Japan to Jehol
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 infantry moved from Yunnan to Kweichow
                2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Malaya to Szechwan
                1 bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Malaya to Szechwan
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Borneo to 36 Sea Zone
                2 fighters moved from Java to 43 Sea Zone
                2 carriers moved from 41 Sea Zone to 43 Sea Zone
                1 battleship moved from 41 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                2 submarines moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from Borneo to 43 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from Anhwe to Yunnan
                1 fighter moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Yunnan
                2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 aaGun moved from Manchuria to Jehol
                1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 fighter moved from Anhwe to Manchuria
                1 tactical_bomber moved from Anhwe to Manchuria

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in Manchuria
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 57 / 64
        Americans : 52 / 73
        Chinese : 8 / 12
        British : 22 / 0
        UK_Pacific : 5 / 11
        Italians : 11 / 11
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Dutch New Guinea to 42 Sea Zone

    Combat - Americans
                Battle in Celebes
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Morocco

    Place Units - Americans
                1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
                1 artillery, 2 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 fighter
        42 Sea Zone : 1 flag, 1 submarine and 1 transport
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 50 / 64
        Americans : 59 / 79
        Chinese : 8 / 12
        British : 22 / 0
        UK_Pacific : 5 / 11
        Italians : 11 / 11
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                2 infantry moved from Chahar to Anhwe
                1 fighter moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Chahar: 1 infantry
                EDIT: Adding units owned by Chinese to Hopei: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Suiyuyan : 1 fighter and 1 infantry
        Hopei : 3 infantry
        Szechwan : 2 infantry
        Sikang : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 48 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 22 / 0
        UK_Pacific : 5 / 11
        Italians : 11 / 11
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i edited a noncombat move of china inf from chahar to hopei. i assume you do not mind. if you do please feel free to edit it back.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from West India to India

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
        37 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 1 armour and 2 infantry
        Morocco : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour and 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 cruiser
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 47 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 11
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 fighter moved from Slovakia Hungary to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Romania, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Romania, round 1 :  2/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Romania
                    retreated to Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 47 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 12
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 fighter
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Alexandria : 1 flag
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 47 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Algeria : 1 infantry
        91 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 42 / 48
        Japanese : 47 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
                3 infantry moved from Germany to Poland
                2 tactical_bombers moved from Slovakia Hungary to Poland
                2 fighters moved from Western Germany to Poland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
                2 bombers moved from Western Germany to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Novgorod, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Poland, round 1 :  2/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Romania
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Poland
                3 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 armour moved from Scotland to 111 Sea Zone
                1 armour and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Romania to Slovakia Hungary
                2 fighters moved from Poland to Slovakia Hungary
                2 tactical_bombers moved from Poland to Western Germany
                2 bombers moved from Novgorod to Norway
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 carriers, 1 cruiser and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                6 mech_infantrys placed in Germany
                1 artillery placed in France
                2 mech_infantrys placed in Western Germany
                1 infantry placed in France
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 35 / 48
        Japanese : 47 / 64
        Americans : 59 / 79
        Chinese : 10 / 10
        British : 23 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 12
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I forgot to walk into Karelia  :|

    Granted, I think I am losing this one either way  :lol:

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