Elevenjerk (axis) vs atease (allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  3/4 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  4/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 6 infantry moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Japan to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Jehol
                1 fighter moved from Okinawa to Jehol
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • WOW!!! You got screwed with russia.  I actually invite that naval battle.  That is why I always buy the backup transport on G1.  Any chance that Russia can lose 1 of those fighters early only helps the German march, but all 3 fighters… damn!!

    I knew you spoke french by one of your other games:)

    I clicked on the battle details this time per your request.  Those damn chinese just picking off the Japanese.  3 out of 6 2’s isn’t bad.  Especially when 3 were in Yunnan.  OUCH!!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Central United States to Western United States
                1 armour and 3 mech_infantrys moved from Central United States to Eastern United States
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  4/9 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • Sorry, forgot to post the moves. Do you scramble at Taranto?
    And watch that crazy attack I’m doing in China. If it works out, I should take out a good chunk of your planes.

    And I’m wondering what you’re doing in the Pacific, very non-standard opener.


  • no scramble


  • take bombers first in kwangsi


  • was about to ask.


  • Well you know what, I got screwed with the Russians but you got screwed big time in that Kwangsi battle


  • yes I did.  all square now:)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from India to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 fighter moved from Scotland to United Kingdom

    Combat - British
                Battle in Ethiopia
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 :  0/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 5 :  1/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 destroyer
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers, 4 fighters and 3 tactical_bombers
                        British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 1 :  5/7 hits
                        Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Kwangsi, round 1 :  3/9 hits
                        3 infantry owned by the British , 2 bombers owned by the Japanese , 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 3 fighters in Kwangsi, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Kwangsi
                        British roll dice for 1 fighter in Kwangsi, round 3 :  1/1 hits
                        Japanese roll dice for 1 fighter in Kwangsi, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Kwangsi
                    British win with 1 fighter remaining. Battle score for attacker is 63
                    Casualties for Japanese: 2 bombers, 4 fighters and 3 tactical_bombers
                    Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns moved from India to Burma
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 106 Sea Zone to Quebec
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 bomber moved from 97 Sea Zone to Syria

    Place Units - British
                1 factory_minor placed in Egypt
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
                EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Production/PUs Summary :

    Germans : 38 / 62
        Russians : 33 / 41
        Japanese : 31 / 42
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 29 / 34
        UK_Pacific : 17 / 22
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.459
            Median : 3.500
            Variance : 0.274
            Standard Deviation : 0.523
            Total rolls : 74

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.578
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.923
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 1 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry; British defend with 1 bomber
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 1 :  2/4 hits
                        French roll dice for 1 bomber and 1 infantry in Syria, round 1 :  0/2 hits
                        1 bomber owned by the British and 1 infantry owned by the French lost in Syria
                    Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for French: 1 infantry
                    Casualties for British: 1 bomber
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  0/4 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 cruiser owned by the Italians retreated to 95 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 33
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 :  2/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    1 fighter owned by the British could not land and were killed

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
                EDIT: Turning off Edit Mode


  • I am testing out a strategy that my buddy and I came up with and clearly there is a weakness.  I guess I get to see what happens in a worst case scenario.  Not the first time I have been hosed in China:)

    Was wondering about this…

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
                EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    I am all good if you miss something in a NCM that you have to edit in before the next person goes.  Changing the purchase after seeing the results in the battles doesn’t work.


  • Point taken - I wanted to edit my purchase before but i should have informed you before all the combats. I will edit back to an inf and arty.

    And tell me what your intended strategy was after the game, perhaps there is a way to improve it!? Seems innovative and that’s never wrong.


  • If that was ur intent, I believe u and I’m ok with it :-D. Not trying to be an ass.  When I get time I’ll tell u the strat.  It will all be different now that u attacked.


  • Also,  In sz 97,  I had killed all but one guy.  I just accepted what triple a took as losses and then retreated cause you had a fighter left with no place to land.  In hindsint I am certain that you would have kept the cruiser in order to get one more shot.  I will roll them manually and we can adjust accordingly.

    I had 1 cruiser, 2 fighters, 1 bomber  You have a cruiser left

    DiceRolls: 3@3, 1@4; Total Hits: 03@3,: (6, 6, 5)1@4: (5)

    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • DiceRolls: 2@3, 1@4; Total Hits: 22@3,: (2, 4)1@4: (2)

    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • OK,  so I lost my italian cruiser.  Edit that out when you do your turn.  All plane landings will be the same.


  • @elevenjerk:

    If that was ur intent, I believe u and I’m ok with it :-D. Not trying to be an ass.  When I get time I’ll tell u the strat.  It will all be different now that u attacked.

    Not at all trying to be an ass! Correct to point out that it was a dick-move. And I will edit it back to an inf and an arty, that was 100% my fault.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
                EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
                EDIT: Turning off Edit Mode
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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