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13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski

  • TripleA

    for sz42 ool i took the obvious max defence and left the fighter which scored a hit the 2nd round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bessarabia to Ukraine
                1 bomber moved from Germany to Ukraine
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 armour moved from Egypt to Syria
                2 infantry moved from Trans-Jordan to Syria
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from ANZAC
                1 artillery moved from Trans-Jordan to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 fighter
                    Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in Ukraine
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 aaGun and 1 infantry moved from Greece to Albania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Kazakhstan : 2 fighters
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 fighter
        62 Sea Zone : 3 destroyers
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 61 / 68
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 31 / 34
        UK_Pacific : 7 / 7
        Italians : 23 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Kazakhstan: 2 fighters
                EDIT: Adding units owned by ANZAC to India: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from India: 2 fighters
                EDIT: Adding units owned by ANZAC to Burma: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 34
        Japanese : 61 / 68
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 31 / 34
        UK_Pacific : 7 / 7
        Italians : 23 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i edited a noncombat move of anzac fighters.
    if you mind you can edit them back


  • I never mind things like that, sir -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 tactical_bomber moved from Egypt to 80 Sea Zone
                2 bombers moved from Eastern Poland to Russia
                3 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 fighters moved from Western Ukraine to Eastern Poland
                1 aaGun and 2 infantry moved from Bessarabia to Ukraine
                9 infantry moved from Finland to Karelia
                1 fighter moved from Finland to Western Germany
                2 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from Iraq to Syria
                4 aaGuns, 6 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
                1 infantry moved from Poland to Baltic States
                2 artilleries and 3 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                1 submarine placed in 113 Sea Zone
                2 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 artillery, 4 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
                Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Ukraine
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Belarus to Western Ukraine
                1 artillery and 1 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour and 1 factory_minor
                        AA guns fire in Ukraine :  0/1 hits
                        Russians roll dice for 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  0/6 hits
                        Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Ukraine, round 1 :  3/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Ukraine, round 2 :  2/3 hits
                        1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 1 :  2/2 hits
                        2 mech_infantrys owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter and 3 mech_infantrys

    Non Combat Move - Russians
                8 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                4 aaGuns, 2 armour, 17 artilleries, 26 infantry and 5 mech_infantrys moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Bryansk : 4 aaGuns, 2 armour, 17 artilleries, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 30 / 30
        Japanese : 61 / 68
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 31 / 34
        UK_Pacific : 7 / 7
        Italians : 23 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    damn you and your woodchucks. im going to go on a bunny killing spree. no no, im going on a virgin bunny killing spree. and yes, i can tell which bunnies are virgins.


  • Ok, I just read the battle results… oh my. I have to officially NOT complain about luck in this game, ever again. I’m not sure I can keep that promise, but man, you got diced. Ths SZ91 stuff and sharpshooting French destroyers are waaaay in the past at this point.

    You have a great attitude about it… I’d be throwing things, then searching for my sacrificial rusty hatchet and the fattest woodchuck under my garage.

    Your virgin bunny comment made me laugh out loud at the computer… I didn’t tell my wife why.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from French Indo China to India
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 tactical_bombers moved from Java to Shan State
                1 fighter moved from Philippines to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from French Indo China to Szechwan
                3 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 airfield and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
                EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 bomber moved from Persia to Shan State
                2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 55 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State

    Combat - Americans
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Java, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shan State
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Shan State to Burma
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 submarines moved from 46 Sea Zone to 42 Sea Zone
                5 submarines moved from 55 Sea Zone to 42 Sea Zone

    Place Units - Americans
                3 fighters and 1 infantry placed in Western United States
                4 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shan State : 1 mech_infantry
        Burma : 1 bomber
        Queensland : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 7 submarines and 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
        10 Sea Zone : 4 destroyers and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 4 destroyers, 2 submarines and 1 transport
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag, 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        92 Sea Zone : 1 destroyer
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 30 / 30
        Japanese : 55 / 69
        Americans : 60 / 81
        Chinese : 0 / 2
        British : 31 / 34
        UK_Pacific : 7 / 7
        Italians : 23 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter in Yunnan, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 30 / 30
        Japanese : 55 / 69
        Americans : 60 / 81
        Chinese : 0 / 2
        British : 31 / 34
        UK_Pacific : 7 / 7
        Italians : 23 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from Persia to Iraq
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 mech_infantrys moved from Burma to Malaya
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 4 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 1 :  3/7 hits
                        Germans roll dice for 4 infantry in Normandy Bordeaux, round 1 :  1/4 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in Malaya
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery, 2 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from Malaya to Burma
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 18 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Yunnan : 1 infantry
        Burma : 3 aaGuns, 5 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 2 mech_infantrys
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
        Anglo Egyptian Sudan : 1 infantry and 5 mech_infantrys
        Morocco : 1 armour, 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Tobruk : 1 mech_infantry
        Libya : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag, 1 armour
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag
        91 Sea Zone : 2 transports
        Suriname : 1 flag
        110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 30 / 30
        Japanese : 50 / 69
        Americans : 60 / 81
        Chinese : 1 / 2
        British : 35 / 35
        UK_Pacific : 11 / 18
        Italians : 21 / 30
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Ukraine to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 bomber moved from Eastern Poland to Russia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia causes 0 damage total.
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun and 2 infantry moved from Northern Italy to Southern France
                1 aaGun and 1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                3 infantry placed in Egypt
                1 transport placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Southern France

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Celebes to 42 Sea Zone
                3 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 3 destroyers and 1 fighter
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 26 / 30
        Japanese : 47 / 69
        Americans : 60 / 81
        Chinese : 1 / 2
        British : 32 / 35
        UK_Pacific : 11 / 18
        Italians : 28 / 40
        ANZAC : 13 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 57
        Russians : 26 / 30
        Japanese : 47 / 69
        Americans : 60 / 81
        Chinese : 1 / 2
        British : 32 / 35
        UK_Pacific : 11 / 18
        Italians : 28 / 40
        ANZAC : 13 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                10 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery moved from Norway to Finland
                1 fighter moved from Eastern Poland to Southern Italy
                1 tactical_bomber moved from Syria to Southern Italy
                1 tactical_bomber moved from Egypt to Southern Italy
                2 bombers moved from Eastern Poland to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 10 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France
                4 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                1 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 mech_infantrys placed in Western Germany
                1 fighter placed in Western Germany
                1 artillery and 3 infantry placed in Germany
                2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 19 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Bryansk to Rostov
                2 mech_infantrys moved from Russia to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Rostov
                    Russians attack with 1 artillery and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
                EDIT: Adding units owned by Russians to Vologda: 1 mech_infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
                EDIT: Adding units owned by Russians to Vologda: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 50 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 artillery
        Bryansk : 3 aaGuns, 1 armour, 14 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 1 artillery and 2 mech_infantrys
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 1 infantry and 2 mech_infantrys
        Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Caucasus : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Smolensk : 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 31 / 50
        Japanese : 47 / 69
        Americans : 60 / 81
        Chinese : 1 / 2
        British : 32 / 35
        UK_Pacific : 11 / 18
        Italians : 22 / 40
        ANZAC : 13 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made some noncombat move edits. if that is a problem you can edit them back.

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