@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski
-
for sz42 ool i took the obvious max defence and left the fighter which scored a hit the 2nd round.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Germany to Ukraine
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Syria
2 infantry moved from Trans-Jordan to Syria
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from ANZAC
1 artillery moved from Trans-Jordan to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 fighter
Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 9 PUs;Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Kazakhstan : 2 fighters
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
54 Sea Zone : 1 transport
55 Sea Zone : 1 fighter
62 Sea Zone : 3 destroyers
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 61 / 68
Americans : 52 / 73
Chinese : 2 / 2
British : 31 / 34
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kazakhstan: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Adding units owned by ANZAC to Burma: 2 fighters
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 32 / 34
Japanese : 61 / 68
Americans : 52 / 73
Chinese : 2 / 2
British : 31 / 34
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i edited a noncombat move of anzac fighters.
if you mind you can edit them back -
I never mind things like that, sir -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 tactical_bomber moved from Egypt to 80 Sea Zone
2 bombers moved from Eastern Poland to Russia
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 fighter moved from Western Germany to Western UkraineCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
9 infantry moved from Finland to Karelia
1 fighter moved from Finland to Western Germany
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Syria
4 aaGuns, 6 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Poland to Baltic States
2 artilleries and 3 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 artillery, 4 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Russians buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour and 1 factory_minor
AA guns fire in Ukraine : 0/1 hits
Russians roll dice for 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 : 0/6 hits
Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Ukraine, round 1 : 3/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Ukraine, round 2 : 2/3 hits
1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
retreated to Ukraine
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
2 mech_infantrys owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 3 mech_infantrysNon Combat Move - Russians
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
4 aaGuns, 2 armour, 17 artilleries, 26 infantry and 5 mech_infantrys moved from Belarus to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 2 armour, 17 artilleries, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 3 infantry and 2 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 30 / 30
Japanese : 61 / 68
Americans : 52 / 73
Chinese : 2 / 2
British : 31 / 34
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
damn you and your woodchucks. im going to go on a bunny killing spree. no no, im going on a virgin bunny killing spree. and yes, i can tell which bunnies are virgins.
-
Ok, I just read the battle results… oh my. I have to officially NOT complain about luck in this game, ever again. I’m not sure I can keep that promise, but man, you got diced. Ths SZ91 stuff and sharpshooting French destroyers are waaaay in the past at this point.
You have a great attitude about it… I’d be throwing things, then searching for my sacrificial rusty hatchet and the fattest woodchuck under my garage.
Your virgin bunny comment made me laugh out loud at the computer… I didn’t tell my wife why.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from French Indo China to India
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 tactical_bombers moved from Java to Shan State
1 fighter moved from Philippines to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 artillery moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
3 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 airfield and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 bomber moved from Persia to Shan State
2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan StateCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 1 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shan State
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Shan State to Burma
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 46 Sea Zone to 42 Sea Zone
5 submarines moved from 55 Sea Zone to 42 Sea ZonePlace Units - Americans
3 fighters and 1 infantry placed in Western United States
4 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shan State : 1 mech_infantry
Burma : 1 bomber
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 7 submarines and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers, 3 submarines and 1 transport
10 Sea Zone : 4 destroyers and 1 transport
16 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 4 destroyers, 2 submarines and 1 transport
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
92 Sea Zone : 1 destroyer
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 57
Russians : 30 / 30
Japanese : 55 / 69
Americans : 60 / 81
Chinese : 0 / 2
British : 31 / 34
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Yunnan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaTurn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Burma : 1 fighter
Production/PUs Summary :
Germans : 45 / 57
Russians : 30 / 30
Japanese : 55 / 69
Americans : 60 / 81
Chinese : 0 / 2
British : 31 / 34
UK_Pacific : 7 / 7
Italians : 23 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Persia to Iraq
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 mech_infantrys moved from Burma to Malaya
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 1 : 3/7 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 1 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 bomber, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Malaya
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Iraq, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery, 2 infantry and 2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 18 PUs totalTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 1 infantry
Burma : 3 aaGuns, 5 artilleries, 2 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 2 mech_infantrys
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 infantry and 5 mech_infantrys
Morocco : 1 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tobruk : 1 mech_infantry
Libya : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 1 armour
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag
91 Sea Zone : 2 transports
Suriname : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 43 / 57
Russians : 30 / 30
Japanese : 50 / 69
Americans : 60 / 81
Chinese : 1 / 2
British : 35 / 35
UK_Pacific : 11 / 18
Italians : 21 / 30
ANZAC : 10 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 artillery moved from Syria to Iraq
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 bomber moved from Eastern Poland to RussiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes 0 damage total.
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun and 2 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Albania to YugoslaviaPlace Units - Italians
3 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Southern FranceTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Celebes, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Celebes to 42 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Burma : 2 fighters
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 3 destroyers and 1 fighter
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 26 / 30
Japanese : 47 / 69
Americans : 60 / 81
Chinese : 1 / 2
British : 32 / 35
UK_Pacific : 11 / 18
Italians : 28 / 40
ANZAC : 13 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 26 / 30
Japanese : 47 / 69
Americans : 60 / 81
Chinese : 1 / 2
British : 32 / 35
UK_Pacific : 11 / 18
Italians : 28 / 40
ANZAC : 13 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
10 armour and 6 mech_infantrys moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to Finland
1 fighter moved from Eastern Poland to Southern Italy
1 tactical_bomber moved from Syria to Southern Italy
1 tactical_bomber moved from Egypt to Southern Italy
2 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 10 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
4 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 3 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 19 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 1 : 0/3 hits
Italians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Rostov, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Vologda: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 50 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 artillery
Bryansk : 3 aaGuns, 1 armour, 14 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 1 artillery and 2 mech_infantrys
Russia : 1 airfield and 1 factory_major
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 1 infantry and 2 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Caucasus : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Smolensk : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 44 / 62
Russians : 31 / 50
Japanese : 47 / 69
Americans : 60 / 81
Chinese : 1 / 2
British : 32 / 35
UK_Pacific : 11 / 18
Italians : 22 / 40
ANZAC : 13 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made some noncombat move edits. if that is a problem you can edit them back.





