no problem
Vold vs seththenewb
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Decided to send a couple mobile units to Berlin just in case something crazy happens. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 fighter moved from Anhwe to Kansu
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Shensi
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Hunan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
Japanese take 36 Sea Zone from UK_Pacific
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to French Indo China
1 bomber moved from Kwangtung to French Indo ChinaCombat - Japanese
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
retreated to Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
1 fighter moved from Shensi to Anhwe
1 fighter moved from Kweichow to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 armour and 1 mech_infantry moved from Shantung to Anhwe
1 infantry moved from Sakha to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
5 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
8 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
1 bomber moved from United Kingdom to France
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in France
Americans attack with 8 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 14 infantry; Italians defend with 2 artilleries, 8 infantry and 1 mech_infantry
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 14 infantry
Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
Casualties for Americans: 7 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
Battle in Caroline Islands
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 submarine
Italians win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries moved from Szechwan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 artilleriesNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 4 mech_infantrys moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 4 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangsi from Japanese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun, 8 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to France
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Kenya to EthiopiaPlace Units - British
3 artilleries, 1 bomber and 3 infantry placed in United Kingdom
British undo move 1.
2 artilleries and 2 infantry placed in United Kingdom
1 artillery, 1 bomber and 1 infantry placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Eastern Persia
1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 5 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Persia
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Eastern Persia to PersiaPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from France to Southern France
French take Southern France from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,6,3,2
French collect 19 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
10 armour and 10 mech_infantrys moved from Iraq to Egypt
3 bombers moved from Southern Italy to Egypt
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 artillery moved from Timguska to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in Kansu
Germans attack with 1 artillery
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 10 armour, 3 bombers and 10 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 10 infantry and 1 tactical_bomber
Germans win, taking Egypt from British with 8 armour and 3 bombers remaining. Battle score for attacker is 28
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 armour and 10 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 1 armour, 3 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Northern Italy
4 armour and 2 mech_infantrys moved from Germany to Western Germany
3 aaGuns moved from Germany to Western Germany
1 fighter moved from Northern Italy to Western Germany
2 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Persia to West India
1 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Sikang
3 bombers moved from Egypt to PersiaPlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in PersiaTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 armour moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from Anhwe to Yunnan
1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
2 armour, 3 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 armour, 3 infantry and 2 mech_infantrys
British defend with 1 artillery and 4 mech_infantrys; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 4 mech_infantrys
Battle in Yunnan
Japanese attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuyan to Kwangtung
1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Yenisey to Timguska
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 fighters placed in Japan
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
You still have a Russian sub, but I figured it’s not in a position where it would affect what Japan does and I think you’ll stay where you are. Feel free to edit it if I’m wrong.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in JavaNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea ZoneNon Combat Move - British
2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to AlgeriaPlace Units - British
2 fighters placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Northern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from FrenchCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 transport
British defend with 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 61
Casualties for British: 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 3 transports
Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
Battle in MoroccoNon Combat Move - Italians
1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
4 aaGuns and 2 artilleries moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 44 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Borneo from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Borneo: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 transport moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 bombers and 3 fighters moved from Queensland to MalayaPlace Units - ANZAC
1 bomber placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - French
French repair 4 damage on 4 factory_minors; Remaining resources: 15 PUs;
French buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
2 armour and 1 infantry placed in Southern FranceTurn Complete - French
French collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
6 armour moved from Egypt to Ethiopia
1 armour moved from Anglo Egyptian Sudan to Ethiopia
1 armour and 2 mech_infantrys moved from West India to India
1 armour and 5 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Persia to India
2 bombers moved from Persia to Ethiopia
4 armour, 6 artilleries, 5 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to France
5 armour and 5 mech_infantrys moved from Germany to France
2 infantry moved from Northern Italy to France
1 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Tsinghai to ShensiCombat - Germans
Battle in India
Germans attack with 2 armour, 1 bomber and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
Germans captures 11PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for British: 5 infantry
Battle in Ethiopia
Germans attack with 7 armour and 2 bombers
British defend with 2 artilleries and 2 infantry
Germans win, taking Ethiopia from British with 4 armour and 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 3 armour
Casualties for British: 2 artilleries and 2 infantry
Battle in Shensi
Germans attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery
Germans win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in France
Germans attack with 9 armour, 6 artilleries, 5 fighters, 17 infantry, 7 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 1 aaGun, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 armour
Germans captures 15PUs while taking French capital
Germans win, taking France from French with 9 armour, 6 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 7 infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armourNon Combat Move - Germans
5 fighters moved from France to Western Germany
1 tactical_bomber moved from France to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Ethiopia to Egypt
1 bomber moved from India to Persia
2 armour and 1 mech_infantry moved from Persia to West India
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from Caucasus to IraqPlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in 113 Sea Zone
1 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 81 PUs; end with 107 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 123 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUs





