• Decided to send a couple mobile units to Berlin just in case something crazy happens.  :-D

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                1 fighter moved from Anhwe to Kansu
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Shensi
                1 fighter moved from Anhwe to Kweichow
                1 fighter moved from Kwangtung to Hunan
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 battleship moved from 44 Sea Zone to 36 Sea Zone
                      Japanese take 36 Sea Zone from UK_Pacific
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to French Indo China
                1 bomber moved from Kwangtung to French Indo China

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; Chinese defend with 1 harbour
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    retreated to Kansu
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Hopei to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Kweichow to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 armour and 1 mech_infantry moved from Shantung to Anhwe
                1 infantry moved from Sakha to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers and 2 cruisers moved from 44 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung
                5 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                8 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in France
                    Americans attack with 8 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 14 infantry; Italians defend with 2 artilleries, 8 infantry and 1 mech_infantry
                    Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Tunisia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 artilleries and 14 infantry
                    Casualties for Italians: 2 artilleries, 8 infantry and 1 mech_infantry
                    Casualties for Americans: 7 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                Battle in Caroline Islands
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win, taking Caroline Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters moved from France to 110 Sea Zone
                1 bomber moved from France to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries moved from Szechwan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries and 1 fighter
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 3 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 artillery and 4 mech_infantrys moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 4 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangsi from Japanese with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 aaGun, 8 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to France
                1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from Kenya to Ethiopia

    Place Units - British
                3 artilleries, 1 bomber and 3 infantry placed in United Kingdom
                British undo move 1.
                2 artilleries and 2 infantry placed in United Kingdom
                1 artillery, 1 bomber and 1 infantry placed in Egypt
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Eastern Persia
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Southern France to Northern Italy
                1 bomber and 2 fighters moved from Southern Italy to Northern Italy
                2 fighters moved from Western Germany to Northern Italy
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 5 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Persia to Persia

    Place Units - Italians
                7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 49 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French
                1 infantry moved from France to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from France to Southern France
                      French take Southern France from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,6,3,2
                French collect 19 PUs (1 lost to blockades); end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Persia to West India
                      Germans take Eastern Persia from British
                      Germans take West India from UK_Pacific
                10 armour and 10 mech_infantrys moved from Iraq to Egypt
                3 bombers moved from Southern Italy to Egypt
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Timguska to Kansu
                1 infantry moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in Kansu
                    Germans attack with 1 artillery
                    Russians defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Germans attack with 10 armour, 3 bombers and 10 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 10 infantry and 1 tactical_bomber
                    Germans win, taking Egypt from British with 8 armour and 3 bombers remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 2 armour and 10 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 3 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from 113 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Northern Italy
                4 armour and 2 mech_infantrys moved from Germany to Western Germany
                3 aaGuns moved from Germany to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                2 infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Persia to West India
                1 armour and 5 mech_infantrys moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Caucasus to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Sikang
                1 aaGun moved from Kazakhstan to Tsinghai
                1 aaGun moved from Kazakhstan to Sikang
                3 bombers moved from Egypt to Persia

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                5 armour and 5 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 armour moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Kweichow
                1 fighter moved from Anhwe to Yunnan
                1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 armour, 3 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 armour, 3 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 4 mech_infantrys; Chinese defend with 1 harbour
                    Japanese win, taking Kwangsi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 artillery and 4 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 artillery and 1 infantry
                    Chinese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Suiyuyan to Kwangtung
                1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Amur to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
                Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • You still have a Russian sub, but I figured it’s not in a position where it would affect what Japan does and I think you’ll stay where you are. Feel free to edit it if I’m wrong.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java

    Non Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Yunnan
                1 artillery and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone

    Non Combat Move - British
                2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria

    Place Units - British
                2 fighters placed in United Kingdom
                2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Northern Italy to 92 Sea Zone
                1 bomber moved from Northern Italy to 92 Sea Zone
                3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Trans-Jordan to Syria
                      Italians take Syria from French

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 3 transports
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 61
                    Casualties for British: 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 3 transports
                    Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
                Battle in Morocco

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                4 aaGuns and 2 artilleries moved from Northern Italy to Southern Italy
                9 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Borneo from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Borneo: 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 bombers and 3 fighters moved from Queensland to Malaya

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - French
                French repair 4 damage on 4 factory_minors; Remaining resources: 15 PUs;
                French buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French

    Place Units - French
                2 armour and 1 infantry placed in Southern France

    Turn Complete - French
                French collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 fighters, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Egypt to Tobruk
                      Germans take Alexandria from British
                      Italians take Tobruk from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                6 armour moved from Egypt to Ethiopia
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 2 mech_infantrys moved from West India to India
                1 armour and 5 mech_infantrys moved from Eastern Persia to India
                1 bomber moved from Persia to India
                2 bombers moved from Persia to Ethiopia
                4 armour, 6 artilleries, 5 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Western Germany to France
                5 armour and 5 mech_infantrys moved from Germany to France
                2 infantry moved from Northern Italy to France
                1 infantry moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Tsinghai to Shensi

    Combat - Germans
                Battle in India
                    Germans attack with 2 armour, 1 bomber and 7 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
                    Germans captures 11PUs while taking UK_Pacific capital
                    Germans converts factory_major into different units
                    Germans win, taking India from UK_Pacific with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 5 infantry
                Battle in Ethiopia
                    Germans attack with 7 armour and 2 bombers
                    British defend with 2 artilleries and 2 infantry
                    Germans win, taking Ethiopia from British with 4 armour and 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Shensi
                    Germans attack with 1 artillery and 1 infantry
                    Chinese defend with 1 artillery
                    Germans win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in France
                    Germans attack with 9 armour, 6 artilleries, 5 fighters, 17 infantry, 7 mech_infantrys and 1 tactical_bomber
                    French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 1 aaGun, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 1 armour
                    Germans captures 15PUs while taking French capital
                    Germans win, taking France from French with 9 armour, 6 artilleries, 5 fighters, 10 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Germans: 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                5 fighters moved from France to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 bombers moved from Ethiopia to Egypt
                1 bomber moved from India to Persia
                2 armour and 1 mech_infantry moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Iraq to Egypt
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in 113 Sea Zone
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 81 PUs; end with 107 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 112 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 117 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 123 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 128 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 143 PUs

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