@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
L13 G40 PGMatt (allies+10) vs Snake11eyes (axis) Game 2
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You sure hosed me in kwangtung
I assume the AA came up …dare I say it? yes, yes I do: Snakeyes!
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In my current game against Wheat, I had a similar experiance in the DEI. On Cel I attacked 2 INF with 3 inf and an RT and lost the battle only getting a single hit; I followed that up in Java with Inf/Rt, BB, CA vs 2 INF and lost that one cold too.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 cruisers and 3 destroyers moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Soviet Far East, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 6 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 4 destroyers
Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 4 destroyers in 6 Sea Zone, round 1 : 1/4 hits
1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 4 destroyers
Casualties for Americans: 3 fighters
Battle in 16 Sea Zone
Americans attack with 1 battleship, 2 cruisers and 3 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 2 cruisers and 3 destroyers in 16 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 101 Sea Zone to 10 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
Soviet Far East : 1 infantry and 1 mech_infantry
26 Sea Zone : 1 carrier, 1 destroyer and 2 transports
10 Sea Zone : 1 carrier and 2 fighters
16 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
4 Sea Zone : 1 cruiser and 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 armour, 3 infantry and 2 mech_infantrys
86 Sea Zone : 2 transports
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag, 1 aaGun and 3 infantry
91 Sea Zone : 1 carrier, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 32
Japanese : 50 / 52
Americans : 52 / 75
Chinese : 3 / 6
British : 26 / 28
UK_Pacific : 17 / 24
Italians : 21 / 25
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well, your DD’s sure put up a defense. Should make up for the Kwang dice anyways.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in French Equatorial Africa, round 1 : 2/3 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 : 4/12 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 1/6 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/11 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 1 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Gibraltar to 91 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 3 mech_infantrys moved from India to Shan State
1 aaGun, 1 artillery and 6 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from British Somaliland to West India
2 fighters moved from Gibraltar to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,3,5,4,6,1,1,5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 8 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Shan State : 1 aaGun, 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 aaGun, 1 harbour and 3 infantry
Kwangtung : 1 harbour
Sumatra : 1 flag
West India : 2 fighters and 1 tactical_bomber
Belgian Congo : 1 armour, 1 bomber and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Morocco : 1 artillery, 2 fighters and 1 infantry
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 artillery
71 Sea Zone : 1 transport
82 Sea Zone : 1 transport
98 Sea Zone : 1 flag
91 Sea Zone : 2 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 32
Japanese : 46 / 52
Americans : 52 / 75
Chinese : 6 / 3
British : 29 / 30
UK_Pacific : 18 / 18
Italians : 20 / 25
ANZAC : 10 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
2 artilleries moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Greece to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Bessarabia to UkraineCombat - Italians
Battle in Iraq
Italians attack with 2 artilleries and 1 infantry
British defend with 1 artillery
Italians win, taking Iraq from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 armour moved from 99 Sea Zone to Syria
3 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Burma to Yunnan
3 fighters moved from Burma to IndiaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Yunnan : 1 aaGun and 1 infantry
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 32
Japanese : 46 / 52
Americans : 52 / 75
Chinese : 6 / 3
British : 25 / 30
UK_Pacific : 18 / 18
Italians : 24 / 23
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 32
Japanese : 46 / 52
Americans : 52 / 75
Chinese : 6 / 3
British : 25 / 30
UK_Pacific : 18 / 18
Italians : 24 / 23
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 armour moved from France to Northern Italy
6 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
10 armour moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Norway to 112 Sea ZoneCombat - Germans
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
4 artilleries and 20 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 20 infantry in Smolensk, round 1 : 3/24 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Rostov, round 6 : 1/1 hits
Germans roll dice for 1 infantry in Rostov, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Rostov : 1 artillery
Archangel : 1 armour
Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 4 artilleries and 20 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 51 / 66
Russians : 27 / 27
Japanese : 46 / 52
Americans : 52 / 75
Chinese : 6 / 3
British : 25 / 30
UK_Pacific : 18 / 18
Italians : 24 / 23
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
2 fighters moved from Buyant-Uhaa to Japan
4 tactical_bombers moved from Anhwe to Yunnan
4 fighters moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Kiangsi
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Anhwe to Japan
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Kwangtung
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 aaGun and 1 infantry; British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Kwangtung from UK_Pacific, taking Yunnan from Chinese with 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Manchuria
4 fighters moved from Yunnan to Kweichow
4 tactical_bombers moved from Yunnan to Kweichow
1 fighter moved from Kiangsi to KweichowPlace Units - Japanese
5 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to MoroccoCombat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 4 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to British Columbia
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 destroyer, 1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
British Columbia : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
1 Sea Zone : 1 cruiser and 1 transport
Central United States : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Algeria : 1 flag
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers and 7 transportsProduction/PUs Summary :
Germans : 51 / 66
Russians : 26 / 27
Japanese : 58 / 63
Americans : 53 / 75
Chinese : 2 / 3
British : 25 / 30
UK_Pacific : 11 / 18
Italians : 23 / 23
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
1 bomber and 1 infantry moved from Belgian Congo to Tanganyika Territory
3 infantry moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from West India to Yunnan
1 infantry moved from Kwangsi to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 1 infantry in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries and 4 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
8 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 bomber moved from Tanganyika Territory to EgyptPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 aaGun and 3 infantry
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,5,4,5,2,6,3,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 infantry
Shan State : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Burma : 8 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 aaGun, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 3 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tanganyika Territory : 1 armour and 1 infantry
Morocco : 1 artillery, 2 fighters and 1 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 armour
Eire : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
82 Sea Zone : 1 transport
98 Sea Zone : 1 flag
91 Sea Zone : 2 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 66
Russians : 26 / 27
Japanese : 57 / 63
Americans : 53 / 75
Chinese : 3 / 2
British : 30 / 36
UK_Pacific : 11 / 6
Italians : 18 / 23
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Greece to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
2 artilleries moved from Iraq to Persia
1 armour moved from Syria to Persia
1 infantry moved from Syria to Iraq
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 artillery moved from Tunisia to Libya
1 armour moved from Ukraine to Rostov
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Greece to 97 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Persia
Italians attack with 1 armour and 2 artilleries
Russians defend with 1 armour
Italians win, taking Persia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from 98 Sea Zone to Northern Italy
4 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 airfield placed in Northern Italy
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to India
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 24 / 27
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 3 / 2
British : 30 / 36
UK_Pacific : 11 / 6
Italians : 21 / 32
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 24 / 27
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 3 / 2
British : 30 / 36
UK_Pacific : 11 / 6
Italians : 21 / 32
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
10 armour moved from Eastern Poland to Smolensk
2 bombers moved from Western Germany to Smolensk
1 fighter moved from Greece to Smolensk
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
4 armour, 1 artillery and 10 mech_infantrys moved from Ukraine to BryanskCombat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Smolensk
Germans attack with 13 armour, 2 bombers, 1 fighter and 6 infantry
Russians defend with 4 artilleries and 20 infantry
Germans win, taking Smolensk from Russians with 8 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour and 6 infantry
Casualties for Russians: 4 artilleries and 20 infantry
Battle in Bryansk
Germans attack with 4 armour, 4 artilleries, 10 infantry and 10 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 4 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
3 aaGuns moved from Western Ukraine to Bryansk
1 fighter moved from Smolensk to Belarus
3 tactical_bombers moved from Western Germany to Novgorod
3 infantry moved from Southern France to FrancePlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
It appears Moscow is doomed next round
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Archangel to Smolensk
2 armour moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 artilleries and 9 infantry moved from Russia to Smolensk
1 infantry and 3 mech_infantrys moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 armour, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour
Russians roll dice for 3 armour, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Smolensk, round 1 : 8/21 hits
Germans roll dice for 8 armour in Smolensk, round 1 : 3/8 hits
3 infantry owned by the Russians and 8 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 2 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 8 armour
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Smolensk to KansuPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 3 infantry
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kansu : 2 fighters, 2 infantry and 1 tactical_bomber
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 6 infantry
Volgograd : 1 factory_minor and 6 infantry
Smolensk : 2 aaGuns, 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 54 / 65
Russians : 21 / 26
Japanese : 53 / 63
Americans : 52 / 75
Chinese : 3 / 2
British : 30 / 36
UK_Pacific : 11 / 6
Italians : 21 / 32
ANZAC : 14 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It appears Moscow is doomed next round
Especially when my “6 expected hits, maybe 7” gets me 8 and strands my army off of Moscow!





