@peirce Re: sunk costs…it’s about time you made a mistake!
G40L Eggman (Allies +4) vs MiamiUMike (Axis) - Match 3!
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Well, the simulator said you should have had 8 planes left over on average, so I ended up a little short. We’ll see if it was worth it to goad the Japanese into battle.
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Weird - I saw 10 planes left during simulation - but, I adjusted things a couple of times, so I might have had an older set up.
I almost retreated after round 1, but, realizing that I could effectively wipe out the US for now, I had to press. Losing my last BB hurt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 2 fighters and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Amur to KiangsuCombat - Americans
Strategic bombing raid in Kiangsu
AA guns fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.Non Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 bomber moved from Kiangsu to Amur
4 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 54 Sea Zone to Java
1 carrier and 2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
4 destroyers moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
10 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 47 / 51
Americans : 55 / 80
Chinese : 6 / 16
British : 31 / 32
UK_Pacific : 8 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from 62 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 41 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter and 2 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 43 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 8 / 10
Italians : 16 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.696
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 factory_minor and 3 infantry; Remaining resources: 11 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 battleship, 1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber moved from India to Shan State
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
4 mech_infantrys moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Shan State
British attack with 1 bomber and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 bomber and 4 infantry in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 bomber and 3 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 : 2/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 bomber moved from Shan State to IndiaPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,5,4,6,1,6,5,3
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 39 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 17 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.730
Median : 3.500
Variance : 1.589
Standard Deviation : 1.261
Total rolls : 74Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.500
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22Neutral_Axis Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.500
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Tunisia to Libya
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
1 artillery moved from Eastern Poland to BessarabiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter and 1 submarine
Battle in Bessarabia
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 5 submarines and 1 transport
5 submarines owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Morocco to Algeria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from Bessarabia to Eastern Poland
2 armour moved from Eastern Poland to Novgorod
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 aaGun, 1 bomber and 1 fighter
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Libya : 1 artillery and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 fighter
Bessarabia : 1 flag, 1 artillery
Novgorod : 2 armour
93 Sea Zone : 1 infantry
Bulgaria : 1 infantry
Greece : 1 flag
97 Sea Zone : 2 destroyers and 1 transport
Yugoslavia : 2 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 39 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 21
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow - I just think all the luck is in your favor completely….I lose sub and fighter to kill that cruiser…its piling up now - the dice have been very one sided this game…hard to come back from that against good play as well…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 41 Sea Zone to 38 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 aaGuns and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 39 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 61
Russians : 35 / 38
Japanese : 39 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 bomber moved from Morocco to 86 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Novgorod to Belarus
5 artilleries and 5 infantry moved from Novgorod to Karelia
4 armour moved from Baltic States to Karelia
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 4 armour, 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 4 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 86 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 86 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 98 Sea Zone
6 mech_infantrys moved from Novgorod to Karelia
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Germany to Poland
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 fighter and 2 tactical_bombers moved from Morocco to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Morocco : 1 bomber, 1 fighter and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 2 aaGuns
Germany : 1 factory_major and 10 mech_infantrys
Norway : 1 mech_infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 1 artillery and 3 infantry
Karelia : 1 flag, 4 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 5 infantry and 13 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 8 armour, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 51 / 64
Russians : 30 / 38
Japanese : 39 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
G5 Updated with one additional move - meant to blitz tank to Nenetsia…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 armour, 5 artilleries, 27 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
5 artilleries and 4 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 1 : 3/7 hits
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 1 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 1 : 0/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Russians attack with 2 armour, 5 artilleries, 27 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 5 artilleries, 27 infantry and 1 mech_infantry in Western Ukraine, round 1 : 11/35 hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 3/4 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Norway
Russians attack with 5 artilleries and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 4 infantry in Norway, round 1 : 4/9 hits
Germans roll dice for 1 mech_infantry in Norway, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
1 armour, 7 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 45 / 64
Russians : 39 / 43
Japanese : 36 / 51
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 12 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 20 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.263
Median : 3.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 95Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Russians Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.343
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 67Italians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 46 PUs; 6 SuicideAttackTokens;
Japanese buy 2 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Malaya to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 bombers moved from Malaya to Amur
3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Amur
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 armour moved from Anhwe to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 fighter moved from Malaya to Kwangsi
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Malaya to KwangsiCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Kwangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry; Americans defend with 1 armour and 1 bomber
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Americans: 1 armour and 1 bomberNon Combat Move - Japanese
2 bombers moved from Amur to Manchuria
2 fighters moved from Amur to Kiangsu
2 tactical_bombers moved from Amur to Manchuria
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to Sumatra
1 fighter moved from Shan State to Sumatra
1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 mech_infantrys moved from Hopei to KiangsuPlace Units - Japanese
1 armour and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,5,6,2,6
Japanese collect 36 PUs (5 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 factory_minor, 2 fighters and 5 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 2 infantry and 2 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour and 1 harbour
Amur : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
37 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
1 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 64
Russians : 38 / 43
Japanese : 41 / 36
Americans : 55 / 80
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 8 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Updated J5 NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 62 Sea Zone to 42 Sea Zone
4 destroyers moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
3 submarines moved from 91 Sea Zone to 109 Sea Zone
10 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to GibraltarCombat - Americans
Americans creates battle in territory 6 Sea ZoneNon Combat Move - Americans
Place Units - Americans
3 destroyers and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 45 / 64
Russians : 38 / 43
Japanese : 41 / 36
Americans : 55 / 78
Chinese : 10 / 16
British : 34 / 50
UK_Pacific : 8 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 artillery and 5 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
1 artillery and 4 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 45 / 64
Russians : 38 / 43
Japanese : 37 / 36
Americans : 55 / 78
Chinese : 14 / 20
British : 34 / 50
UK_Pacific : 8 / 11
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 aaGuns, 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 bomber moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Shan State
British attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber and 3 mech_infantrys in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British roll dice for 1 bomber and 2 mech_infantrys in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
4 infantry moved from Brazil to British GuianaPlace Units - British
1 airfield placed in Gibraltar
2 aaGuns and 1 armour placed in Egypt
1 fighter and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6,5,5,4
British collect 31 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1,6,4,1,2,4,4
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 64
Russians : 38 / 43
Japanese : 36 / 36
Americans : 55 / 78
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 9 / 8
Italians : 15 / 21
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
4 was rolled 17 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.432
Median : 4.000
Variance : 4.861
Standard Deviation : 2.205
Total rolls : 37Null / Other
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15British Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.429
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
I may have blown this game with my 10x Sub buy round 4, but we’ll see.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
2 armour moved from Vyborg to Finland
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber moved from Southern France to Finland
1 fighter moved from Southern France to Tobruk
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Battle in Finland
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Alexandria from British, taking Finland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Finland to Karelia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 2 artilleries and 2 infantry
Romania : 2 infantry
Tobruk : 1 artillery, 1 fighter and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Karelia : 1 bomber
Vyborg : 1 flag
Eastern Poland : 1 fighter
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Finland : 1 flag, 2 armourProduction/PUs Summary :
Germans : 45 / 64
Russians : 36 / 43
Japanese : 36 / 36
Americans : 55 / 78
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 9 / 8
Italians : 17 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Subs can be real annoying - but - it depends on how they do with the convoys…at some point we will have to fight :)
MM