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13L G40.2 AllWeNeedIsLove vs infrastructure (Allies +10)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 5 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to Burma
                1 fighter and 3 tactical_bombers moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Burma

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Shensi, round 1 :  3/9 hits
                        Chinese roll dice for 4 infantry in Shensi, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 :  4/8 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 4 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 4 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 5 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Java, round 1 :  2/7 hits
                        ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 3 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 tactical_bombers in 33 Sea Zone, round 1 :  6/15 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 transport in 33 Sea Zone, round 1 :  5/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans and 2 destroyers owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  9/12 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 5 fighters and 1 transport in 33 Sea Zone, round 2 :  7/7 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 2 bombers owned by the Japanese , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 2 bombers, 3 destroyers, 2 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser and 3 fighters
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                2 fighters and 3 tactical_bombers moved from Shensi to Kweichow
                1 aaGun moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to 33 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Jehol : 1 infantry
        Manchuria : 2 infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Kweichow : 1 flag, 2 fighters and 3 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag, 2 artilleries and 5 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 5 transports
        41 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        37 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 35 / 40
        Japanese : 61 / 67
        Americans : 52 / 73
        Chinese : 3 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 8 / 22
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Infrastructure:

    yes all 3.   trying to manufacture some luck.  it obviously isnt going to come natural this game…

    well your plan worked out. i gave you max defense for ools and it turned out great for you.


  • with another lucky turn for you onland, I don’t think it is nearly enough.

    We are playing tech correct?

  • TripleA

    yes to tech.


  • OOL?
    I got 3 sub hits so far…

  • TripleA

    well it looks like we have a game.

    carrier, carrier, destroyer


  • yeah.  for my next trick watch me a rabbit out of my hat…

    I got 4more hits to boot.  Shall i assume 2 batts left or do you want a dest?

  • TripleA

    keep the battleships.


  • I thought long range gave everything +2 movement.  Doesn’t it?

  • TripleA

    @Infrastructure:

    I thought long range gave everything +2 movement.  Doesn’t it?

    +1 to all air


  • ooops.  don’t play tech very often…  Looks like I’ve sacrificed another us carrier…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 carrier, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 101 Sea Zone to 105 Sea Zone
                1 fighter moved from Eastern United States to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 1 :  3/3 hits
                        Americans roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 33 Sea Zone, round 1 :  4/8 hits
                        2 submarines owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans and 2 battleships owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 carrier, 1 fighter and 3 submarines
                Battle in 105 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 105 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 105 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                        Americans roll dice for 2 fighters in 105 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 105 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                        Americans roll dice for 2 fighters in 105 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 105 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 105 Sea Zone
                        1 transport owned by the Germans lost in 105 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from 105 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Central United States to Quebec
                1 aaGun, 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 1 transport moved from 66 Sea Zone to 50 Sea Zone
                2 infantry moved from 50 Sea Zone to Fiji

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 submarines placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  0/3 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  2/3 hits
                        2 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 bomber and 1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Iraq to Egypt
                1 fighter moved from Algeria to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                1 artillery moved from British Somaliland to Ethiopia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from India to Burma

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • worst luck i’ve ever had with china, in any version of this game ever…

    Having a good turn with US is probably only giving me fakse hope.

    Please use this map.  made some ncms.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      Italians take Libya from French
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                2 armour moved from Romania to Belarus
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                1 fighter moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 2 artilleries and 4 infantry
        Gibraltar : 1 flag, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour
        Bessarabia : 1 flag, 2 artilleries and 3 infantry
        95 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 34 / 40
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 30
        UK_Pacific : 6 / 6
        Italians : 10 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Infrastructure:

    worst luck i’ve ever had with china, in any version of this game ever…

    Having a good turn with US is probably only giving me fakse hope.

    Please use this map.  made some ncms.

    sorry, i did not see your post as i downloaded your earlier file before you posted this one. i will edit my italian turn to use this map

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      Italians take Libya from French
                2 armour moved from Romania to Belarus
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                1 bomber and 2 fighters moved from Southern Italy to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 1 :  0/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                2 artilleries and 4 infantry moved from Alexandria to Tobruk
                1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
                EDIT: Removing units owned by Italians from Belarus: 1 armour
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Tobruk : 2 artilleries and 4 infantry
        Northern Italy : 1 factory_major
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour
        Bessarabia : 1 flag, 2 artilleries and 3 infantry
        95 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 54
        Russians : 34 / 40
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 30
        UK_Pacific : 6 / 6
        Italians : 10 / 22
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


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