Stalingradski (Axis) vs Jeff28 (Allies) G40 Allies +10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                2 mech_infantrys moved from Novgorod to Finland
                3 tactical_bombers moved from Novgorod to Finland
                1 bomber moved from Novgorod to Norway
                3 bombers moved from Vologda to Finland
                1 fighter moved from Western Germany to Finland
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 3 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 aaGun and 1 fighter; Americans defend with 2 armour, 1 factory_minor, 1 infantry and 1 tactical_bomber
                    Germans win, taking Finland from Americans with 3 bombers, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 1 fighter
                    Casualties for Americans: 2 armour, 1 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Finland to 112 Sea Zone
                1 tactical_bomber moved from Finland to 112 Sea Zone
                2 tactical_bombers moved from Finland to Western Germany
                1 bomber moved from Norway to Western Germany
                3 bombers moved from Finland to Western Germany
                1 tactical_bomber moved from Volgograd to Novgorod
                1 aaGun moved from Eastern Poland to Poland
                3 infantry moved from Novgorod to Baltic States
                3 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Baltic States
                3 infantry moved from Novgorod to Karelia
                3 infantry moved from Belarus to Novgorod
                4 armour moved from Russia to Volgograd
                3 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 aaGuns moved from Volgograd to Caucasus

    Place Units - Germans
                1 carrier and 2 destroyers placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 3 infantry placed in Western Germany
                Germans undo move 3.
                1 artillery and 2 infantry placed in France
                4 infantry placed in Western Germany
                3 infantry placed in Volgograd
                1 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Western Germany
                2 infantry placed in Southern France
                Germans undo move 6.
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • Jeff - do you want to let me know OOL as the battle goes on? Or do you want me to make the best defensive choices for you as each round goes on?

    SZ45 OOL.tsvg


  • max defense is fine


  • Jeff - on my last round of combat I wanted to keep a destroyer and kill a bomber. It was my intention all along, and I was inattentive because I’m still a zombie anan haven’t woken up yet…  :-)

    Because I don’t remember the rolls, I’d like to make the assumption that you might have had one fighter remaining, and I’ll roll it fo you.

    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines and 6 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                3 fighters moved from Philippines to 45 Sea Zone
                3 submarines moved from 20 Sea Zone to 45 Sea Zone
                3 bombers moved from Shan State to 42 Sea Zone
                2 bombers moved from India to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
                5 bombers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                3 destroyers moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 destroyer
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Western Australia
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 6 bombers, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 7 tactical_bombers
                    ANZAC defend with 1 fighter and 1 submarine; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 7 fighters, 20 submarines, 2 tactical_bombers and 4 transports
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Japanese win, taking Western Australia from ANZAC with 2 battleships, 5 bombers, 4 carriers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 141
                    Casualties for Japanese: 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 fighter and 1 submarine
                    Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 7 fighters, 20 submarines, 2 tactical_bombers and 4 transports

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber could not land in 45 Sea Zone and was removed
                4 bombers moved from 45 Sea Zone to Philippines
                1 mech_infantry moved from Syria to Trans-Jordan
                1 aaGun, 4 armour, 2 artilleries, 5 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 artillery and 2 infantry moved from Persia to Iraq
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Burma to India
                8 infantry moved from Yunnan to Burma
                4 infantry moved from Shan State to French Indo China
                3 infantry moved from Kiangsi to Kwangsi
                6 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Iraq
                3 infantry moved from Kazakhstan to Caucasus

    Place Units - Japanese
                1 fighter placed in Japan
                1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                Japanese undo move 4.
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in India
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • Another big battle that was almost exact odds - by the battle calculator you got one extra hit.

    On the US turn, please keep the destroyer for my OOL unless there are no more subs attacking. Otherwise go in order of defense, always balancing carriers and number of aircraft, but keeping carriers alive so that a strafe doesn’t force me to have aircraft die at sea.

    At the end of it all, I’d prefer to have a loaded carrier over a battleship, so if it gets right down to it, battleships go before last carrier/two fighters.


  • I’d say that’s enough for me.

    Congrats.

    –Jeff


  • I’d like a rematch later when I get less busy at work. I’ll try to bring my “A” game like you did!


  • Jeff - thank you! I’m up for the rematch whenever you’re ready to go - just PM me and I’m in.

    If I remember right I also had some dice go my way early, here and there. Early good dice for the Axis has a ripple effect much larger than it seems.

    Talk to you soon -

    Rod

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