13L G40 Tyzoq (Axis) vs suprise attack (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from Manchuria to Sakha
                2 artilleries, 5 infantry and 1 mech_infantry moved from Amur to Buryatia
                2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
                1 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 1 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 1 :  2/12 hits
                        Russians roll dice for 5 infantry in Buryatia, round 1 :  1/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Buryatia, round 2 :  5/11 hits
                        Russians roll dice for 3 infantry in Buryatia, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 2 infantry in Jehol, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Kweichow, round 1 :  2/8 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  1/3 hits
                        1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 infantry moved from Korea to Manchuria
                2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Japan to 6 Sea Zone
                2 mech_infantrys moved from 6 Sea Zone to Korea
                1 infantry moved from Anhwe to Kweichow
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria
                1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi

    Place Units - Japanese
                2 infantry placed in Japan
                1 carrier and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 5 fighters and 4 tactical_bombers
        Korea : 2 mech_infantrys
        Kiangsi : 2 artilleries and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 3 fighters, 2 infantry and 3 tactical_bombers
        Yunnan : 1 flag, 2 artilleries
        Kweichow : 1 flag, 3 artilleries and 5 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        36 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers and 1 submarine
        20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        6 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 8 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
        Alaska : 1 artillery and 3 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 cruiser and 1 submarine
        35 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 9 / 16
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  2/6 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 1 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Jehol : 1 flag
        Yunnan : 5 infantry
        Szechwan : 5 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 38
        UK_Pacific : 14 / 19
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from Shan State to French Indo China
                1 artillery and 2 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from United Kingdom to Eire
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone

    Combat - British
                Battle in Eire
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Eire, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Eire, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Eire
                    British win, taking Eire from Germans with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,3,5,2
                British collect 21 PUs (7 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery and 3 infantry
        Burma : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour and 2 infantry
        French Indo China : 2 infantry
        39 Sea Zone : 1 transport
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Tanganyika Territory : 1 infantry
        French West Africa : 2 infantry
        96 Sea Zone : 1 cruiser
        87 Sea Zone : 1 transport
        Eire : 1 flag, 1 armour
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 28 / 21
        UK_Pacific : 14 / 14
        Italians : 14 / 12
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 2.963
            Median : 3.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6


  • choose a casualty for sea zone 96.


  • here is the map


  • Loose the French dd
    Thanks for askin, sorry I’ve been real busy and will be for about a week the posts will be there, just not as many tanks again.
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Alexandria to Egypt
                2 fighters moved from Tobruk to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 destroyer; British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 2 fighters

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania
                1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 infantry moved from Kenya to Ethiopia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
        Kenya : 1 flag
        Malta : 1 flag, 1 armour and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 aaGuns and 2 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        95 Sea Zone : 1 submarine
        Yugoslavia : 1 aaGun, 1 armour, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 14 / 21
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 14 / 20
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 14 / 20
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from 109 Sea Zone to 87 Sea Zone
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 carriers and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in 87 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 87 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 87 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to Egypt
                2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
                3 artilleries and 7 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                2 armour moved from Holland Belgium to Germany
                2 artilleries moved from Holland Belgium to Western Germany
                4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Albania
                1 infantry moved from Greece to Bulgaria
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                5 armour, 2 artilleries and 3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Egypt : 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 4 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Romania : 3 armour
        Poland : 5 aaGuns, 8 artilleries and 29 infantry
        Germany : 7 armour, 2 artilleries, 1 factory_major and 4 infantry
        Albania : 1 infantry
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier and 2 tactical_bombers
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 36
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 14 / 20
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Dzavhan
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Russia to Samara
                9 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 armour moved from Belarus to Karelia
                3 infantry moved from Novgorod to Belarus
                5 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                3 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Western Ukraine
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 32
        Japanese : 34 / 47
        Americans : 52 / 52
        Chinese : 12 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 14 / 20
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Japans up
    S.A.


  • Sorry about the wait, I probably won’t have time to move tonight, but hopefully will tomorrow.  Thank you for your patience.


  • No prob bro, Ive got estate stuff to deal with and a lot of games too, I thought it may have got lost in the shuffle


  • Japan’s got a big turn ahead and I’m too tired to look at it.  I just got caught up on my other games so this one will be first in line tomorrow night.


  • There is an infantry on your transport in sea zone 44, did you mean to take Celebes with that?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 harbour, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 infantry moved from Kiangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
                1 cruiser and 4 destroyers moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries moved from Kiangsi to 20 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Kweichow to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 4 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 4 destroyers and 2 transports in 42 Sea Zone, round 1 :  3/5 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer, 1 infantry and 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                        1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 destroyer, 1 infantry and 1 transport
                Battle in Anhwe
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 1 :  6/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 1 :  4/8 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Szechwan, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 20 Sea Zone to 42 Sea Zone
                1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 aaGun moved from Manchuria to Jehol
                2 mech_infantrys moved from Korea to Jehol
                1 infantry moved from Sakha to Amur
                1 armour moved from Soviet Far East to Amur
                2 artilleries and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan

    Place Units - Japanese
                2 infantry and 2 mech_infantrys placed in Japan
                3 submarines placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 5 fighters, 2 infantry and 6 tactical_bombers
        Korea : 1 aaGun
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 1 aaGun, 1 infantry and 2 mech_infantrys
        Siam : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Java : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 2 battleships, 1 cruiser, 1 submarine and 1 transport
        36 Sea Zone : 1 flag, 3 carriers, 2 fighters, 2 submarines and 1 transport
        6 Sea Zone : 3 submarines and 1 transport
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 31 / 32
        Japanese : 44 / 54
        Americans : 52 / 52
        Chinese : 7 / 19
        British : 26 / 21
        UK_Pacific : 14 / 14
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @Tyzoq:

    There is an infantry on your transport in sea zone 44, did you mean to take Celebes with that?

    let me know about this.  If you intended to take Celebes we can edit it in.


  • Yes
    Sorry, my bad
    Tanks
    S.A.

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