Triple allied move done.
Italy on the move…
Our cool game gets more and more interesting :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
8 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
2 armour moved from Volgograd to Sikang
1 bomber moved from Volgograd to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 2 armour and 1 bomber
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 1 bomber in Sikang, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 bomber moved from Sikang to India
7 armour moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries moved from Ukraine to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery moved from Bryansk to Rostov
1 infantry moved from Rostov to Bryansk
2 fighters moved from Bryansk to Tsinghai
1 tactical_bomber moved from Bryansk to Tsinghai
Place Units - Russians
1 fighter and 2 tactical_bombers placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Production/PUs Summary :
Germans : 48 / 59
Russians : 28 / 28
Japanese : 57 / 70
Americans : 50 / 70
Chinese : 8 / 9
British : 25 / 30
UK_Pacific : 6 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Scramble SZ33?
Oh, and OOL as well. Unless you’d prefer to go round by round. Might not be that bad of an idea with a battle of this size.
Full scramble. Round-by-round is fine.
11 hits first round (including 1 sub hit). Your subs missed.
Going to need how you want those 11 apportioned before I can continue.
US BB tip, ANZAC BB tip, Sink the 3 US Carriers, 2 ANZAC Sub, 1 ANZAC DD
You hit 12 on round 1. I sunk all carriers, 4 subs and 2 soaks. Round 2 I hit another 11 (1 sub hit). OOL?
You have left:
ANZAC:
1 DD
1 Cru
1 Tipped BB
3 Fighters
USA:
4 DD
2 Cru
1 Tipped BB
4 Fighters
2 Tacs
All USA DDs, All Cruisers, 3 ANZAC Fighter, 1 USA Fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
ANZAC defend with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 battleships, 4 bombers, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 1 : 10/20 hits
Units damaged: 1 battleship owned by the ANZAC
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 6 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 1 : 12/23 hits
Units damaged: 2 battleships owned by the Japanese
3 carriers owned by the Americans , 3 carriers owned by the Japanese , 1 destroyer owned by the ANZAC , 4 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 4 bombers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 10/20 hits
Americans roll dice for 2 battleships, 3 cruisers, 5 destroyers, 7 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 6/19 hits
1 fighter owned by the Americans , 4 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans , 3 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 4 bombers, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 8/14 hits
Americans roll dice for 2 battleships, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 4/8 hits
3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 tactical_bombers owned by the Americans , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese , 1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 33 Sea Zone
4 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 127
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in New Britain
Battle in Kweichow
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking New Britain from ANZAC, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
4 bombers moved from 33 Sea Zone to Paulau Island
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
3 mech_infantrys moved from Kwangtung to Yunnan
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
2 fighters moved from Kweichow to Shan State
1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Shantung
3 destroyers placed in 20 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 4 bombers, 2 fighters and 2 tactical_bombers
Shantung : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Yunnan : 1 flag, 1 armour, 2 artilleries and 3 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 4 fighters and 1 tactical_bomber
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
47 Sea Zone : 1 transport
33 Sea Zone : 1 battleship
37 Sea Zone : 1 flag
34 Sea Zone : 1 carrier and 2 fighters
39 Sea Zone : 1 submarine
20 Sea Zone : 1 cruiser, 3 destroyers and 4 transports
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 28
Japanese : 64 / 71
Americans : 50 / 70
Chinese : 5 / 9
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 47 Sea Zone
2 bombers moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
3 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier and 2 fighters
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in 33 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers and 2 fighters in 33 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win, taking Holland Belgium from Germans with 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 47 Sea Zone to Caroline Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 64 / 71
Americans : 53 / 73
Chinese : 5 / 9
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Production/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 25 / 30
UK_Pacific : 5 / 4
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship moved from 72 Sea Zone to 70 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
Non Combat Move - British
1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 mech_infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 25 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 25 / 25
UK_Pacific : 5 / 2
Italians : 25 / 44
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.588
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Persia to Iraq
1 battleship, 1 cruiser and 4 transports moved from 81 Sea Zone to 97 Sea Zone
4 artilleries moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 artilleries
EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 5 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Cyprus : 1 flag
Kenya : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Syria : 1 flag
Tunisia : 1 flag
Western Germany : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Ethiopia : 1 mech_infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Iraq : 1 flag, 1 armour
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Production/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 59
Russians : 23 / 28
Japanese : 63 / 71
Americans : 53 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
9 armour, 15 artilleries, 18 infantry and 15 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 bombers moved from Eastern Poland to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 3 fighters and 3 infantry in Holland Belgium, round 1 : 3/9 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 15 artilleries, 19 infantry and 25 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 12 armour, 15 artilleries, 19 infantry and 25 mech_infantrys in Bryansk, round 1 : 19/71 hits
Russians roll dice for 6 infantry in Bryansk, round 1 : 3/6 hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 15 artilleries, 16 infantry and 25 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Novgorod to Western Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Novgorod to 112 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Ukraine
2 infantry moved from Novgorod to Karelia
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Germans
1 carrier and 1 transport placed in 112 Sea Zone
3 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Germany
1 armour placed in Germany
Germans undo move 4.
1 armour placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 1 infantry
Holland Belgium : 3 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Bryansk : 1 flag, 12 armour, 15 artilleries, 16 infantry and 25 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Ukraine : 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 3 mech_infantrys and 4 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 21 / 28
Japanese : 63 / 71
Americans : 50 / 73
Chinese : 6 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 30 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
6 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 armour moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Volgograd to Iraq
1 bomber moved from India to Malaya
1 armour moved from Sikang to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
2 fighters moved from Tsinghai to Kweichow
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Russians attack with 7 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 armour
Russians roll dice for 7 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 1 : 9/12 hits
Italians roll dice for 1 armour in Iraq, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 7 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Strategic bombing raid in Malaya
AA guns fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Non Combat Move - Russians
1 bomber moved from Malaya to India
2 fighters moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Tsinghai
4 aaGuns, 11 artilleries and 30 infantry moved from Rostov to Volgograd
2 tactical_bombers moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
Place Units - Russians
1 harbour placed in Soviet Far East
2 armour placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 50 / 60
Russians : 25 / 29
Japanese : 62 / 71
Americans : 50 / 73
Chinese : 7 / 6
British : 22 / 25
UK_Pacific : 5 / 2
Italians : 26 / 49
ANZAC : 12 / 13
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.892
Median : 3.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 37
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.824
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.824
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1