That went perfectly!
13L G40 Infrastructure vs Jeff28(+8) game2
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scram?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 123 Sea Zone to 108 Sea Zone
1 bomber moved from Western Germany to 108 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 101 Sea Zone
3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from 89 Sea Zone to West IndiesCombat - Germans
Battle in 101 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 cruiser, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 101 Sea Zone, round 1 : 3/7 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 101 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Americans: 1 cruiser, 1 submarine and 1 transport
Battle in West Indies
Battle in 108 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 108 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 108 Sea Zone
Germans win, taking West Indies from Americans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Central AmericaNon Combat Move - Germans
1 battleship, 3 carriers and 1 cruiser moved from 91 Sea Zone to 89 Sea Zone
3 fighters and 3 tactical_bombers moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from 108 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 aaGun, 3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 aaGun, 4 armour, 1 artillery, 10 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 7 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Northern Italy to Romania
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Romania
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 airfield placed in Gibraltar
2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 4 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
12 infantry moved from Yenisey to TimguskaCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 artilleries moved from Novgorod to Belarus
2 fighters and 2 tactical_bombers moved from Novgorod to Russia
1 artillery and 2 infantry moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Bryansk to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
6 infantry moved from Timguska to Novosibirsk
3 artilleries and 5 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
3 artilleries placed in Novgorod
1 bomber and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Amur : 2 infantry
Timguska : 2 aaGuns and 12 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 aaGuns, 1 armour, 12 artilleries, 28 infantry and 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 4 artilleries and 8 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 4 infantry and 2 tactical_bombers
Ukraine : 1 factory_minor
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 1 armour and 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 55
Russians : 35 / 36
Japanese : 55 / 57
Americans : 48 / 71
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 13 / 11
Italians : 16 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery, 4 infantry and 1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Kweichow to Kansu
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
1 bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Kwangsi to 44 Sea Zone
2 fighters moved from 19 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 1 : 6/10 hits
Chinese roll dice for 1 fighter and 6 infantry in Sikang, round 1 : 2/7 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 1/8 hits
Chinese roll dice for 1 fighter in Sikang, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/5 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 44 Sea Zone, round 1 : 5/9 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Kansu, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Shan State to Yunnan
4 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Szechwan
1 tactical_bomber moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to Japan
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kwangtung to Hunan
1 bomber moved from Kansu to KiangsuPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
ha, that was funny. I was supposed to bring a ftr and tact into new guinea, but somehow brought them to the battle against the sub. Hilarious. Have a free transport!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to Central America
1 bomber moved from Hawaiian Islands to Central America
1 bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Central America, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Central America, round 1 : 2/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Central America
retreated to Central America
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Central America to Central United States
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to Western United States
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Central United States
2 bombers moved from United Kingdom to Eastern United StatesPlace Units - Americans
2 infantry placed in Central United States
1 infantry placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6,5,5,5,6,4,2,1,2,3,6,5,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
Americans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
10 Sea Zone : 5 submarines
Central United States : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_major, 4 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
106 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 34 / 36
Japanese : 67 / 72
Americans : 48 / 59
Chinese : 0 / 3
British : 31 / 33
UK_Pacific : 5 / 11
Italians : 16 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Brutal dice in Central america
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 3 mech_infantrys moved from Trans-Jordan to AlexandriaCombat - British
Non Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 21 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 3 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 55
Russians : 34 / 36
Japanese : 67 / 72
Americans : 48 / 59
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 16 / 21
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Eastern Poland to Romania
1 bomber moved from Baltic States to Romania
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 93 Sea Zone
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
please use this map instead.
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ooops this here map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser and 1 transport
55 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 32 / 36
Japanese : 67 / 72
Americans : 48 / 59
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 18 / 21
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 55
Russians : 32 / 36
Japanese : 67 / 72
Americans : 48 / 59
Chinese : 0 / 3
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 18 / 21
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Every time I look at this game its like WTF
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The sad part is I am just riding wave… …I have no real plan…
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scram SZ109?
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scramble the french and 2 brit figs
OOL DD french fig 2 brit figs
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I only got 2 and you got 3. Sucks to be me. I retreat.
DO you submerge russian sub on same map?
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sure.





