@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
Will do. This game is looking bleak for me!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Caucasus
4 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
3 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Russia to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 5 armour
Russians win, taking Caucasus from Germans with 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun and 5 armour
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Shensi to Suiyuyan
1 aaGun moved from Kazakhstan to Caucasus
3 infantry moved from Russia to Bryansk
2 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Baltic States to Novgorod
Place Units - Russians
1 mech_infantry placed in Novgorod
1 artillery placed in Russia
2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Please use this instead… forgot to remove 6 IPCs, so I took two of my infantry builds away at the end, from Ukraine.
What a crazy game. There is no reason for me to be hopeful, yet… Russia with 35 feels hopeful.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
3 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
1 armour and 3 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Malaya to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to Afghanistan
Japanese take Afghanistan from British
4 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Malaya to Kweichow
1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 bomber moved from Malaya to Java
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 transports
Americans defend with 2 transports
2 transports owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Philippines
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 1 : 1/5 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Philippines, round 1 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 bomber and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Kweichow, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Hopei, round 1 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 armour, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 3 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters, 3 infantry and 3 tactical_bombers in Celebes, round 1 : 6/10 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Celebes, round 1 : 1/4 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Central Mongolia
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Central Mongolia, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Central Mongolia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
3 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 44 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 bomber moved from Java to Malaya
3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Burma to West India
1 armour moved from India to Afghanistan
1 armour and 1 mech_infantry moved from Malaya to Burma
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to Kiangsi
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 fighter and 2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 fighters moved from Morocco to 89 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from Western United States to 89 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from United Kingdom to Germany
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 4 fighters, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 89 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 destroyers and 1 submarine
Americans win, taking 89 Sea Zone from Germans with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 3 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Germany to Novgorod
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 fighter moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from 89 Sea Zone to Southeast Mexico
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
2 fighters moved from 12 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 destroyers placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 mech_infantrys
retreated to Hopei
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Egypt to Syria
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
4 fighters and 1 tactical_bomber moved from Egypt to Syria
Combat - British
Battle in Syria
British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Syria from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Syria to Egypt
5 fighters moved from Morocco to Tobruk
4 mech_infantrys moved from Egypt to Tobruk
3 artilleries moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Colombia to Central America
Place Units - British
1 destroyer and 1 submarine placed in 106 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,3,3,6,5,2,3,5,6
British collect 44 PUs (1 lost to blockades); end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from Turkey to Syria
1 bomber moved from Turkey to Volgograd
1 fighter moved from Southern Italy to Syria
Combat - Italians
Battle in Syria
Italians attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Syria, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Turkey
2 infantry moved from Bulgaria to Greece
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Syria to Southern Italy
2 fighters moved from Syria to Turkey
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Will you submerge or fight off Phillipines?
submerge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 34 Sea Zone
2 submarines moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
ANZAC win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
Combat - French
Battle in Syria
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French win, taking Syria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Syria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 2 factory_majors and 4 factory_minors; Remaining resources: 64 PUs;
Germans buy 1 aaGun, 2 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Sweden to Finland
1 mech_infantry moved from Germany to Baltic States
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Turkey to Northwest Persia
1 fighter moved from Turkey to Iraq
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Turkey to Northwest Persia
2 bombers moved from Turkey to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Bessarabia to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to Iraq
1 tactical_bomber moved from 99 Sea Zone to Iraq
1 artillery moved from Turkey to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Turkey to Syria
1 tactical_bomber moved from 99 Sea Zone to Northwest Persia
1 fighter moved from Turkey to Syria
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Western Ukraine
2 fighters moved from Western Germany to Baltic States
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 artillery, 2 fighters and 1 infantry
French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 2/2 hits
French roll dice for 2 infantry in Syria, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Syria
Germans win, taking Syria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 1 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Western Ukraine, round 1 : 6/8 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Baltic States, round 1 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 1 : 2/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Turkey
1 fighter moved from Northwest Persia to Turkey
2 fighters moved from Syria to Turkey
1 tactical_bomber moved from Turkey to 99 Sea Zone
1 tactical_bomber moved from Northwest Persia to 99 Sea Zone
1 fighter moved from Western Ukraine to Turkey
2 fighters moved from Turkey to 99 Sea Zone
2 bombers moved from Western Ukraine to Turkey
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Germany to Poland
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
Place Units - Germans
1 carrier placed in 99 Sea Zone
2 infantry placed in Turkey
1 aaGun, 2 artilleries, 2 fighters and 1 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 1 tactical_bomber
EDIT: Adding units owned by Germans to Turkey: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 1 fighter
EDIT: Adding units owned by Germans to Turkey: 1 fighter
EDIT: Removing units owned by Germans from Spain: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 3 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 fighter moved from Western Ukraine to Bryansk
1 artillery moved from Karelia to Novgorod
1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Bryansk to Rostov
1 bomber moved from Novgorod to Bryansk
1 fighter moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 1 aaGun
EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
EDIT: Turning off Edit Mode
Ugh - a stupid mistake - I forgot to use my bomber, and attacked NW Persia with 3 infantry (lost 3 to 1)… would have probably been an easy kill with 2 infantry and a bomber…
we’ve both had our share. Hopefully our games are improving…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 10 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
1 armour moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 bomber moved from Malaya to Szechwan
1 bomber moved from Kiangsi to Shensi
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 battleships moved from 44 Sea Zone to 42 Sea Zone
2 cruisers moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 42 Sea Zone to Java
3 fighters moved from 44 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 carriers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 5 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 carriers, 5 destroyers, 5 fighters and 4 tactical_bombers in 35 Sea Zone, round 1 : 8/14 hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 5 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win with 2 battleships, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 2 armour and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 1 : 0/5 hits
British roll dice for 1 infantry in Eastern Persia, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 3/5 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Suiyuyan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from Americans, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 1 : 4/8 hits
Americans roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Amur to Buryatia
2 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 mech_infantry moved from West India to Kazakhstan
1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Burma to West India
1 bomber moved from Szechwan to West India
1 bomber moved from Shensi to Hunan
1 aaGun moved from Yunnan to Burma
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Malaya to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
German intercept?
I’m playing with house money with those two US bombers - they’ve been really good to me.
Japan is a monster. I see virtually no way I can win this game… but I’ll fight on!
I’d also like to consider that we have a finite number of rerolls in games, like our old system.
yes intercept with both.