c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
BotA 03: Make_It_Round vs. lalapalooza
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :12
Purchase Units - RomanRepublic
RomanRepublic buy 13 cavalrys and 16 velitess; Remaining resources: 1 PUs;Combat Move - RomanRepublic
9 cavalrys moved from Tibiscum to Singidinum
1 velites moved from Mediolanum to Nemausus
9 cavalrys, 4 onagers and 15 velitess moved from Massilia to Nemausus
6 velitess moved from Verona to Mediolanum
4 onagers and 3 velitess moved from Genua to Mediolanum
10 velitess moved from Arretium to Genua
5 cavalrys moved from Roma to Genua
5 legionaires moved from Tarentum to Capua
7 legionaires and 9 velitess moved from Capua to Roma
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
RomanRepublic take Messana from NumidiaCombat - RomanRepublic
Battle in Singidinum
RomanRepublic attack with 9 cavalrys
Neutral defend with 1 axeman, 1 cavalry and 2 swordmen
RomanRepublic win, taking Singidinum from Neutral with 9 cavalrys remaining. Battle score for attacker is 15
Casualties for Neutral: 1 axeman, 1 cavalry and 2 swordmen
Battle in Nemausus
RomanRepublic attack with 9 cavalrys, 4 onagers and 16 velitess
Carthage defend with 1 swordman
RomanRepublic win, taking Nemausus from Carthage with 9 cavalrys, 4 onagers and 16 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
7 velitess placed in Capua
9 velitess placed in Roma
4 cavalrys placed in Genua
8 cavalrys placed in Patavium
1 cavalry placed in TarentumTurn Complete - RomanRepublic
RomanRepublic collect 109 PUs; end with 110 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :12
Purchase Units - GreekCityStates
GreekCityStates buy 7 biremes and 3 triremes; Remaining resources: 4 PUs;Combat Move - GreekCityStates
9 biremes and 2 triremes moved from SZ 50 to SZ 44
9 biremes and 3 triremes moved from SZ 53 to SZ 50
5 cavalrys, 4 hoplites and 3 slingerss moved from Heraclea Pontica to SZ 72
2 cavalrys moved from Istropolis to SZ 72
6 biremes, 7 cavalrys, 4 hoplites, 3 slingerss and 4 triremes moved from SZ 72 to SZ 75
7 cavalrys, 4 hoplites and 3 slingerss moved from SZ 75 to Theodesia
3 cavalrys moved from Istropolis to Napoca
9 cavalrys moved from Tanais to TheodesiaCombat - GreekCityStates
Battle in Napoca
GreekCityStates attack with 3 cavalrys
Neutral defend with 2 cavalrys
GreekCityStates win, taking Napoca from Neutral with 3 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 2 cavalrys
Battle in Theodesia
GreekCityStates attack with 16 cavalrys, 4 hoplites and 3 slingerss
Neutral defend with 1 axeman, 2 barbarians and 3 swordmen
GreekCityStates win, taking Theodesia from Neutral with 16 cavalrys and 4 hoplites remaining. Battle score for attacker is 11
Casualties for GreekCityStates: 3 slingerss
Casualties for Neutral: 1 axeman, 2 barbarians and 3 swordmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
7 biremes placed in SZ 50
3 triremes placed in SZ 50Turn Complete - GreekCityStates
GreekCityStates collect 93 PUs; end with 97 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :12
Purchase Units - Egypt
Egypt buy 9 axemen and 6 chariots; Remaining resources: 3 PUs;Combat Move - Egypt
18 axemen moved from Alexandria to Paraetonium
4 chariots moved from Memphis to Paraetonium
4 axemen, 2 biremes and 2 triremes moved from SZ 64 to SZ 56
4 axemen moved from SZ 56 to Alexandria
4 axemen moved from Memphis to Alexandria
5 chariots moved from Pharan to Alexandria
9 axemen and 8 chariots moved from Jerusalem to Pharan
13 axemen and 8 chariots moved from Pharan to MemphisCombat - Egypt
Battle in Paraetonium
Egypt attack with 18 axemen and 4 chariots
Carthage defend with 4 cavalrys
Egypt win, taking Paraetonium from Carthage with 17 axemen and 4 chariots remaining. Battle score for attacker is 13
Casualties for Egypt: 1 axeman
Casualties for Carthage: 4 cavalrysNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
6 chariots placed in JerusalemTurn Complete - Egypt
Egypt collect 63 PUs; end with 66 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :12
Purchase Units - Parthia
Parthia buy 29 cavalrys; Remaining resources: 1 PUs;Combat Move - Parthia
19 cavalrys moved from Bostra to Pharan
26 cavalrys moved from Pharan to Alexandria
5 cavalrys moved from Thamea to Jerusalem
1 spearman moved from Jerusalem to Pharan
5 cavalrys moved from Seleucia to Bostra
7 cavalrys moved from Ctesiphon to Artaxata
5 horsearchers moved from Seleucia to Artaxata
5 cataphracts, 7 cavalrys and 9 spearmen moved from Attalia to Halicarnassus
2 cataphracts and 3 cavalrys moved from Tavium to Halicarnassus
7 horsearchers moved from Persepolis to Hatra
5 cavalrys moved from Hatra to BostraCombat - Parthia
Battle in Halicarnassus
Parthia attack with 7 cataphracts, 10 cavalrys and 9 spearmen
Neutral defend with 3 archers and 5 spearmen
Parthia win, taking Halicarnassus from Neutral with 7 cataphracts, 10 cavalrys and 6 spearmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 archers and 5 spearmen
Casualties for Parthia: 3 spearmen
Battle in Artaxata
Parthia attack with 7 cavalrys and 5 horsearchers
Neutral defend with 3 cavalrys and 2 spearmen
Parthia win, taking Artaxata from Neutral with 5 cavalrys and 5 horsearchers remaining. Battle score for attacker is 10
Casualties for Neutral: 3 cavalrys and 2 spearmen
Casualties for Parthia: 2 cavalrysNon Combat Move - Parthia
Place Units - Parthia
5 cavalrys placed in Hatra
10 cavalrys placed in Seleucia
7 cavalrys placed in Persepolis
7 cavalrys were produced but were not placedTurn Complete - Parthia
Parthia collect 123 PUs; end with 124 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :12
Purchase Units - Numidia
Numidia buy 10 archers; Remaining resources: 0 PUs;Combat Move - Numidia
2 biremes moved from SZ 34 to SZ 35
2 swordmen moved from SZ 34 to Capua
1 archer moved from SZ 34 to Capua
11 spearmen moved from SZ 34 to CapuaCombat - Numidia
Battle in SZ 35
Numidia attack with 2 biremes
RomanRepublic defend with 1 bireme
Numidia roll dice for 2 biremes in SZ 35, round 1 : 0/2 hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 1 : 0/1 hits
Numidia roll dice for 2 biremes in SZ 35, round 2 : 0/2 hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 2 : 1/1 hits
1 bireme owned by the Numidia lost in SZ 35
Numidia roll dice for 1 bireme in SZ 35, round 3 : 0/1 hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 3 : 0/1 hits
Numidia roll dice for 1 bireme in SZ 35, round 4 : 0/1 hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 4 : 0/1 hits
Numidia roll dice for 1 bireme in SZ 35, round 5 : 1/1 hits
RomanRepublic roll dice for 1 bireme in SZ 35, round 5 : 0/1 hits
1 bireme owned by the RomanRepublic lost in SZ 35
Numidia win with 1 bireme remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 bireme
Casualties for Numidia: 1 bireme
Battle in Capua
Numidia attack with 1 archer, 11 spearmen and 2 swordmen
RomanRepublic defend with 1 city, 5 legionaires and 7 velitess
Numidia roll dice for 1 archer, 11 spearmen and 2 swordmen in Capua, round 1 : 3/14 hits
RomanRepublic roll dice for 5 legionaires and 7 velitess in Capua, round 1 : 4/12 hits
4 spearmen owned by the Numidia and 3 velitess owned by the RomanRepublic lost in Capua
Numidia roll dice for 1 archer, 7 spearmen and 2 swordmen in Capua, round 2 : 5/10 hits
RomanRepublic roll dice for 5 legionaires and 4 velitess in Capua, round 2 : 4/9 hits
4 spearmen owned by the Numidia , 4 velitess owned by the RomanRepublic and 1 legionaire owned by the RomanRepublic lost in Capua
Numidia roll dice for 1 archer, 3 spearmen and 2 swordmen in Capua, round 3 : 2/6 hits
RomanRepublic roll dice for 4 legionaires in Capua, round 3 : 1/4 hits
1 spearman owned by the Numidia and 2 legionaires owned by the RomanRepublic lost in Capua
Numidia roll dice for 1 archer, 2 spearmen and 2 swordmen in Capua, round 4 : 0/5 hits
RomanRepublic roll dice for 2 legionaires in Capua, round 4 : 0/2 hits
Numidia roll dice for 1 archer, 2 spearmen and 2 swordmen in Capua, round 5 : 1/5 hits
RomanRepublic roll dice for 2 legionaires in Capua, round 5 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Capua
Numidia roll dice for 1 archer, 2 spearmen and 2 swordmen in Capua, round 6 : 1/5 hits
RomanRepublic roll dice for 1 legionaire in Capua, round 6 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Capua
Numidia win, taking Capua from RomanRepublic with 1 archer, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 14
Casualties for RomanRepublic: 5 legionaires and 7 velitess
Casualties for Numidia: 9 spearmenNon Combat Move - Numidia
2 triremes moved from SZ 38 to SZ 40
1 cavalry moved from Siwa to Paliurus
1 cavalry moved from Siwa to Berenice
4 swordmen moved from Paliurus to Berenice
4 swordmen moved from Cyrene to Berenice
4 swordmen moved from Leptis Magna to Berenice
3 swordmen moved from Oea to Leptis Magna
1 spearman moved from Oea to Leptis Magna
1 archer moved from Oea to Leptis MagnaPlace Units - Numidia
4 archers placed in Cyrene
4 archers placed in Leptis Magna
2 archers placed in SyracuseTurn Complete - Numidia
Numidia collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :13
Purchase Units - Carthage
Carthage buy 8 cavalrys, 2 spearmen and 4 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
5 biremes and 14 triremes moved from SZ 34 to SZ 35
3 spearmen moved from Lilybaeum to Messana
5 cavalrys moved from Siwa to Berenice
6 spearmen moved from Sabrata to Oea
1 swordman moved from Narbo to Augustoritum
1 swordman moved from Tolosa to Narbo
2 cavalrys moved from Tolosa to MassiliaCombat - Carthage
Battle in Massilia
Carthage attack with 2 cavalrys
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys in Massilia, round 1 : 0/2 hits
RomanRepublic roll dice for 1 velites in Massilia, round 1 : 0/1 hits
Carthage roll dice for 2 cavalrys in Massilia, round 2 : 0/2 hits
RomanRepublic roll dice for 1 velites in Massilia, round 2 : 0/1 hits
Carthage roll dice for 2 cavalrys in Massilia, round 3 : 1/2 hits
RomanRepublic roll dice for 1 velites in Massilia, round 3 : 1/1 hits
1 cavalry owned by the Carthage and 1 velites owned by the RomanRepublic lost in Massilia
Carthage win, taking Massilia from RomanRepublic with 1 cavalry remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 cavalry
Battle in Messana
Carthage attack with 3 spearmen
RomanRepublic defend with 1 velites
Carthage roll dice for 3 spearmen in Messana, round 1 : 0/3 hits
RomanRepublic roll dice for 1 velites in Messana, round 1 : 1/1 hits
1 spearman owned by the Carthage lost in Messana
Carthage roll dice for 2 spearmen in Messana, round 2 : 1/2 hits
RomanRepublic roll dice for 1 velites in Messana, round 2 : 0/1 hits
1 velites owned by the RomanRepublic lost in Messana
Carthage win, taking Messana from RomanRepublic with 2 spearmen remaining. Battle score for attacker is 0
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
4 swordmen moved from Barcino to Tolosa
4 swordmen moved from Tarraco to Barcino
4 warelephants moved from Valentia to Tarraco
1 swordman moved from Carthago Nova to Valentia
2 spearmen moved from Carthago Nova to ValentiaPlace Units - Carthage
4 warelephants placed in Barcino
4 cavalrys placed in Tarraco
4 cavalrys placed in Carthago Nova
2 spearmen placed in LilybaeumTurn Complete - Carthage
Carthage collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :13
Purchase Units - RomanRepublic
RomanRepublic buy 2 biremes, 8 cavalrys, 5 legionaires, 2 onagers and 10 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
6 legionaires and 7 velitess moved from Croton to Capua
1 cavalry moved from Tarentum to Capua
7 legionaires moved from Roma to Capua
1 onager and 1 velites moved from Nemausus to Augustoritum
1 onager and 1 velites moved from Nemausus to Narbo
9 cavalrys, 2 onagers and 14 velitess moved from Nemausus to Massilia
4 onagers and 9 velitess moved from Mediolanum to Massilia
9 cavalrys and 10 velitess moved from Genua to Massilia
8 cavalrys moved from Patavium to Genua
9 cavalrys moved from Singidinum to SirmiumCombat - RomanRepublic
Battle in Capua
RomanRepublic attack with 1 cavalry, 13 legionaires and 7 velitess
Numidia defend with 1 archer, 1 city, 2 spearmen and 2 swordmen
RomanRepublic win, taking Capua from Numidia with 1 cavalry, 13 legionaires and 2 velitess remaining. Battle score for attacker is 3
Casualties for Numidia: 1 archer, 2 spearmen and 2 swordmen
Casualties for RomanRepublic: 5 velitess
Battle in Augustoritum
RomanRepublic attack with 1 onager and 1 velites
Carthage defend with 1 swordman
RomanRepublic win, taking Augustoritum from Carthage with 1 onager remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 swordman
Battle in Sirmium
RomanRepublic attack with 9 cavalrys
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Sirmium from Neutral with 9 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmen
Battle in Massilia
RomanRepublic attack with 18 cavalrys, 6 onagers and 33 velitess
Carthage defend with 1 cavalry
RomanRepublic win, taking Massilia from Carthage with 18 cavalrys, 6 onagers and 33 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Battle in Narbo
RomanRepublic attack with 1 onager and 1 velites
Carthage defend with 1 swordman
RomanRepublic win, taking Narbo from Carthage with 1 onager and 1 velites remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordmanNon Combat Move - RomanRepublic
Place Units - RomanRepublic
2 biremes placed in SZ 21
2 onagers placed in Genua
5 legionaires and 4 velitess placed in Roma
8 cavalrys placed in Patavium
6 velitess placed in TarentumTurn Complete - RomanRepublic
RomanRepublic collect 111 PUs; end with 111 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :13
Purchase Units - GreekCityStates
GreekCityStates buy 8 triremes; Remaining resources: 1 PUs;Combat Move - GreekCityStates
16 biremes and 6 triremes moved from SZ 50 to SZ 44
4 hoplites moved from Theodesia to SZ 75
6 cavalrys moved from Theodesia to Azara
3 cavalrys moved from Napoca to Durostorum
1 slingers moved from Pessinus to Heraclea Pontica
1 bireme moved from SZ 75 to SZ 76
5 biremes, 4 hoplites and 4 triremes moved from SZ 75 to SZ 80
9 cavalrys moved from Theodesia to SZ 80
9 cavalrys and 4 hoplites moved from SZ 80 to Sinda
1 cavalry moved from Theodesia to AzaraCombat - GreekCityStates
Battle in Durostorum
GreekCityStates attack with 3 cavalrys
Neutral defend with 3 cavalrys
GreekCityStates win, taking Durostorum from Neutral with 3 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys
Battle in Sinda
GreekCityStates attack with 9 cavalrys and 4 hoplites
Neutral defend with 2 swordmen
GreekCityStates win, taking Sinda from Neutral with 8 cavalrys and 4 hoplites remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 cavalry
Casualties for Neutral: 2 swordmen
Battle in Azara
GreekCityStates attack with 7 cavalrys
Neutral defend with 2 barbarians and 1 swordman
GreekCityStates win, taking Azara from Neutral with 7 cavalrys remaining. Battle score for attacker is 6
Casualties for Neutral: 2 barbarians and 1 swordmanNon Combat Move - GreekCityStates
Place Units - GreekCityStates
7 triremes placed in SZ 50
1 trireme placed in SZ 50Turn Complete - GreekCityStates
GreekCityStates collect 98 PUs; end with 99 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :13
Purchase Units - Egypt
Egypt buy 9 axemen and 6 chariots; Remaining resources: 3 PUs;Combat Move - Egypt
2 axemen moved from Paraetonium to Siwa
2 axemen moved from Paraetonium to Paliurus
13 axemen and 4 chariots moved from Paraetonium to Paliurus
5 chariots moved from Alexandria to Paliurus
17 axemen moved from Alexandria to Paraetonium
8 chariots moved from Memphis to Paraetonium
9 axemen moved from Pharan to Memphis
13 axemen moved from Memphis to Alexandria
6 chariots moved from Jerusalem to Memphis
2 biremes and 2 triremes moved from SZ 56 to SZ 55Combat - Egypt
Battle in Paliurus
Egypt attack with 15 axemen and 9 chariots
Numidia defend with 1 cavalry
Egypt win, taking Paliurus from Numidia with 15 axemen and 9 chariots remaining. Battle score for attacker is 4
Casualties for Numidia: 1 cavalry
Battle in Siwa
Egypt attack with 2 axemen
Numidia defend with 1 cavalry
Egypt win, taking Siwa from Numidia with 2 axemen remaining. Battle score for attacker is 4
Casualties for Numidia: 1 cavalryNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
6 chariots placed in JerusalemTurn Complete - Egypt
Egypt collect 66 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :13
Purchase Units - Parthia
Parthia buy 20 horsearchers; Remaining resources: 4 PUs;Combat Move - Parthia
7 cataphracts and 10 cavalrys moved from Halicarnassus to Tarsus
6 spearmen moved from Halicarnassus to Attalia
7 horsearchers moved from Hatra to Nexuana
26 cavalrys moved from Alexandria to Paliurus
19 cavalrys moved from Pharan to Alexandria
5 cavalrys moved from Jerusalem to Memphis
1 spearman moved from Pharan to Memphis
10 cavalrys moved from Bostra to Pharan
10 cavalrys moved from Seleucia to Bostra
5 cavalrys moved from Hatra to Bostra
7 cavalrys moved from Persepolis to Seleucia
2 cavalrys moved from Artaxata to Nexuana
3 cavalrys and 5 horsearchers moved from Artaxata to AlbanaCombat - Parthia
Battle in Nexuana
Parthia attack with 2 cavalrys and 7 horsearchers
Neutral defend with 3 archers and 1 spearman
Parthia win, taking Nexuana from Neutral with 6 horsearchers remaining. Battle score for attacker is 1
Casualties for Neutral: 3 archers and 1 spearman
Casualties for Parthia: 2 cavalrys and 1 horsearcher
Battle in Albana
Parthia attack with 3 cavalrys and 5 horsearchers
Neutral defend with 1 archer, 3 cavalrys and 2 spearmen
Parthia win, taking Albana from Neutral with 1 horsearcher remaining. Battle score for attacker is -14
Casualties for Neutral: 1 archer, 3 cavalrys and 2 spearmen
Casualties for Parthia: 3 cavalrys and 4 horsearchersNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Hatra
10 horsearchers placed in Seleucia
5 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 129 PUs; end with 133 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - Carthage
Carthage buy 4 cavalrys, 1 spearman, 6 swordmen and 4 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
3 cavalrys moved from Tolosa to Augustoritum
4 cavalrys moved from Tarraco to Narbo
6 spearmen moved from Oea to Leptis Magna
5 cavalrys moved from Berenice to Leptis Magna
5 biremes and 14 triremes moved from SZ 35 to SZ 34
2 spearmen moved from Messana to LilybaeumCombat - Carthage
Battle in Narbo
Carthage attack with 4 cavalrys
RomanRepublic defend with 1 onager and 1 velites
Carthage roll dice for 4 cavalrys in Narbo, round 1 : 2/4 hits
RomanRepublic roll dice for 1 onager and 1 velites in Narbo, round 1 : 0/2 hits
1 velites owned by the RomanRepublic and 1 onager owned by the RomanRepublic lost in Narbo
Carthage win, taking Narbo from RomanRepublic with 4 cavalrys remaining. Battle score for attacker is 10
Casualties for RomanRepublic: 1 onager and 1 velites
Battle in Augustoritum
Carthage attack with 3 cavalrys
RomanRepublic defend with 1 onager
Carthage roll dice for 3 cavalrys in Augustoritum, round 1 : 1/3 hits
RomanRepublic roll dice for 1 onager in Augustoritum, round 1 : 0/1 hits
1 onager owned by the RomanRepublic lost in Augustoritum
Carthage win, taking Augustoritum from RomanRepublic with 3 cavalrys remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 onagerNon Combat Move - Carthage
4 warelephants moved from Barcino to Tolosa
4 swordmen moved from Barcino to Tolosa
4 warelephants moved from Tarraco to Barcino
1 swordman moved from Valentia to Tarraco
2 spearmen moved from Valentia to Tarraco
4 cavalrys moved from Carthago Nova to TarracoPlace Units - Carthage
4 warelephants placed in Barcino
4 cavalrys placed in Tarraco
4 swordmen placed in Carthago Nova
1 spearman and 2 swordmen placed in LilybaeumTurn Complete - Carthage
Carthage collect 95 PUs; end with 95 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - RomanRepublic
RomanRepublic buy 5 legionaires, 4 onagers, 2 triremes and 13 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 velites moved from Tarentum to SZ 44
1 bireme, 2 triremes and 1 velites moved from SZ 44 to SZ 35
1 velites moved from SZ 35 to Messana
5 velitess moved from Tarentum to Croton
4 legionaires moved from Capua to Croton
5 legionaires moved from Roma to Arretium
2 cavalrys and 2 velitess moved from Massilia to Narbo
3 cavalrys moved from Massilia to Augustoritum
2 velitess moved from Massilia to SZ 21
1 bireme and 1 velites moved from SZ 21 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 bireme and 1 velites moved from SZ 21 to SZ 24
1 velites moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
8 cavalrys and 2 onagers moved from Genua to Massilia
8 cavalrys moved from Patavium to Genua
9 cavalrys moved from Sirmium to VindobonaCombat - RomanRepublic
Battle in SZ 35
RomanRepublic attack with 1 bireme and 2 triremes
Numidia defend with 1 bireme
RomanRepublic win with 1 bireme and 2 triremes remaining. Battle score for attacker is 7
Casualties for Numidia: 1 bireme
Battle in Vindobona
RomanRepublic attack with 9 cavalrys
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic win, taking Vindobona from Neutral with 8 cavalrys remaining. Battle score for attacker is 16
Casualties for Neutral: 4 cavalrys and 1 swordman
Casualties for RomanRepublic: 1 cavalry
Battle in Messana
Battle in Augustoritum
RomanRepublic attack with 3 cavalrys
Carthage defend with 3 cavalrys
RomanRepublic win, taking Messana from Carthage, taking Augustoritum from Carthage with 2 cavalrys remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 1 cavalry
Casualties for Carthage: 3 cavalrys
Battle in Narbo
RomanRepublic attack with 2 cavalrys and 2 velitess
Carthage defend with 4 cavalrys
Carthage win with 1 cavalry remaining. Battle score for attacker is -2
Casualties for RomanRepublic: 2 cavalrys and 2 velitess
Casualties for Carthage: 3 cavalrys
Battle in Croton
RomanRepublic attack with 4 legionaires and 5 velitess
Numidia defend with 1 spearman
RomanRepublic win, taking Croton from Numidia with 4 legionaires and 5 velitess remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearmanNon Combat Move - RomanRepublic
1 velites moved from Massilia to Nemausus
2 velitess moved from Roma to CapuaPlace Units - RomanRepublic
2 triremes placed in SZ 35
5 legionaires placed in Capua
4 onagers placed in Genua
8 velitess placed in Patavium
5 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 121 PUs; end with 121 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - GreekCityStates
GreekCityStates buy 6 cavalrys, 6 hoplites, 3 slingerss and 3 triremes; Remaining resources: 3 PUs;Combat Move - GreekCityStates
40 biremes and 8 triremes moved from SZ 44 to SZ 35
8 triremes moved from SZ 50 to SZ 44
1 slingers moved from Heraclea Pontica to SZ 76
1 bireme and 1 slingers moved from SZ 76 to SZ 79
5 biremes and 4 triremes moved from SZ 80 to SZ 79
1 slingers moved from SZ 79 to Pityus
7 cavalrys moved from Azara to Majar
8 cavalrys and 4 hoplites moved from Sinda to Pityus
3 cavalrys moved from Durostorum to Aquincum
2 hoplites moved from Tarentum to CapuaCombat - GreekCityStates
Battle in Aquincum
GreekCityStates attack with 3 cavalrys
Neutral defend with 3 cavalrys and 2 swordmen
Neutral win with 2 cavalrys and 2 swordmen remaining. Battle score for attacker is -8
Casualties for GreekCityStates: 3 cavalrys
Casualties for Neutral: 1 cavalry
Battle in Majar
GreekCityStates attack with 7 cavalrys
Neutral defend with 2 axemen and 3 swordmen
GreekCityStates win, taking Majar from Neutral with 5 cavalrys remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 cavalrys
Casualties for Neutral: 2 axemen and 3 swordmen
Battle in Pityus
GreekCityStates attack with 8 cavalrys, 4 hoplites and 1 slingers
Neutral defend with 4 spearmen
GreekCityStates win, taking Pityus from Neutral with 6 cavalrys and 4 hoplites remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 2 cavalrys and 1 slingers
Casualties for Neutral: 4 spearmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
3 triremes placed in SZ 50
3 cavalrys and 3 slingerss placed in Sparta
4 hoplites placed in Athens
GreekCityStates undo move 3.
GreekCityStates undo move 2.
6 hoplites placed in Sparta
3 slingerss placed in Athens
6 cavalrys placed in ThessalonicaTurn Complete - GreekCityStates
GreekCityStates collect 104 PUs; end with 107 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - Egypt
Egypt buy 9 axemen and 7 chariots; Remaining resources: 0 PUs;Combat Move - Egypt
17 axemen and 8 chariots moved from Paraetonium to Siwa
7 axemen moved from Paliurus to Berenice
8 axemen and 9 chariots moved from Paliurus to Cyrene
22 axemen moved from Alexandria to Paraetonium
6 chariots moved from Memphis to Paraetonium
9 axemen moved from Memphis to Alexandria
6 chariots moved from Jerusalem to Memphis
2 biremes and 2 triremes moved from SZ 55 to SZ 54Combat - Egypt
Battle in Berenice
Egypt attack with 7 axemen
Numidia defend with 4 archers
Egypt win, taking Berenice from Numidia with 1 axeman remaining. Battle score for attacker is -2
Casualties for Egypt: 6 axemen
Casualties for Numidia: 4 archers
Battle in Siwa
Egypt attack with 17 axemen and 8 chariots
Numidia defend with 1 cavalry and 1 spearman
Egypt win, taking Siwa from Numidia with 17 axemen and 8 chariots remaining. Battle score for attacker is 7
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Cyrene
Egypt attack with 8 axemen and 9 chariots
Numidia defend with 1 city and 1 spearman
Egypt win, taking Cyrene from Numidia with 8 axemen and 9 chariots remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
Place Units - Egypt
9 axemen placed in Alexandria
7 chariots placed in JerusalemTurn Complete - Egypt
Egypt collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - Parthia
Parthia buy 22 horsearchers; Remaining resources: 1 PUs;Combat Move - Parthia
6 horsearchers moved from Nexuana to Sarai
1 horsearcher moved from Albana to Sarai
7 cataphracts and 10 cavalrys moved from Tarsus to Satala
6 spearmen moved from Attalia to Tarsus
26 cavalrys moved from Paliurus to Cyrene
19 cavalrys moved from Alexandria to Paliurus
5 cavalrys moved from Memphis to Paraetonium
1 spearman moved from Memphis to Alexandria
10 cavalrys moved from Pharan to Alexandria
15 cavalrys moved from Bostra to Pharan
10 horsearchers moved from Seleucia to Jerusalem
7 cavalrys moved from Seleucia to Bostra
5 horsearchers moved from Persepolis to Palmyra
5 horsearchers moved from Hatra to JerusalemCombat - Parthia
Battle in Sarai
Parthia attack with 7 horsearchers
Neutral defend with 5 cavalrys
Parthia win, taking Sarai from Neutral with 7 horsearchers remaining. Battle score for attacker is 20
Casualties for Neutral: 5 cavalrysNon Combat Move - Parthia
Place Units - Parthia
5 horsearchers placed in Hatra
10 horsearchers placed in Seleucia
7 horsearchers placed in PersepolisTurn Complete - Parthia
Parthia collect 130 PUs; end with 131 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :14
Purchase Units - Numidia
Numidia buy 9 archers and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
1 spearman moved from Syracuse to Messana
2 archers moved from Syracuse to Messana
2 triremes moved from SZ 41 to SZ 42Combat - Numidia
Battle in Messana
Numidia attack with 2 archers and 1 spearman
RomanRepublic defend with 1 velites
Numidia roll dice for 2 archers and 1 spearman in Messana, round 1 : 0/3 hits
RomanRepublic roll dice for 1 velites in Messana, round 1 : 0/1 hits
Numidia roll dice for 2 archers and 1 spearman in Messana, round 2 : 1/3 hits
RomanRepublic roll dice for 1 velites in Messana, round 2 : 0/1 hits
1 velites owned by the RomanRepublic lost in Messana
Numidia win, taking Messana from RomanRepublic with 2 archers and 1 spearman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Numidia
Place Units - Numidia
5 archers and 1 spearman placed in Syracuse
4 archers placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :15
Purchase Units - Carthage
Carthage buy 1 hoplite and 30 spearmen; Remaining resources: 0 PUs;Combat Move - Carthage
2 swordmen moved from Lilybaeum to SZ 34
5 spearmen moved from Lilybaeum to SZ 34
1 cavalry moved from Narbo to Nemausus
1 cavalry moved from Tolosa to Nemausus
8 warelephants moved from Tolosa to Augustoritum
5 cavalrys moved from Tolosa to Augustoritum
1 swordman moved from Tolosa to Narbo
8 swordmen moved from Tolosa to Augustoritum
8 warelephants moved from Barcino to Tolosa
1 swordman moved from Tarraco to Barcino
2 spearmen moved from Tarraco to Barcino
8 cavalrys moved from Tarraco to Tolosa
4 swordmen moved from Carthago Nova to Valentia
5 biremes, 5 spearmen, 2 swordmen and 14 triremes moved from SZ 34 to SZ 27
2 cavalrys moved from Leptis Magna to BereniceCombat - Carthage
Battle in Berenice
Carthage attack with 2 cavalrys
Egypt defend with 1 axeman
Carthage roll dice for 2 cavalrys in Berenice, round 1 : 1/2 hits
Egypt roll dice for 1 axeman in Berenice, round 1 : 0/1 hits
1 axeman owned by the Egypt lost in Berenice
Carthage win, taking Berenice from Egypt with 2 cavalrys remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Nemausus
Carthage attack with 2 cavalrys
RomanRepublic defend with 1 velites
Carthage roll dice for 2 cavalrys in Nemausus, round 1 : 0/2 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 1 : 0/1 hits
Carthage roll dice for 2 cavalrys in Nemausus, round 2 : 0/2 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 2 : 0/1 hits
Carthage roll dice for 2 cavalrys in Nemausus, round 3 : 0/2 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 3 : 0/1 hits
Carthage roll dice for 2 cavalrys in Nemausus, round 4 : 0/2 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 4 : 1/1 hits
1 cavalry owned by the Carthage lost in Nemausus
Carthage roll dice for 1 cavalry in Nemausus, round 5 : 0/1 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 5 : 0/1 hits
Carthage roll dice for 1 cavalry in Nemausus, round 6 : 0/1 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 6 : 0/1 hits
Carthage roll dice for 1 cavalry in Nemausus, round 7 : 1/1 hits
RomanRepublic roll dice for 1 velites in Nemausus, round 7 : 0/1 hits
1 velites owned by the RomanRepublic lost in Nemausus
Carthage win, taking Nemausus from RomanRepublic with 1 cavalry remaining. Battle score for attacker is -1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 cavalry
Battle in Augustoritum
Carthage attack with 5 cavalrys, 8 swordmen and 8 warelephants
RomanRepublic defend with 2 cavalrys
Carthage roll dice for 5 cavalrys, 8 swordmen and 8 warelephants in Augustoritum, round 1 : 9/21 hits
RomanRepublic roll dice for 2 cavalrys in Augustoritum, round 1 : 1/2 hits
Units damaged: 1 warelephant owned by the Carthage
2 cavalrys owned by the RomanRepublic lost in Augustoritum
Carthage win, taking Augustoritum from RomanRepublic with 5 cavalrys, 8 swordmen and 8 warelephants remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 2 cavalrysNon Combat Move - Carthage
Place Units - Carthage
5 spearmen placed in Lilybaeum
4 spearmen placed in Barcino
4 spearmen placed in Tarraco
1 hoplite and 3 spearmen placed in Carthago Nova
10 spearmen placed in Carthago
4 spearmen placed in ThapsusTurn Complete - Carthage
Carthage collect 87 PUs; end with 87 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :15
Purchase Units - RomanRepublic
RomanRepublic buy 6 cavalrys, 4 onagers, 2 triremes and 14 velitess; Remaining resources: 3 PUs;Combat Move - RomanRepublic
1 velites moved from Caralis to SZ 24
1 velites moved from Aleria to SZ 24
2 biremes and 2 velitess moved from SZ 24 to SZ 23
2 cavalrys moved from Massilia to Narbo
19 cavalrys, 8 onagers and 28 velitess moved from Massilia to Nemausus
8 cavalrys moved from Genua to Nemausus
8 velitess moved from Patavium to Verona
8 cavalrys moved from Vindobona to Aquincum
1 bireme and 4 triremes moved from SZ 35 to SZ 34
1 cavalry and 11 legionaires moved from Capua to SZ 34
1 cavalry and 11 legionaires moved from SZ 34 to LilybaeumCombat - RomanRepublic
Battle in Nemausus
RomanRepublic attack with 27 cavalrys, 8 onagers and 28 velitess
Carthage defend with 1 cavalry
RomanRepublic win, taking Nemausus from Carthage with 27 cavalrys, 8 onagers and 27 velitess remaining. Battle score for attacker is 1
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 cavalry
Battle in Aquincum
RomanRepublic attack with 8 cavalrys
Neutral defend with 2 cavalrys and 2 swordmen
RomanRepublic win, taking Aquincum from Neutral with 7 cavalrys remaining. Battle score for attacker is 12
Casualties for Neutral: 2 cavalrys and 2 swordmen
Casualties for RomanRepublic: 1 cavalry
Battle in Lilybaeum
RomanRepublic attack with 1 cavalry and 11 legionaires
Carthage defend with 1 city and 5 spearmen
RomanRepublic win, taking Lilybaeum from Carthage with 10 legionaires remaining. Battle score for attacker is 7
Casualties for RomanRepublic: 1 cavalry and 1 legionaire
Casualties for Carthage: 5 spearmen
Battle in Narbo
RomanRepublic attack with 2 cavalrys
Carthage defend with 1 swordman
RomanRepublic win, taking Narbo from Carthage with 2 cavalrys remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordmanNon Combat Move - RomanRepublic
5 legionaires moved from Arretium to Genua
5 velitess moved from Roma to Arretium
4 legionaires and 5 velitess moved from Croton to CapuaPlace Units - RomanRepublic
2 triremes placed in SZ 34
4 onagers placed in Genua
9 velitess placed in Roma
6 cavalrys placed in Patavium
5 velitess placed in CapuaTurn Complete - RomanRepublic
RomanRepublic collect 126 PUs; end with 129 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :15
Purchase Units - GreekCityStates
GreekCityStates buy 6 cavalrys, 9 hoplites and 3 triremes; Remaining resources: 2 PUs;Combat Move - GreekCityStates
40 biremes and 8 triremes moved from SZ 35 to SZ 34
2 hoplites moved from Capua to SZ 34
2 hoplites moved from SZ 34 to Lilybaeum
8 triremes moved from SZ 44 to SZ 35
6 hoplites moved from Sparta to SZ 50
3 slingerss moved from Athens to SZ 50
6 hoplites, 3 slingerss and 3 triremes moved from SZ 50 to SZ 44
6 cavalrys moved from Thessalonica to Sardica
6 cavalrys and 4 hoplites moved from Pityus to Phasis
5 cavalrys moved from Majar to Phasis
6 biremes and 4 triremes moved from SZ 79 to SZ 78Combat - GreekCityStates
Battle in Phasis
GreekCityStates attack with 11 cavalrys and 4 hoplites
Neutral defend with 2 archers, 1 cavalry and 3 spearmen
GreekCityStates win, taking Phasis from Neutral with 5 cavalrys and 4 hoplites remaining. Battle score for attacker is -3
Casualties for GreekCityStates: 6 cavalrys
Casualties for Neutral: 2 archers, 1 cavalry and 3 spearmenNon Combat Move - GreekCityStates
Place Units - GreekCityStates
3 triremes placed in SZ 50
6 cavalrys placed in Thessalonica
6 hoplites placed in Sparta
3 hoplites placed in AthensTurn Complete - GreekCityStates
GreekCityStates collect 109 PUs; end with 111 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :15
Purchase Units - Egypt
Egypt buy 9 axemen and 7 chariots; Remaining resources: 2 PUs;Combat Move - Egypt
8 axemen and 9 chariots moved from Cyrene to Berenice
17 axemen and 8 chariots moved from Siwa to Berenice
22 axemen and 6 chariots moved from Paraetonium to Siwa
6 chariots moved from Siwa to Berenice
18 axemen moved from Alexandria to Paraetonium
6 chariots moved from Memphis to Paraetonium
7 chariots moved from Jerusalem to Memphis
2 biremes and 2 triremes moved from SZ 54 to SZ 52Combat - Egypt
Battle in Berenice
Egypt attack with 25 axemen and 23 chariots
Carthage defend with 2 cavalrys
Egypt win, taking Berenice from Numidia with 25 axemen and 23 chariots remaining. Battle score for attacker is 8
Casualties for Carthage: 2 cavalrysNon Combat Move - Egypt
Place Units - Egypt
4 axemen placed in Cyrene
5 axemen and 4 chariots placed in Alexandria
3 chariots placed in JerusalemTurn Complete - Egypt
Egypt collect 71 PUs; end with 73 PUs total





