@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 Boldfresh vs. KABLOOM (Allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea ZoneAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea ZoneAirborne Attack Move - ANZAC
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Gibraltar to 86 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 tactical_bomber moved from Syria to Iraq
1 fighter and 3 tactical_bombers moved from Syria to Anglo Egyptian SudanCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 1 : 2/3 hits
British roll dice for 1 armour in Iraq, round 1 : 0/1 hits
1 armour owned by the British lost in Iraq
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 3 tactical_bombers
French defend with 1 infantry; British defend with 1 infantry
Germans roll dice for 1 fighter and 3 tactical_bombers in Anglo Egyptian Sudan, round 1 : 2/4 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the French and 1 fighter owned by the Germans lost in Anglo Egyptian Sudan
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for French: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter and 2 tactical_bombers moved from Iraq to Syria
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to 97 Sea Zone
3 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
3 artilleries moved from Germany to Poland
2 aaGuns moved from Germany to Poland
1 armour and 8 mech_infantrys moved from Germany to Slovakia Hungary
4 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Bessarabia
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Romania
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 battleship and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Greece to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Gibraltar to 105 Sea Zone
1 fighter moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from 86 Sea Zone to Gibraltar
2 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Romania to Bessarabia
3 armour and 5 mech_infantrys moved from Slovakia Hungary to Romania
3 artilleries moved from Poland to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 armour, 1 infantry and 8 mech_infantrys placed in Germany
2 mech_infantrys placed in Normandy Bordeaux
1 mech_infantry placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Western Germany
1 armour, 1 infantry and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 armour
EDIT: Adding units owned by Germans to Bessarabia: 6 armour
EDIT: Removing units owned by Germans from Bessarabia: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 armour
EDIT: Adding units owned by Germans to Bessarabia: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 bomber
Egypt : 1 flag, 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Syria : 1 flag, 1 fighter and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 aaGun, 4 artilleries and 6 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Romania : 1 flag, 8 mech_infantrys
Poland : 1 flag, 5 aaGuns, 12 artilleries and 12 infantry
Germany : 1 flag, 1 armour, 1 factory_major, 1 infantry and 7 mech_infantrys
Norway : 1 flag, 2 infantry
Bessarabia : 1 flag, 10 armour, 2 artilleries, 9 infantry and 8 mech_infantrys
112 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 flag, 1 infantry and 3 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 13 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 40
Japanese : 53 / 64
Americans : 52 / 72
Chinese : 7 / 6
British : 30 / 29
UK_Pacific : 7 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
its not letting me load this game we’re on. do you no what i should do?
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yeah its not letting me either - file must be corrupted somehow. i will reconstruct the move and repost shortly.
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try this one out.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
3 armour moved from Belarus to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 artilleries and 15 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Russians
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
3 armour moved from Belarus to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
4 artilleries and 15 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaAirborne Attack Move - Russians
Combat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in Korea
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
i hit you 3 times in z42. once with a sub and 2 more times with boats/planes. what will you lose?
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here is the map.
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2 destroyers 1 tip on carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Japan to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Siam to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 artillery and 1 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from French Indo China to Kweichow
2 infantry moved from Hopei to Kweichow
2 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Japan to Kweichow
1 bomber moved from Japan to Shensi
4 fighters moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to ManchuriaCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 2/4 hits
Chinese roll dice for 3 infantry in Sikang, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 7 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Japanese roll dice for 7 fighters, 4 infantry and 1 tactical_bomber in Manchuria, round 1 : 4/12 hits
Chinese roll dice for 5 infantry in Manchuria, round 1 : 1/5 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/11 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 armour and 1 artillery in Yunnan, round 1 : 1/2 hits
1 artillery owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for British: 1 armour and 1 artillery
Battle in Shan State
Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 cruiser in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 tactical_bomber in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 1 : 5/6 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 destroyers owned by the ANZAC and 2 submarines owned by the Japanese lost in 42 Sea Zone
1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 battleships owned by the Japanese and 1 submarine owned by the Japanese retreated to 37 Sea Zone
ANZAC win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 2 destroyers
2 fighters owned by the ANZAC could not land and were killedNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 bomber and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
1 bomber moved from Shensi to Hopei
2 transports moved from 36 Sea Zone to 37 Sea Zone
4 fighters moved from Manchuria to Japan
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
2 fighters and 7 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Shantung : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 12 infantry
Siam : 1 flag, 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
19 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 37
Japanese : 58 / 63
Americans : 52 / 72
Chinese : 3 / 6
British : 30 / 29
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 25 times
6 was rolled 17 times
Average roll : 3.650
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 117Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.769
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 78ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.810
Median : 4.000
Variance : 1.350
Standard Deviation : 1.162
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 5 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 armour moved from Western United States to 10 Sea Zone
3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to British Columbia
2 armour, 1 artillery and 3 infantry moved from Eastern United States to Central United States
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Soviet Far East to Amur
3 mech_infantrys moved from Soviet Far East to Amur
1 artillery and 7 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 5 cruisers, 4 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 6 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 armour moved from Western United States to 10 Sea Zone
3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Western United States to British Columbia
2 armour, 1 artillery and 3 infantry moved from Eastern United States to Central United States
2 armour moved from Central United States to Alberta Saskatchewan Manitoba
1 armour moved from Soviet Far East to Amur
3 mech_infantrys moved from Soviet Far East to Amur
1 artillery and 7 infantry moved from Soviet Far East to SiberiaNon Combat Move - Americans
3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
5 fighters and 1 tactical_bomber moved from 3 Sea Zone to AmurPlace Units - Americans
1 factory_minor placed in Alaska
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea Zone
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Western United States
Americans undo move 2.
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Scotland to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Scotland to United KingdomNon Combat Move - British
1 artillery moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
1 infantry moved from Alberta Saskatchewan Manitoba to British ColumbiaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,5,6,2,2
British collect 23 PUs (7 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Egypt to Iraq
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Syria to Iraq
1 fighter moved from Syria to Anglo Egyptian Sudan
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Syria to Iraq
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 artilleries and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries moved from 96 Sea Zone to LibyaCombat - Italians
Battle in Libya
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 1 : 1/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Iraq
Italians win, taking Libya from British, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 : 2/2 hits
British roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iraq to Egypt
2 infantry moved from Romania to Yugoslavia
2 aaGuns moved from Slovakia Hungary to Poland
1 mech_infantry moved from Romania to Poland
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 armour moved from Bessarabia to Yugoslavia
1 cruiser moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
1 airfield placed in Egypt
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Slovakia Hungary : 1 flag, 2 aaGuns
Poland : 1 flag, 2 aaGuns and 1 mech_infantry
Northern Italy : 1 flag, 1 factory_major and 4 infantry
Libya : 1 flag, 2 artilleries
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag
96 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
81 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 40 / 37
Japanese : 58 / 63
Americans : 52 / 72
Chinese : 3 / 3
British : 26 / 23
UK_Pacific : 6 / 6
Italians : 20 / 32
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5





