13L G40 Hank13 vs Ziggurat


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 22 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 2 submarines
                Battle in 19 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 4 artilleries, 2 fighters and 4 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 1 :  5/10 hits
                        Germans roll dice for 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 1 :  0/5 hits
                        2 mech_infantrys owned by the Germans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries and 2 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 infantry moved from 91 Sea Zone to Morocco
                5 artilleries moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        19 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Morocco : 1 flag, 5 artilleries and 5 infantry
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Algeria : 1 flag
        93 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 2 destroyers and 5 transports
        110 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 28 / 39
        Japanese : 73 / 90
        Americans : 55 / 77
        Chinese : 2 / 4
        British : 30 / 41
        UK_Pacific : 6 / 6
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 30 / 41
        UK_Pacific : 6 / 6
        Italians : 11 / 9
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 artilleries moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 tactical_bombers moved from 96 Sea Zone to Greece

    Combat - British
                Battle in Holland Belgium
                    British attack with 4 artilleries, 3 fighters and 4 infantry
                    Germans defend with 4 artilleries and 2 mech_infantrys
                        British roll dice for 4 artilleries, 3 fighters and 4 infantry in Holland Belgium, round 1 :  2/11 hits
                        Germans roll dice for 4 artilleries and 2 mech_infantrys in Holland Belgium, round 1 :  2/6 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                        British roll dice for 4 artilleries, 3 fighters and 2 infantry in Holland Belgium, round 2 :  4/9 hits
                        Germans roll dice for 4 artilleries in Holland Belgium, round 2 :  2/4 hits
                        2 infantry owned by the British and 4 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 4 artilleries and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 artilleries and 2 mech_infantrys
                    Casualties for British: 4 infantry
                Battle in Greece
                    British attack with 2 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry and 2 tactical_bombers in Greece, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 tactical_bombers moved from Greece to 99 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from India to West India
                3 armour moved from Egypt to Iraq

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 6 fighters, 1 harbour and 30 infantry
        33 Sea Zone : 1 flag, 1 battleship
        West India : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 4 artilleries
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        99 Sea Zone : 1 flag, 1 carrier, 2 tactical_bombers and 1 transport
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 armour
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 flag, 3 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 45 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 35 / 40
        UK_Pacific : 6 / 0
        Italians : 9 / 9
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 45 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 35 / 40
        UK_Pacific : 6 / 6
        Italians : 9 / 9
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sigh…. I really should just concede this. It’s over, but something won’t let me :P. Enjoy the sacking of Calcutta, try not to pillage too hard :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 2 infantry and 1 mech_infantry moved from Albania to Greece
                1 bomber and 1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Greece, round 1 :  2/6 hits
                        British roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 aaGun, 5 infantry and 2 mech_infantrys moved from Northern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 5 infantry and 2 mech_infantrys
        Northern Italy : 1 flag, 1 factory_major
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 33 / 40
        UK_Pacific : 6 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    Territory Summary for ANZAC :

    New Zealand : 1 flag, 1 airfield and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 45 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 33 / 40
        UK_Pacific : 6 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    India : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 45 / 70
        Russians : 28 / 39
        Japanese : 72 / 90
        Americans : 55 / 77
        Chinese : 3 / 4
        British : 33 / 40
        UK_Pacific : 6 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 5 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries moved from France to Normandy Bordeaux
                6 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                4 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
                3 artilleries and 3 infantry moved from Northwest Persia to Persia
                10 armour and 20 mech_infantrys moved from Eastern Persia to West India
                3 mech_infantrys moved from Tsinghai to Suiyuyan
                      Germans take Suiyuyan from Chinese

    Combat - Germans
                Battle in Persia
                    Germans attack with 3 artilleries and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Persia, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Persia, round 1 :  0/3 hits
                        2 infantry owned by the ANZAC lost in Persia
                        Germans roll dice for 3 artilleries and 3 infantry in Persia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Persia
                    Germans win, taking Persia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                Battle in West India
                    Germans attack with 10 armour and 20 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 10 armour and 20 mech_infantrys in West India, round 1 :  11/30 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in West India
                    Germans win, taking West India from UK_Pacific with 10 armour and 19 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 4 artilleries
                        Germans roll dice for 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 1 :  3/11 hits
                        British roll dice for 4 artilleries in Holland Belgium, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 3 artilleries owned by the British lost in Holland Belgium
                        Germans roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 :  2/9 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 artilleries
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 2 bombers, 3 fighters and 6 mech_infantrys
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 6 mech_infantrys in Normandy Bordeaux, round 1 :  5/14 hits
                        Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  3/8 hits
                        1 artillery owned by the Americans , 4 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys in Normandy Bordeaux, round 2 :  6/11 hits
                        Americans roll dice for 3 artilleries in Normandy Bordeaux, round 2 :  1/3 hits
                        3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Americans: 4 artilleries and 4 infantry

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                6 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 aaGun, 4 artilleries and 4 infantry moved from Bessarabia to Romania
                2 aaGuns moved from Bessarabia to Romania
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from Baltic States to 115 Sea Zone
                1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from 114 Sea Zone to Germany
                1 artillery moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                3 artilleries placed in France
                2 artilleries and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Suiyuyan : 1 flag, 3 mech_infantrys
        Tsinghai : 1 flag
        West India : 1 flag, 10 armour and 19 mech_infantrys
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
        Slovakia Hungary : 1 flag, 6 mech_infantrys
        Western Germany : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
        Romania : 1 flag, 3 aaGuns, 4 artilleries and 4 infantry
        Germany : 1 flag, 4 artilleries, 1 factory_major, 1 fighter, 24 infantry and 1 tactical_bomber
        Holland Belgium : 1 flag, 2 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 4 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        114 Sea Zone : 1 flag, 4 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 artilleries and 3 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 26 / 39
        Japanese : 72 / 90
        Americans : 53 / 77
        Chinese : 2 / 4
        British : 30 / 40
        UK_Pacific : 4 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    FYI on my Japan turn I am going to move 4I from Germany to West Germany - forgot to balance them out during non-combat… just so you know when doing the Russian turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                25 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 infantry moved from Vologda to Novosibirsk
                5 infantry moved from Vologda to Urals
                13 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                9 artilleries and 18 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                3 armour moved from Volgograd to Sikang
                1 armour moved from Kansu to Sikang
                      Chinese take Tsinghai from Germans
                5 armour moved from Vologda to Kansu

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                5 infantry moved from Volgograd to Rostov
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                4 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Iraq to India
                2 fighters moved from Iraq to India

    Place Units - Russians
                3 armour placed in Volgograd
                2 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs (2 lost to blockades); end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs

    Territory Summary for Russians :

    Kansu : 1 flag, 5 armour
        Sikang : 1 flag, 4 armour and 1 infantry
        India : 1 flag, 2 fighters and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 flag, 4 aaGuns, 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 infantry
        Rostov : 1 flag, 5 infantry
        Urals : 1 flag, 5 infantry
        Archangel : 1 flag, 13 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 25 infantry
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 9 artilleries, 1 factory_minor, 1 harbour and 18 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 31 / 47
        Japanese : 71 / 90
        Americans : 53 / 77
        Chinese : 4 / 4
        British : 30 / 40
        UK_Pacific : 4 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • If you don’t mind, I’d like to change the move of 3 of my tanks from Sikang to Turkmenistan and two from Novo to Kazakh. Sorry about that.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 fighters, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to Chahar
                2 armour moved from Shensi to Chahar
                2 bombers moved from French Indo China to Chahar
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer and 6 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 armour and 3 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 3 bombers in Chahar, round 1 :  4/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 3 destroyers and 7 submarines
                    Americans defend with 1 submarine
                        Japanese roll dice for 7 submarines in 35 Sea Zone, round 1 :  3/7 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 3 destroyers and 7 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Australia to 37 Sea Zone
                4 bombers moved from 37 Sea Zone to Malaya
                1 fighter moved from French Indo China to Malaya
                1 armour moved from Burma to Shan State
                1 armour and 5 infantry moved from Yunnan to Shan State
                1 aaGun moved from Kweichow to Hunan
                3 bombers moved from Chahar to Hunan
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                3 armour placed in New South Wales
                1 transport placed in 37 Sea Zone
                2 armour placed in Malaya
                3 tactical_bombers placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 4 infantry
                EDIT: Adding units owned by Germans to Western Germany: 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 aaGun and 3 bombers
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 5 artilleries and 9 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 airfield, 2 armour, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        Victoria : 1 flag
        Northern Territory : 1 flag
        New South Wales : 1 flag, 4 armour, 1 factory_minor and 1 harbour
        South Australia : 1 flag
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 tactical_bombers
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 10 transports
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 3 destroyers and 7 submarines
        19 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        54 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        72 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 31 / 47
        Japanese : 73 / 76
        Americans : 53 / 77
        Chinese : 3 / 4
        British : 30 / 40
        UK_Pacific : 3 / 6
        Italians : 11 / 5
        ANZAC : 6 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Sorry, I posted before I read your changes. Please do them on your turn.

    Also, can we start calling ool from here on? It looks like we are close to a decision and I don’t want either of us to have to redo something because we removed the wrong piece.

    (Consider Normandy and Belgium to be the exceptions for me, as you generally kill everything anyway).


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 destroyer, 7 infantry, 7 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sikang: 3 armour
                EDIT: Changing ownership of Turkmenistan from Germans to Russians
                EDIT: Adding units owned by Russians to Turkmenistan: 3 armour
                EDIT: Removing units owned by Russians from Novosibirsk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Kazakhstan: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                5 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone


  • Sounds good to me. Scramble/Kamikaze SZ6? I don’t remember if you have any kamis or not :P.


  • Nvm, just checked. You still have all 6 kamis.

  • TripleA

    I will use all 6 of them!

    3 on each transport please.

    If you would like to redo your combat and only bring 1 transport in then change it to 3 on the transport and 3 on to the destroyers.

  • TripleA

    (That’s 1 per destroyer)


  • Kamikazes can’t target transports or subs ;). Sorry.

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